Ejemplo n.º 1
0
void cPluginManager::InsertDefaultPlugins(cIniFile & a_SettingsIni)
{
	a_SettingsIni.AddKeyName("Plugins");
	a_SettingsIni.AddKeyComment("Plugins", " Plugin=Debuggers");
	a_SettingsIni.AddKeyComment("Plugins", " Plugin=HookNotify");
	a_SettingsIni.AddKeyComment("Plugins", " Plugin=ChunkWorx");
	a_SettingsIni.AddKeyComment("Plugins", " Plugin=APIDump");
	a_SettingsIni.SetValue("Plugins", "Plugin", "Core");
	a_SettingsIni.SetValue("Plugins", "Plugin", "TransAPI");
	a_SettingsIni.SetValue("Plugins", "Plugin", "ChatLog");
}
Ejemplo n.º 2
0
cTerrainHeightGenPtr cTerrainHeightGen::CreateHeightGen(cIniFile & a_IniFile, cBiomeGenPtr a_BiomeGen, int a_Seed, bool & a_CacheOffByDefault)
{
	AString HeightGenName = a_IniFile.GetValueSet("Generator", "HeightGen", "");
	if (HeightGenName.empty())
	{
		LOGWARN("[Generator] HeightGen value not set in world.ini, using \"Biomal\".");
		HeightGenName = "Biomal";
	}
	
	a_CacheOffByDefault = false;
	cTerrainHeightGen * res = nullptr;
	if (NoCaseCompare(HeightGenName, "flat") == 0)
	{
		res = new cHeiGenFlat;
		a_CacheOffByDefault = true;  // We're generating faster than a cache would retrieve data
	}
	else if (NoCaseCompare(HeightGenName, "classic") == 0)
	{
		res = new cHeiGenClassic(a_Seed);
	}
	else if (NoCaseCompare(HeightGenName, "DistortedHeightmap") == 0)
	{
		res = new cDistortedHeightmap(a_Seed, a_BiomeGen);
	}
	else if (NoCaseCompare(HeightGenName, "End") == 0)
	{
		res = new cEndGen(a_Seed);
	}
	else if (NoCaseCompare(HeightGenName, "MinMax") == 0)
	{
		res = new cHeiGenMinMax(a_Seed, a_BiomeGen);
	}
	else if (NoCaseCompare(HeightGenName, "Mountains") == 0)
	{
		res = new cHeiGenMountains(a_Seed);
	}
	else if (NoCaseCompare(HeightGenName, "BiomalNoise3D") == 0)
	{
		res = new cBiomalNoise3DComposable(a_Seed, a_BiomeGen);
	}
	else if (NoCaseCompare(HeightGenName, "Noise3D") == 0)
	{
		res = new cNoise3DComposable(a_Seed);
	}
	else if (NoCaseCompare(HeightGenName, "biomal") == 0)
	{
		res = new cHeiGenBiomal(a_Seed, a_BiomeGen);

		/*
		// Performance-testing:
		LOGINFO("Measuring performance of cHeiGenBiomal...");
		clock_t BeginTick = clock();
		for (int x = 0; x < 500; x++)
		{
			cChunkDef::HeightMap Heights;
			res->GenHeightMap(x * 5, x * 5, Heights);
		}
		clock_t Duration = clock() - BeginTick;
		LOGINFO("HeightGen for 500 chunks took %d ticks (%.02f sec)", Duration, (double)Duration / CLOCKS_PER_SEC);
		//*/
	}
	else
	{
		// No match found, force-set the default and retry
		LOGWARN("Unknown HeightGen \"%s\", using \"Biomal\" instead.", HeightGenName.c_str());
		a_IniFile.DeleteValue("Generator", "HeightGen");
		a_IniFile.SetValue("Generator", "HeightGen", "Biomal");
		return CreateHeightGen(a_IniFile, a_BiomeGen, a_Seed, a_CacheOffByDefault);
	}
	
