Ejemplo n.º 1
0
void CReadMap::OpenTDF (const std::string& mapname, TdfParser& parser)
{
	string extension = mapname.substr(mapname.length()-3);
	if (extension == "smf") 
		parser.LoadFile (string("maps/")+mapname.substr(0,mapname.find_last_of('.'))+".smd");
	else if(extension == "sm3")
		parser.LoadFile (string("maps/")+mapname);
}
CWeaponDefHandler::CWeaponDefHandler()
{
	std::vector<std::string> tafiles = CFileHandler::FindFiles("weapons/", "*.tdf");
	//std::cout << " getting files from weapons/*.tdf ... " << std::endl;

	TdfParser tasunparser;

	for(unsigned int i=0; i<tafiles.size(); i++)
	{
		try {
			tasunparser.LoadFile(tafiles[i]);
		}catch( TdfParser::parse_error const& e) {
			std::cout << "Exception:"  << e.what() << std::endl; 
		} catch(...) {
			std::cout << "Unknown exception in parse process of " << tafiles[i] <<" caught." << std::endl; 
		}
	}

	std::vector<std::string> weaponlist = tasunparser.GetSectionList("");

	weaponDefs = SAFE_NEW WeaponDef[weaponlist.size()+1];
	for(std::size_t taid=0; taid<weaponlist.size(); taid++)
	{
		ParseTAWeapon(&tasunparser, weaponlist[taid], taid);
	}
}
Ejemplo n.º 3
0
CSensorHandler::CSensorHandler()
{
	TdfParser tdfparser;

	try {
		tdfparser.LoadFile("gamedata/sensors.tdf");
	} catch (content_error) {
		// No need to do anything here, we just continue
		// getting default values from the empty tdfparser.
	}

	tdfparser.GetDef(losMipLevel, "1", "Sensors\\Los\\LosMipLevel");
	//loshandler->losMipLevel = losMipLevel;
	tdfparser.GetDef(airMipLevel, "2", "Sensors\\Los\\AirLosMipLevel");
	//loshandler->airLosMipLevel = airLosMipLevel;

	// losMipLevel is used as index to readmap->mipHeightmap,
	// so the max value is CReadMap::numHeightMipMaps - 1
	if (losMipLevel < 0 || losMipLevel >= 7)
		throw content_error("Sensors\\Los\\LosMipLevel out of bounds. "
				"The minimum value is 0. The maximum value is 6.");

	// airLosMipLevel doesn't have such restrictions, it's just used in various
	// bitshifts with signed integers
	if (airMipLevel < 0 || airMipLevel > 30)
		throw content_error("Sensors\\Los\\AirLosMipLevel out of bounds. "
				"The minimum value is 0. The maximum value is 30.");

	tdfparser.GetDef(losMul, "1", "Sensors\\Los\\LosMul");
	tdfparser.GetDef(airLosMul, "1", "Sensors\\Los\\AirLosMul");
}
Ejemplo n.º 4
0
void CSyncer::ParseUnit(const string& fileName)
{
	TdfParser *p = new TdfParser();

	p->LoadFile(fileName);

	delete p;
}
Ejemplo n.º 5
0
int CSyncer::ProcessUnits(bool checksum)
{
	if (!populated) {
		//Populate the list of unit files to consider
		files = CFileHandler::FindFiles("units/*.fbi");
		populated = true;
	}

	if (files.size() == 0) {
		return 0;
	}

	string curFile = files.back();
	files.pop_back();

	size_t len = curFile.find_last_of("/")+1;
	string unitName = curFile.substr(len, curFile.size() - 4 - len);
	transform(unitName.begin(), unitName.end(), unitName.begin(), (int (*)(int))tolower);

	string perror("");
	TdfParser *parser = new TdfParser();
	try {
		parser->LoadFile("units/" + unitName + ".fbi");
	} catch (TdfParser::parse_error& pe) {	
		perror = unitName + " (" + string(pe.what()) + ")";
	}

	Unit u;

	if (checksum) {
		u.fbi = CalculateCRC("units/" + unitName + ".fbi");
		u.cob = CalculateCRC("scripts/" + unitName + ".cob");

