Ejemplo n.º 1
0
void LC_MakerCamSVG::writeEntities(RS_Document* document, RS_Layer* layer) {

    RS_DEBUG->print("RS_MakerCamSVG::writeEntitiesFromBlock: Writing entities from layer ...");

    for (RS_Entity* e = document->firstEntity(RS2::ResolveNone); e != NULL; e = document->nextEntity(RS2::ResolveNone)) {

        if (e->getLayer() == layer) {

            if (!(e->getFlag(RS2::FlagUndone))) {

                writeEntity(e);
            }
        }
    }
}
Ejemplo n.º 2
0
/**
 * Updates the entity buffer of this insert entity. This method
 * needs to be called whenever the block this insert is based on changes.
 */
void RS_Insert::update() {

        RS_DEBUG->print("RS_Insert::update");
        RS_DEBUG->print("RS_Insert::update: name: %s", data.name.toLatin1().data());
//        RS_DEBUG->print("RS_Insert::update: insertionPoint: %f/%f",
//                data.insertionPoint.x, data.insertionPoint.y);

        if (updateEnabled==false) {
                return;
        }

    clear();

    RS_Block* blk = getBlockForInsert();
	if (blk==nullptr) {
		//return nullptr;
				RS_DEBUG->print("RS_Insert::update: Block is nullptr");
        return;
    }

    if (isUndone()) {
                RS_DEBUG->print("RS_Insert::update: Insert is in undo list");
        return;
    }

        if (fabs(data.scaleFactor.x)<1.0e-6 || fabs(data.scaleFactor.y)<1.0e-6) {
                RS_DEBUG->print("RS_Insert::update: scale factor is 0");
                return;
        }

    RS_Pen tmpPen;

        /*QListIterator<RS_Entity> it = createIterator();
    RS_Entity* e;
	while ( (e = it.current()) != nullptr ) {
        ++it;*/

        RS_DEBUG->print("RS_Insert::update: cols: %d, rows: %d",
                data.cols, data.rows);
        RS_DEBUG->print("RS_Insert::update: block has %d entities",
                blk->count());
//int i_en_counts=0;
		for(auto e: *blk){
        for (int c=0; c<data.cols; ++c) {
//            RS_DEBUG->print("RS_Insert::update: col %d", c);
            for (int r=0; r<data.rows; ++r) {
//                i_en_counts++;
//                RS_DEBUG->print("RS_Insert::update: row %d", r);

                if (e->rtti()==RS2::EntityInsert &&
                    data.updateMode!=RS2::PreviewUpdate) {

//                                        RS_DEBUG->print("RS_Insert::update: updating sub-insert");
                    ((RS_Insert*)e)->update();
                }

//                                RS_DEBUG->print("RS_Insert::update: cloning entity");

                RS_Entity* ne;
                if ( (data.scaleFactor.x - data.scaleFactor.y)>1.0e-6) {
                    if (e->rtti()== RS2::EntityArc) {
                        RS_Arc* a= (RS_Arc*)e;
                        ne = new RS_Ellipse(this, RS_EllipseData(a->getCenter(),
                                                        RS_Vector(a->getRadius(), 0), 1, a->getAngle1(),
                                                        a->getAngle2(), a->isReversed() ));
                        ne->setLayer(e->getLayer());
                        ne->setPen(e->getPen(false));
                    } else if (e->rtti()== RS2::EntityCircle) {
                        RS_Circle* a= (RS_Circle*)e;
                        ne = new RS_Ellipse(this, RS_EllipseData(a->getCenter(),
                                                        RS_Vector(a->getRadius(), 0),
                                                        1, 0.0,2.0*M_PI, false));
                        ne->setLayer(e->getLayer());
                        ne->setPen(e->getPen(false));
                    } else
                        ne = e->clone();
                } else
                    ne = e->clone();
                ne->initId();
                ne->setUpdateEnabled(false);
                // if entity layer are 0 set to insert layer to allow "1 layer control" bug ID #3602152
                RS_Layer *l= ne->getLayer();//special fontchar block don't have
				if (l != nullptr && ne->getLayer()->getName() == "0")
                    ne->setLayer(this->getLayer());
                ne->setParent(this);
                ne->setVisible(getFlag(RS2::FlagVisible));

//                                RS_DEBUG->print("RS_Insert::update: transforming entity");

                // Move:
//                                RS_DEBUG->print("RS_Insert::update: move 1");
                if (fabs(data.scaleFactor.x)>1.0e-6 &&
                        fabs(data.scaleFactor.y)>1.0e-6) {
                    ne->move(data.insertionPoint +
                             RS_Vector(data.spacing.x/data.scaleFactor.x*c,
                                       data.spacing.y/data.scaleFactor.y*r));
                }
                else {
                    ne->move(data.insertionPoint);
                }
                // Move because of block base point:
//                                RS_DEBUG->print("RS_Insert::update: move 2");
                ne->move(blk->getBasePoint()*-1);
                // Scale:
//                                RS_DEBUG->print("RS_Insert::update: scale");
                ne->scale(data.insertionPoint, data.scaleFactor);
                // Rotate:
//                                RS_DEBUG->print("RS_Insert::update: rotate");
                ne->rotate(data.insertionPoint, data.angle);
                // Select:
                ne->setSelected(isSelected());

                // individual entities can be on indiv. layers
                tmpPen = ne->getPen(false);

                // color from block (free floating):
                if (tmpPen.getColor()==RS_Color(RS2::FlagByBlock)) {
                    tmpPen.setColor(getPen().getColor());
                }

                // line width from block (free floating):
                if (tmpPen.getWidth()==RS2::WidthByBlock) {
                    tmpPen.setWidth(getPen().getWidth());
                }

                // line type from block (free floating):
                if (tmpPen.getLineType()==RS2::LineByBlock) {
                    tmpPen.setLineType(getPen().getLineType());
                }

                // now that we've evaluated all flags, let's strip them:
                // TODO: strip all flags (width, line type)
                //tmpPen.setColor(tmpPen.getColor().stripFlags());

                ne->setPen(tmpPen);

                                ne->setUpdateEnabled(true);

                                if (data.updateMode!=RS2::PreviewUpdate) {
//                                        RS_DEBUG->print("RS_Insert::update: updating new entity");
                                        ne->update();
                                }

//                                RS_DEBUG->print("RS_Insert::update: adding new entity");
                appendEntity(ne);
//                std::cout<<"done # of entity: "<<i_en_counts<<std::endl;
            }
        }
    }
    calculateBorders();

        RS_DEBUG->print("RS_Insert::update: OK");
}