	// Read the settings:
	res->InitializeHeightGen(a_IniFile);
	
	return cTerrainHeightGenPtr(res);
}
Ejemplo n.º 3
0
cTerrainCompositionGenPtr cTerrainCompositionGen::CreateCompositionGen(cIniFile & a_IniFile, cBiomeGenPtr a_BiomeGen, cTerrainShapeGenPtr a_ShapeGen, int a_Seed)
{
	AString CompoGenName = a_IniFile.GetValueSet("Generator", "CompositionGen", "");
	if (CompoGenName.empty())
	{
		LOGWARN("[Generator] CompositionGen value not set in world.ini, using \"Biomal\".");
		CompoGenName = "Biomal";
	}

	// Compositor list is alpha-sorted
	cTerrainCompositionGenPtr res;
	if (NoCaseCompare(CompoGenName, "Biomal") == 0)
	{
		res = CreateCompoGenBiomal(a_Seed);
	}
	else if (NoCaseCompare(CompoGenName, "BiomalNoise3D") == 0)
	{
		// The composition that used to be provided with BiomalNoise3D is now provided by the Biomal compositor:
		res = CreateCompoGenBiomal(a_Seed);
	}
	else if (NoCaseCompare(CompoGenName, "Classic") == 0)
	{
		res = std::make_shared<cCompoGenClassic>();
	}
	else if (NoCaseCompare(CompoGenName, "DebugBiomes") == 0)
	{
		res = std::make_shared<cCompoGenDebugBiomes>();
	}
	else if (NoCaseCompare(CompoGenName, "DistortedHeightmap") == 0)
	{
		// The composition that used to be provided with DistortedHeightmap is now provided by the Biomal compositor:
		res = CreateCompoGenBiomal(a_Seed);
	}
	else if (NoCaseCompare(CompoGenName, "End") == 0)
	{
		res = std::make_shared<cEndGen>(a_Seed);
	}
	else if (NoCaseCompare(CompoGenName, "Nether") == 0)
	{
		res = std::make_shared<cCompoGenNether>(a_Seed);
	}
	else if (NoCaseCompare(CompoGenName, "Noise3D") == 0)
	{
		// The composition that used to be provided with Noise3D is now provided by the Biomal compositor:
		res = CreateCompoGenBiomal(a_Seed);
	}
	else if (NoCaseCompare(CompoGenName, "SameBlock") == 0)
	{
		res = std::make_shared<cCompoGenSameBlock>();
	}
	else
	{
		LOGWARN("Unknown CompositionGen \"%s\", using \"Biomal\" instead.", CompoGenName.c_str());
		a_IniFile.SetValue("Generator", "CompositionGen", "Biomal");
		return CreateCompositionGen(a_IniFile, a_BiomeGen, a_ShapeGen, a_Seed);
	}
	ASSERT(res != nullptr);

	// Read the settings from the ini file:
	res->InitializeCompoGen(a_IniFile);

	return cTerrainCompositionGenPtr(res);
}
Ejemplo n.º 4
0
void cComposableGenerator::InitFinishGens(cIniFile & a_IniFile)
{
	int Seed = m_ChunkGenerator.GetSeed();
	eDimension Dimension = StringToDimension(a_IniFile.GetValue("General", "Dimension", "Overworld"));

	// Older configuration used "Structures" in addition to "Finishers"; we don't distinguish between the two anymore (#398)
	// Therefore, we load Structures from the ini file for compatibility, but move its contents over to Finishers:
	AString Structures = a_IniFile.GetValue("Generator", "Structures", "");
	AString Finishers = a_IniFile.GetValueSet("Generator", "Finishers", "Ravines, WormNestCaves, WaterLakes, LavaLakes, OreNests, Trees, SprinkleFoliage, Ice, Snow, Lilypads, BottomLava, DeadBushes, PreSimulator");
	if (!Structures.empty())
	{
		LOGINFO("[Generator].Structures is deprecated, moving the contents to [Generator].Finishers.");
		// Structures used to generate before Finishers, so place them first:
		Structures.append(", ");
		Finishers = Structures + Finishers;
		a_IniFile.SetValue("Generator", "Finishers", Finishers);
	}
	a_IniFile.DeleteValue("Generator", "Structures");

