Ejemplo n.º 1
0
//-----------------------------------------------------------------------------
// Export a triangle mesh, in the requested format.
//-----------------------------------------------------------------------------
void SolveSpace::ExportMeshTo(char *filename) {
    SMesh *m = &(SK.GetGroup(SS.GW.activeGroup)->displayMesh);
    if(m->IsEmpty()) {
        Error("Active group mesh is empty; nothing to export.");
        return;
    }

    FILE *f = fopen(filename, "wb");
    if(!f) {
        Error("Couldn't write to '%s'", filename);
        return;
    }

    if(StringEndsIn(filename, ".stl")) {
        ExportMeshAsStlTo(f, m);
    } else if(StringEndsIn(filename, ".obj")) {
        ExportMeshAsObjTo(f, m);
    } else {
        Error("Can't identify output file type from file extension of "
              "filename '%s'; try .stl, .obj.", filename);
    }

    fclose(f);
}
Ejemplo n.º 2
0
void SolveSpace::ExportViewOrWireframeTo(char *filename, bool wireframe) {
    int i;
    SEdgeList edges;
    ZERO(&edges);
    SBezierList beziers;
    ZERO(&beziers);

    SMesh *sm = NULL;
    if(SS.GW.showShaded) {
        Group *g = SK.GetGroup(SS.GW.activeGroup);
        g->GenerateDisplayItems();
        sm = &(g->displayMesh);
    }
    if(sm && sm->IsEmpty()) {
        sm = NULL;
    }

    for(i = 0; i < SK.entity.n; i++) {
        Entity *e = &(SK.entity.elem[i]);
        if(!e->IsVisible()) continue;
        if(e->construction) continue;

        if(SS.exportPwlCurves || (sm && !SS.GW.showHdnLines) ||
                                 fabs(SS.exportOffset) > LENGTH_EPS)
        {
            // We will be doing hidden line removal, which we can't do on
            // exact curves; so we need things broken down to pwls. Same
            // problem with cutter radius compensation.
            e->GenerateEdges(&edges);
        } else {
            e->GenerateBezierCurves(&beziers);
        }
    }

    if(SS.GW.showEdges) {
        Group *g = SK.GetGroup(SS.GW.activeGroup);
        g->GenerateDisplayItems();
        SEdgeList *selr = &(g->displayEdges);
        SEdge *se;
        for(se = selr->l.First(); se; se = selr->l.NextAfter(se)) {
            edges.AddEdge(se->a, se->b, Style::SOLID_EDGE);
        }
    }

    if(SS.GW.showConstraints) {
        Constraint *c;
        for(c = SK.constraint.First(); c; c = SK.constraint.NextAfter(c)) {
            c->GetEdges(&edges);
        }
    }

    if(wireframe) {
        VectorFileWriter *out = VectorFileWriter::ForFile(filename);
        if(out) {
            ExportWireframeCurves(&edges, &beziers, out);
        }
    } else {
        Vector u = SS.GW.projRight,
               v = SS.GW.projUp,
               n = u.Cross(v),
               origin = SS.GW.offset.ScaledBy(-1);

        VectorFileWriter *out = VectorFileWriter::ForFile(filename);
        if(out) {
            ExportLinesAndMesh(&edges, &beziers, sm,
                               u, v, n, origin, SS.CameraTangent()*SS.GW.scale,
                               out);
        }

        if(out && !out->HasCanvasSize()) {
            // These file formats don't have a canvas size, so they just
            // get exported in the raw coordinate system. So indicate what
            // that was on-screen.
            SS.justExportedInfo.draw = true;
            SS.justExportedInfo.pt = origin;
            SS.justExportedInfo.u = u;
            SS.justExportedInfo.v = v;
            InvalidateGraphics();
        }
    }

    edges.Clear();
    beziers.Clear();
}