Ejemplo n.º 1
0
//----------------------------------------------------------------------------
bool ResourceManager::AddTexPack (const std::string &texPackPath)
{
	if (mTexPacks.find(texPackPath) != mTexPacks.end())
		return false;

	int bufferSize = 0;
	char *buffer = 0;
	if (GetBuffer(texPackPath, bufferSize, buffer))
	{
		std::string outPath;
		std::string outBaseName;
		std::string outExt;
		StringHelp::SplitFullFilename(texPackPath, outPath, outBaseName, outExt);

		XMLData data;
		if (data.LoadBuffer(buffer, bufferSize))
		{
			XMLNode rootNode = data.GetRootNode();
			std::string imagePath = rootNode.AttributeToString("imagePath");
			int width = rootNode.AttributeToInt("width");
			int height = rootNode.AttributeToInt("height");
			TexPack pack;
			pack.ImagePath = imagePath;
			pack.Width = width;
			pack.Height = height;

			XMLNode childNode = rootNode.IterateChild();
			while (!childNode.IsNull())
			{
				std::string eleName;
				int x = 0;
				int y = 0;
				int w = 0;
				int h = 0;
				int oX = 0;
				int oY = 0;
				int oW = 0;
				int oH = 0;
				bool rolated = false;

				if (childNode.HasAttribute("n"))
					eleName = childNode.AttributeToString("n");
				if (childNode.HasAttribute("x"))
					x = childNode.AttributeToInt("x");
				if (childNode.HasAttribute("y"))
					y = childNode.AttributeToInt("y");
				if (childNode.HasAttribute("w"))
					w = childNode.AttributeToInt("w");
				if (childNode.HasAttribute("h"))
					h = childNode.AttributeToInt("h");
				if (childNode.HasAttribute("oX"))
					oX = childNode.AttributeToInt("oX");
				if (childNode.HasAttribute("oY"))
					oY = childNode.AttributeToInt("oY");
				if (childNode.HasAttribute("oW"))
					oW = childNode.AttributeToInt("oW");
				if (childNode.HasAttribute("oH"))
					oH = childNode.AttributeToInt("oH");
				if (childNode.HasAttribute("r"))
					rolated = (std::string(childNode.AttributeToString("r"))=="y");
				
				TexPackElement ele;
				ele.X = x;
				ele.Y = y;
				ele.W = w;
				ele.H = h;
				ele.OX = oX;
				ele.OY = oY;
				ele.OW = oW;
				ele.OH = oH;
				ele.Rolated = rolated;
				ele.TexWidth = width;
				ele.TexHeight = height;
				ele.ElementName = eleName;
				ele.ImagePathFull = outPath+imagePath;

				pack.Elements.push_back(ele);

				std::string allStr = texPackPath+eleName;
				mPackElements[allStr] = ele;

				childNode = rootNode.IterateChild(childNode);
			}

			mTexPacks[texPackPath] = pack;
		}

		delete1(buffer);

		return true;
	}

	return false;
}
//----------------------------------------------------------------------------
bool FontBitmapImpl::Initlize (int fontWidth, int fontHeight, 
	const char *fontFilename, CharCodingType codingType, unsigned int fontExtStyle)
{
	Font::Initlize(fontWidth, fontHeight, fontFilename, codingType, fontExtStyle);

	mFontFilename = fontFilename;

	if (CCT_UTF8 == codingType)
	{
		mCharCodingObj = new0 CharCodingUTF8();
	}
	else if (CCT_GBK == codingType)
	{
		mCharCodingObj = new0 CharCodingGBK();
	}

	mGlyphMap = this;

	std::string outPath;
	std::string outBaseFilename;
	StringHelp::SplitFilename(fontFilename, outPath, outBaseFilename);

	int bufferSize = 0;
	char *buffer = 0;
	if (PX2_RM.LoadBuffer(fontFilename, bufferSize, buffer))
	{
		XMLData data;
		if (data.LoadBuffer(buffer, bufferSize))
		{
			float imageWidth = 0.0f;
			float imageHeight = 0.0f;

			XMLNode rootNode = data.GetRootNode();
			XMLNode child = rootNode.IterateChild();
			while (!child.IsNull())
			{
				const std::string &nodeName = child.GetName();

				if ("image" == nodeName)
				{
					const char *text = child.GetText();
					std::string imagePath = outPath + text;

					mFontTex = DynamicCast<Texture2D>(PX2_RM.BlockLoad(imagePath));
					if (mFontTex)
					{
						imageWidth = (float)mFontTex->GetWidth();
						imageHeight = (float)mFontTex->GetHeight();
					}
				}
				else if ("symbol" == nodeName)
				{
					std::string ch = child.GetChild("char").GetText();
					int x = StringHelp::StringToInt(child.GetChild("x").GetText());
					int y = StringHelp::StringToInt(child.GetChild("y").GetText());
					int width = StringHelp::StringToInt(child.GetChild("width").GetText());
					int height = StringHelp::StringToInt(child.GetChild("height").GetText());

					unsigned int unicode = mCharCodingObj->ToUnicode((const unsigned char*)ch.c_str());

					BitmapFontGlyph glyph;
					glyph.X = x;
					glyph.Y = y;
					glyph.numWidth = width;
					glyph.numHeight = height;

					float u0 = (float)x/imageWidth;
					float v0 = 1.0f-(float)(y+height)/imageHeight;
					float u1 = (x+width)/imageWidth;
					float v1 = v0 + (float)height/imageHeight;
					glyph.RectUV = Rectf(u0, v0, u1, v1);

					mMapGlyph[unicode] = glyph;
				}

				child = rootNode.IterateChild(child);
			}
		}
	}

	return true;
}