	// Create all requested finishers:
	AStringVector Str = StringSplitAndTrim(Finishers, ",");
	for (AStringVector::const_iterator itr = Str.begin(); itr != Str.end(); ++itr)
	{
		// Finishers, alpha-sorted:
		if (NoCaseCompare(*itr, "BottomLava") == 0)
		{
			int DefaultBottomLavaLevel = (Dimension == dimNether) ? 30 : 10;
			int BottomLavaLevel = a_IniFile.GetValueSetI("Generator", "BottomLavaLevel", DefaultBottomLavaLevel);
			m_FinishGens.push_back(new cFinishGenBottomLava(BottomLavaLevel));
		}
		else if (NoCaseCompare(*itr, "DeadBushes") == 0)
		{
			m_FinishGens.push_back(new cFinishGenSingleBiomeSingleTopBlock(Seed, E_BLOCK_DEAD_BUSH, biDesert, 2, E_BLOCK_SAND, E_BLOCK_SAND));
		}
		else if (NoCaseCompare(*itr, "DirectOverhangs") == 0)
		{
			m_FinishGens.push_back(new cStructGenDirectOverhangs(Seed));
		}
		else if (NoCaseCompare(*itr, "DistortedMembraneOverhangs") == 0)
		{
			m_FinishGens.push_back(new cStructGenDistortedMembraneOverhangs(Seed));
		}
		else if (NoCaseCompare(*itr, "DualRidgeCaves") == 0)
		{
			float Threshold = (float)a_IniFile.GetValueSetF("Generator", "DualRidgeCavesThreshold", 0.3);
			m_FinishGens.push_back(new cStructGenDualRidgeCaves(Seed, Threshold));
		}
		else if (NoCaseCompare(*itr, "Ice") == 0)
		{
			m_FinishGens.push_back(new cFinishGenIce);
		}
		else if (NoCaseCompare(*itr, "LavaLakes") == 0)
		{
			int Probability = a_IniFile.GetValueSetI("Generator", "LavaLakesProbability", 10);
			m_FinishGens.push_back(new cStructGenLakes(Seed * 5 + 16873, E_BLOCK_STATIONARY_LAVA, *m_HeightGen, Probability));
		}
		else if (NoCaseCompare(*itr, "LavaSprings") == 0)
		{
			m_FinishGens.push_back(new cFinishGenFluidSprings(Seed, E_BLOCK_LAVA, a_IniFile, Dimension));
		}
		else if (NoCaseCompare(*itr, "MarbleCaves") == 0)
		{
			m_FinishGens.push_back(new cStructGenMarbleCaves(Seed));
		}
		else if (NoCaseCompare(*itr, "MineShafts") == 0)
		{
			int GridSize        = a_IniFile.GetValueSetI("Generator", "MineShaftsGridSize",        512);
			int MaxSystemSize   = a_IniFile.GetValueSetI("Generator", "MineShaftsMaxSystemSize",   160);
			int ChanceCorridor  = a_IniFile.GetValueSetI("Generator", "MineShaftsChanceCorridor",  600);
			int ChanceCrossing  = a_IniFile.GetValueSetI("Generator", "MineShaftsChanceCrossing",  200);
			int ChanceStaircase = a_IniFile.GetValueSetI("Generator", "MineShaftsChanceStaircase", 200);
			m_FinishGens.push_back(new cStructGenMineShafts(
				Seed, GridSize, MaxSystemSize,
				ChanceCorridor, ChanceCrossing, ChanceStaircase
			));
		}
		else if (NoCaseCompare(*itr, "Lilypads") == 0)
		{
			m_FinishGens.push_back(new cFinishGenSingleBiomeSingleTopBlock(Seed, E_BLOCK_LILY_PAD, biSwampland, 4, E_BLOCK_WATER, E_BLOCK_STATIONARY_WATER));
		}
		else if (NoCaseCompare(*itr, "NetherClumpFoliage") == 0)
		{
			m_FinishGens.push_back(new cFinishGenNetherClumpFoliage(Seed));
		}
		else if (NoCaseCompare(*itr, "NetherForts") == 0)
		{
			int GridSize = a_IniFile.GetValueSetI("Generator", "NetherFortsGridSize", 512);
			int MaxDepth = a_IniFile.GetValueSetI("Generator", "NetherFortsMaxDepth", 12);
			m_FinishGens.push_back(new cNetherFortGen(Seed, GridSize, MaxDepth));
		}
		else if (NoCaseCompare(*itr, "OreNests") == 0)
		{