		//The model filenames has to be figured out from the fbi file
		string modelName = parser->SGetValueDef(unitName, "unitinfo\\Objectname");
		string deadName = parser->SGetValueDef(unitName + "_dead", "unitinfo\\Corpse");

		u.model = CalculateCRC("objects3d/" + modelName + ".3do");
		u.model += CalculateCRC("objects3d/" + deadName + ".3do");
	}

	u.fullName = parser->SGetValueDef("unknown", "unitinfo\\Name");
	if (perror.length() > 0)
		u.fullName = perror;

	units[unitName] = u; 

	delete parser;

	//If we are done, map id numbers to names
	if (files.size() == 0) {
		MapUnitIds();
	}

	return (int)files.size();
}
Ejemplo n.º 6
0
CSensorHandler::CSensorHandler(void)
{
	TdfParser tdfparser;

	try {
		tdfparser.LoadFile("gamedata/sensors.tdf");
	} catch (content_error) {
		// No need to do anything here, we just continue
		// getting the values from the empty tdfparser.
	}

	tdfparser.GetDef(losMipLevel, "1", "Sensors\\Los\\LosMipLevel");
	//loshandler->losMipLevel = losMipLevel;
	tdfparser.GetDef(airMipLevel, "2", "Sensors\\Los\\AirLosMipLevel");
	//loshandler->airLosMipLevel = airLosMipLevel;

	tdfparser.GetDef(losMul, "1", "Sensors\\Los\\LosMul");
	tdfparser.GetDef(airLosMul, "1", "Sensors\\Los\\AirLosMul");
}
void CUnitDefHandler::FindTABuildOpt()
{
	TdfParser tdfparser;
      	tdfparser.LoadFile("gamedata/SIDEDATA.TDF");

	std::vector<std::string> sideunits = tdfparser.GetSectionList("CANBUILD");
	for(unsigned int i=0; i<sideunits.size(); i++)
	{
		std::map<std::string, std::string>::iterator it;

		UnitDef *builder=NULL;
		std::transform(sideunits[i].begin(), sideunits[i].end(), sideunits[i].begin(), (int (*)(int))std::tolower);
		std::map<std::string, int>::iterator it1 = unitID.find(sideunits[i]);
		if(it1!= unitID.end())
			builder = &unitDefs[it1->second];

		if(builder)
		{
			std::map<std::string, std::string> buildoptlist = tdfparser.GetAllValues("CANBUILD\\" + sideunits[i]);
			for(it=buildoptlist.begin(); it!=buildoptlist.end(); it++)
			{
				UnitDef *buildopt=0;
				std::transform(it->second.begin(),it->second.end(), it->second.begin(), (int (*)(int))std::tolower);

				if(unitID.find(it->second)!= unitID.end()){
					int num=atoi(it->first.substr(8).c_str());
					builder->buildOptions[num]=it->second;
				}
			}
		}
	}

	std::vector<std::string> files = CFileHandler::FindFiles("download/*.tdf");
	for(unsigned int i=0; i<files.size(); i++)
	{
		TdfParser dparser(files[i]);

		std::vector<std::string> sectionlist = dparser.GetSectionList("");

		for(unsigned int j=0; j<sectionlist.size(); j++)
		{
			UnitDef *builder=NULL;
			std::string un1 = dparser.SGetValueDef("", sectionlist[j] + "\\UNITMENU");
			std::transform(un1.begin(), un1.end(), un1.begin(), (int (*)(int))std::tolower);
			std::map<std::string, int>::iterator it1 = unitID.find(un1);
			if(it1!= unitID.end())
				builder = &unitDefs[it1->second];

			if(builder)
			{
				UnitDef *buildopt=NULL;
				string un2 = dparser.SGetValueDef("", sectionlist[j] + "\\UNITNAME");
				std::transform(un2.begin(), un2.end(), un2.begin(), (int (*)(int))std::tolower);

				if(unitID.find(un2)!= unitID.end()){
					int menu=atoi(dparser.SGetValueDef("", sectionlist[j] + "\\MENU").c_str());
					int button=atoi(dparser.SGetValueDef("", sectionlist[j] + "\\BUTTON").c_str());
					int num=(menu-2)*6+button+1;
					builder->buildOptions[num]=un2;
				} else {
					info->AddLine("couldnt find unit %s",un2.c_str());
				}
			}
		}

	}
}