Ejemplo n.º 1
0
	void Skeleton::Interpolate(const Skeleton& skeletonA, const Skeleton& skeletonB, float interpolation)
	{
		#if NAZARA_UTILITY_SAFE
		if (!m_impl)
		{
			NazaraError("Skeleton not created");
			return;
		}

		if (!skeletonA.IsValid())
		{
			NazaraError("Skeleton A is invalid");
			return;
		}

		if (!skeletonB.IsValid())
		{
			NazaraError("Skeleton B is invalid");
			return;
		}

		if (skeletonA.GetJointCount() != skeletonB.GetJointCount() || m_impl->joints.size() != skeletonA.GetJointCount())
		{
			NazaraError("Skeletons must have the same joint count");
			return;
		}
		#endif

		Joint* jointsA = &skeletonA.m_impl->joints[0];
		Joint* jointsB = &skeletonB.m_impl->joints[0];
		for (std::size_t i = 0; i < m_impl->joints.size(); ++i)
			m_impl->joints[i].Interpolate(jointsA[i], jointsB[i], interpolation, CoordSys_Local);

		InvalidateJoints();
	}
Ejemplo n.º 2
0
	void Skeleton::Interpolate(const Skeleton& skeletonA, const Skeleton& skeletonB, float interpolation, UInt32* indices, UInt32 indiceCount)
	{
		#if NAZARA_UTILITY_SAFE
		if (!m_impl)
		{
			NazaraError("Skeleton not created");
			return;
		}

		if (!skeletonA.IsValid())
		{
			NazaraError("Skeleton A is invalid");
			return;
		}

		if (!skeletonB.IsValid())
		{
			NazaraError("Skeleton B is invalid");
			return;
		}

		if (skeletonA.GetJointCount() != skeletonB.GetJointCount() || m_impl->joints.size() != skeletonA.GetJointCount())
		{
			NazaraError("Skeletons must have the same joint count");
			return;
		}
		#endif

		const Joint* jointsA = &skeletonA.m_impl->joints[0];
		const Joint* jointsB = &skeletonB.m_impl->joints[0];
		for (UInt32 i = 0; i < indiceCount; ++i)
		{
			UInt32 index = indices[i];

			#if NAZARA_UTILITY_SAFE
			if (index >= m_impl->joints.size())
			{
				NazaraError("Index #" + String::Number(i) + " out of range (" + String::Number(index) + " >= " + String::Number(m_impl->joints.size()) + ')');
				return;
			}
			#endif

			m_impl->joints[index].Interpolate(jointsA[index], jointsB[index], interpolation, CoordSys_Local);
		}

		InvalidateJoints();
	}