int WavStream_loadMemEx(void * aClassPtr, unsigned char * aData, unsigned int aDataLen, int aCopy, int aTakeOwnership) { WavStream * cl = (WavStream *)aClassPtr; return cl->loadMem(aData, aDataLen, !!aCopy, !!aTakeOwnership); }
int WavStream_loadMem(void * aClassPtr, unsigned char * aData, unsigned int aDataLen) { WavStream * cl = (WavStream *)aClassPtr; return cl->loadMem(aData, aDataLen); }