			m_FinishGens.push_back(new cStructGenOreNests(Seed));
		}
		else if (NoCaseCompare(*itr, "POCPieces") == 0)
		{
			m_FinishGens.push_back(new cPOCPieceGenerator(Seed));
		}
		else if (NoCaseCompare(*itr, "PreSimulator") == 0)
		{
			m_FinishGens.push_back(new cFinishGenPreSimulator);
		}
		else if (NoCaseCompare(*itr, "RainbowRoads") == 0)
		{
			int GridSize = a_IniFile.GetValueSetI("Generator", "RainbowRoadsGridSize", 512);
			int MaxDepth = a_IniFile.GetValueSetI("Generator", "RainbowRoadsMaxDepth",  30);
			int MaxSize  = a_IniFile.GetValueSetI("Generator", "RainbowRoadsMaxSize",  260);
			m_FinishGens.push_back(new cRainbowRoadsGen(Seed, GridSize, MaxDepth, MaxSize));
		}
		else if (NoCaseCompare(*itr, "Ravines") == 0)
		{
			m_FinishGens.push_back(new cStructGenRavines(Seed, 128));
		}
		else if (NoCaseCompare(*itr, "Snow") == 0)
		{
			m_FinishGens.push_back(new cFinishGenSnow);
		}
		else if (NoCaseCompare(*itr, "SprinkleFoliage") == 0)
		{
			m_FinishGens.push_back(new cFinishGenSprinkleFoliage(Seed));
		}
		else if (NoCaseCompare(*itr, "Trees") == 0)
		{
			m_FinishGens.push_back(new cStructGenTrees(Seed, m_BiomeGen, m_HeightGen, m_CompositionGen));
		}
		else if (NoCaseCompare(*itr, "UnderwaterBases") == 0)
		{
			int GridSize = a_IniFile.GetValueSetI("Generator", "UnderwaterBaseGridSize", 1024);
			int MaxDepth = a_IniFile.GetValueSetI("Generator", "UnderwaterBaseMaxDepth",    7);
			int MaxSize  = a_IniFile.GetValueSetI("Generator", "UnderwaterBaseMaxSize",   128);
			m_FinishGens.push_back(new cUnderwaterBaseGen(Seed, GridSize, MaxDepth, MaxSize, *m_BiomeGen));
		}
		else if (NoCaseCompare(*itr, "Villages") == 0)
		{
			int GridSize   = a_IniFile.GetValueSetI("Generator", "VillageGridSize",  384);
			int MaxDepth   = a_IniFile.GetValueSetI("Generator", "VillageMaxDepth",    2);
			int MaxSize    = a_IniFile.GetValueSetI("Generator", "VillageMaxSize",   128);
			int MinDensity = a_IniFile.GetValueSetI("Generator", "VillageMinDensity", 50);
			int MaxDensity = a_IniFile.GetValueSetI("Generator", "VillageMaxDensity", 80);
			m_FinishGens.push_back(new cVillageGen(Seed, GridSize, MaxDepth, MaxSize, MinDensity, MaxDensity, *m_BiomeGen, *m_HeightGen));
		}
		else if (NoCaseCompare(*itr, "WaterLakes") == 0)
		{
			int Probability = a_IniFile.GetValueSetI("Generator", "WaterLakesProbability", 25);
			m_FinishGens.push_back(new cStructGenLakes(Seed * 3 + 652, E_BLOCK_STATIONARY_WATER, *m_HeightGen, Probability));
		}
		else if (NoCaseCompare(*itr, "WaterSprings") == 0)
		{
			m_FinishGens.push_back(new cFinishGenFluidSprings(Seed, E_BLOCK_WATER, a_IniFile, Dimension));
		}
		else if (NoCaseCompare(*itr, "WormNestCaves") == 0)
		{
			m_FinishGens.push_back(new cStructGenWormNestCaves(Seed));
		}
		else
		{
			LOGWARNING("Unknown Finisher in the [Generator] section: \"%s\". Ignoring.", itr->c_str());
		}
	}  // for itr - Str[]
}
Ejemplo n.º 5
0
cTerrainShapeGenPtr cTerrainShapeGen::CreateShapeGen(cIniFile & a_IniFile, cBiomeGenPtr a_BiomeGen, int a_Seed, bool & a_CacheOffByDefault)
{
	AString shapeGenName = a_IniFile.GetValueSet("Generator", "ShapeGen", "");
	if (shapeGenName.empty())
	{
		LOGWARN("[Generator] ShapeGen value not set in world.ini, using \"BiomalNoise3D\".");
		shapeGenName = "BiomalNoise3D";
	}

