Ejemplo n.º 1
0
void FontRealised::Realise(Surface &surface, int zoomLevel, int technology, const FontSpecification &fs) {
	PLATFORM_ASSERT(fs.fontName);
	sizeZoomed = fs.size + zoomLevel * SC_FONT_SIZE_MULTIPLIER;
	if (sizeZoomed <= 2 * SC_FONT_SIZE_MULTIPLIER)	// Hangs if sizeZoomed <= 1
		sizeZoomed = 2 * SC_FONT_SIZE_MULTIPLIER;

	const float deviceHeight = static_cast<float>(surface.DeviceHeightFont(sizeZoomed));
	const FontParameters fp(fs.fontName, deviceHeight / SC_FONT_SIZE_MULTIPLIER, fs.weight, fs.italic, fs.extraFontFlag, technology, fs.characterSet);
	font.Create(fp);

	ascent = static_cast<unsigned int>(surface.Ascent(font));
	descent = static_cast<unsigned int>(surface.Descent(font));
	capitalHeight = surface.Ascent(font) - surface.InternalLeading(font);
	aveCharWidth = surface.AverageCharWidth(font);
	spaceWidth = surface.WidthText(font, " ", 1);
}
Ejemplo n.º 2
0
PRectangle CallTip::CallTipStart(int pos, Point pt, int textHeight, const char *defn,
                                 const char *faceName, int size,
                                 int codePage_, int characterSet,
								 int technology, Window &wParent) {
	clickPlace = 0;
	val = defn;
	codePage = codePage_;
	Surface *surfaceMeasure = Surface::Allocate(technology);
	if (!surfaceMeasure)
		return PRectangle();
	surfaceMeasure->Init(wParent.GetID());
	surfaceMeasure->SetUnicodeMode(SC_CP_UTF8 == codePage);
	surfaceMeasure->SetDBCSMode(codePage);
	startHighlight = 0;
	endHighlight = 0;
	inCallTipMode = true;
	posStartCallTip = pos;
	XYPOSITION deviceHeight = static_cast<XYPOSITION>(surfaceMeasure->DeviceHeightFont(size));
	FontParameters fp(faceName, deviceHeight / SC_FONT_SIZE_MULTIPLIER, SC_WEIGHT_NORMAL, false, 0, technology, characterSet);
	font.Create(fp);
	// Look for multiple lines in the text
	// Only support \n here - simply means container must avoid \r!
	int numLines = 1;
	const char *newline;
	const char *look = val.c_str();
	rectUp = PRectangle(0,0,0,0);
	rectDown = PRectangle(0,0,0,0);
	offsetMain = insetX;            // changed to right edge of any arrows
	int width = PaintContents(surfaceMeasure, false) + insetX;
	while ((newline = strchr(look, '\n')) != NULL) {
		look = newline + 1;
		numLines++;
	}
	lineHeight = RoundXYPosition(surfaceMeasure->Height(font));

	// The returned
	// rectangle is aligned to the right edge of the last arrow encountered in
	// the tip text, else to the tip text left edge.
	int height = lineHeight * numLines - static_cast<int>(surfaceMeasure->InternalLeading(font)) + borderHeight * 2;
	delete surfaceMeasure;
	if (above) {
		return PRectangle(pt.x - offsetMain, pt.y - verticalOffset - height, pt.x + width - offsetMain, pt.y - verticalOffset);
	} else {
		return PRectangle(pt.x - offsetMain, pt.y + verticalOffset + textHeight, pt.x + width - offsetMain, pt.y + verticalOffset + textHeight + height);
	}
}
Ejemplo n.º 3
0
void FontRealised::Realise(Surface &surface, int zoomLevel, int technology) {
	PLATFORM_ASSERT(fontName);
	sizeZoomed = size + zoomLevel * SC_FONT_SIZE_MULTIPLIER;
	if (sizeZoomed <= 2 * SC_FONT_SIZE_MULTIPLIER)	// Hangs if sizeZoomed <= 1
		sizeZoomed = 2 * SC_FONT_SIZE_MULTIPLIER;

	float deviceHeight = surface.DeviceHeightFont(sizeZoomed);
	FontParameters fp(fontName, deviceHeight / SC_FONT_SIZE_MULTIPLIER, weight, italic, extraFontFlag, technology, characterSet);
	font.Create(fp);

	ascent = surface.Ascent(font);
	descent = surface.Descent(font);
	aveCharWidth = surface.AverageCharWidth(font);
	spaceWidth = surface.WidthChar(font, ' ');
	if (frNext) {
		frNext->Realise(surface, zoomLevel, technology);
	}
}
Ejemplo n.º 4
0
void FontRealised::Realise(Surface &surface, int zoomLevel) {
	PLATFORM_ASSERT(fontName);
	sizeZoomed = size + zoomLevel;
	if (sizeZoomed <= 2)	// Hangs if sizeZoomed <= 1
		sizeZoomed = 2;

	int deviceHeight = surface.DeviceHeightFont(sizeZoomed);
	font.Create(fontName, characterSet, deviceHeight, bold, italic, extraFontFlag);

	ascent = surface.Ascent(font);
	descent = surface.Descent(font);
	externalLeading = surface.ExternalLeading(font);
	lineHeight = surface.Height(font);
	aveCharWidth = surface.AverageCharWidth(font);
	spaceWidth = surface.WidthChar(font, ' ');
	if (frNext) {
		frNext->Realise(surface, zoomLevel);
	}
}