SkGradientShaderBase::SkGradientShaderBase(SkFlattenableReadBuffer& buffer) :
    INHERITED(buffer) {
    fCacheAlpha = 256;

    fMapper = buffer.readFlattenableT<SkUnitMapper>();

    fCache16 = fCache16Storage = NULL;
    fCache32 = NULL;
    fCache32PixelRef = NULL;

    int colorCount = fColorCount = buffer.getArrayCount();
    if (colorCount > kColorStorageCount) {
        size_t size = sizeof(SkColor) + sizeof(SkPMColor) + sizeof(Rec);
        fOrigColors = (SkColor*)sk_malloc_throw(size * colorCount);
    } else {
        fOrigColors = fStorage;
    }
    buffer.readColorArray(fOrigColors);

    fTileMode = (TileMode)buffer.readUInt();
    fTileProc = gTileProcs[fTileMode];
    fRecs = (Rec*)(fOrigColors + colorCount);
    if (colorCount > 2) {
        Rec* recs = fRecs;
        recs[0].fPos = 0;
        for (int i = 1; i < colorCount; i++) {
            recs[i].fPos = buffer.readInt();
            recs[i].fScale = buffer.readUInt();
        }
    }
    buffer.readMatrix(&fPtsToUnit);
    this->initCommon();
}
Ejemplo n.º 2
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SkShader::SkShader(SkFlattenableReadBuffer& buffer)
        : INHERITED(buffer) {
    if (buffer.readBool()) {
        buffer.readMatrix(&fLocalMatrix);
    } else {
        fLocalMatrix.reset();
    }

    SkDEBUGCODE(fInSetContext = false;)
}
Ejemplo n.º 3
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Sk2DPathEffect::Sk2DPathEffect(SkFlattenableReadBuffer& buffer) {
    buffer.readMatrix(&fMatrix);
    fMatrixIsInvertible = fMatrix.invert(&fInverse);
}