void MyController::setRobotPosition(double x, double z) { Vector3d myPos; m_my->getPosition(myPos); double y = myPos.y(); m_my->setPosition(x, y, z); return; }
void MyController::setRobotPosition(double x, double z) { Vector3d myPos; m_my->getPosition(myPos); double y = myPos.y(); m_my->setPosition(x, y, z); return; }