	// If the shapegen is HeightMap, redirect to older HeightMap-based generators:
	if (NoCaseCompare(shapeGenName, "HeightMap") == 0)
	{
		cTerrainHeightGenPtr heightGen = cTerrainHeightGen::CreateHeightGen(a_IniFile, a_BiomeGen, a_Seed, a_CacheOffByDefault);
		if (heightGen != nullptr)
		{
			return std::make_shared<cTerrainHeightToShapeGen>(heightGen);
		}

		// The height gen was not recognized; several heightgens were promoted to shape gens, so let's try them instead:
		shapeGenName = a_IniFile.GetValue("Generator", "HeightGen", "");
		if (shapeGenName.empty())
		{
			LOGWARNING("[Generator] ShapeGen set to HeightMap, but HeightGen not set. Reverting to \"BiomalNoise3D\".");
			shapeGenName = "BiomalNoise3D";
			a_IniFile.SetValue("Generator", "ShapeGen", shapeGenName);
		}
	}

	// Choose the shape generator based on the name:
	a_CacheOffByDefault = false;
	cTerrainShapeGenPtr res;
	if (NoCaseCompare(shapeGenName, "DistortedHeightmap") == 0)
	{
		res = std::make_shared<cDistortedHeightmap>(a_Seed, a_BiomeGen);
	}
	else if (NoCaseCompare(shapeGenName, "End") == 0)
	{
		res = std::make_shared<cEndGen>(a_Seed);
	}
	else if (NoCaseCompare(shapeGenName, "BiomalNoise3D") == 0)
	{
		res = std::make_shared<cBiomalNoise3DComposable>(a_Seed, a_BiomeGen);
	}
	else if (NoCaseCompare(shapeGenName, "Noise3D") == 0)
	{
		res = std::make_shared<cNoise3DComposable>(a_Seed);
	}
	else if (NoCaseCompare(shapeGenName, "TwoHeights") == 0)
	{
		res = CreateShapeGenTwoHeights(a_Seed, a_BiomeGen);
	}
	else
	{
		// No match found, force-set the default and retry
		LOGWARN("Unknown ShapeGen \"%s\", using \"BiomalNoise3D\" instead.", shapeGenName.c_str());
		a_IniFile.SetValue("Generator", "ShapeGen", "BiomalNoise3D");
		return CreateShapeGen(a_IniFile, a_BiomeGen, a_Seed, a_CacheOffByDefault);
	}

	// Read the settings:
	res->InitializeShapeGen(a_IniFile);

	return res;
}