void cPluginManager::InsertDefaultPlugins(cIniFile & a_SettingsIni) { a_SettingsIni.AddKeyName("Plugins"); a_SettingsIni.AddKeyComment("Plugins", " Plugin=Debuggers"); a_SettingsIni.AddKeyComment("Plugins", " Plugin=HookNotify"); a_SettingsIni.AddKeyComment("Plugins", " Plugin=ChunkWorx"); a_SettingsIni.AddKeyComment("Plugins", " Plugin=APIDump"); a_SettingsIni.SetValue("Plugins", "Plugin", "Core"); a_SettingsIni.SetValue("Plugins", "Plugin", "TransAPI"); a_SettingsIni.SetValue("Plugins", "Plugin", "ChatLog"); }
cTerrainHeightGenPtr cTerrainHeightGen::CreateHeightGen(cIniFile & a_IniFile, cBiomeGenPtr a_BiomeGen, int a_Seed, bool & a_CacheOffByDefault) { AString HeightGenName = a_IniFile.GetValueSet("Generator", "HeightGen", ""); if (HeightGenName.empty()) { LOGWARN("[Generator] HeightGen value not set in world.ini, using \"Biomal\"."); HeightGenName = "Biomal"; } a_CacheOffByDefault = false; cTerrainHeightGen * res = nullptr; if (NoCaseCompare(HeightGenName, "flat") == 0) { res = new cHeiGenFlat; a_CacheOffByDefault = true; // We're generating faster than a cache would retrieve data } else if (NoCaseCompare(HeightGenName, "classic") == 0) { res = new cHeiGenClassic(a_Seed); } else if (NoCaseCompare(HeightGenName, "DistortedHeightmap") == 0) { res = new cDistortedHeightmap(a_Seed, a_BiomeGen); } else if (NoCaseCompare(HeightGenName, "End") == 0) { res = new cEndGen(a_Seed); } else if (NoCaseCompare(HeightGenName, "MinMax") == 0) { res = new cHeiGenMinMax(a_Seed, a_BiomeGen); } else if (NoCaseCompare(HeightGenName, "Mountains") == 0) { res = new cHeiGenMountains(a_Seed); } else if (NoCaseCompare(HeightGenName, "BiomalNoise3D") == 0) { res = new cBiomalNoise3DComposable(a_Seed, a_BiomeGen); } else if (NoCaseCompare(HeightGenName, "Noise3D") == 0) { res = new cNoise3DComposable(a_Seed); } else if (NoCaseCompare(HeightGenName, "biomal") == 0) { res = new cHeiGenBiomal(a_Seed, a_BiomeGen); /* // Performance-testing: LOGINFO("Measuring performance of cHeiGenBiomal..."); clock_t BeginTick = clock(); for (int x = 0; x < 500; x++) { cChunkDef::HeightMap Heights; res->GenHeightMap(x * 5, x * 5, Heights); } clock_t Duration = clock() - BeginTick; LOGINFO("HeightGen for 500 chunks took %d ticks (%.02f sec)", Duration, (double)Duration / CLOCKS_PER_SEC); //*/ } else { // No match found, force-set the default and retry LOGWARN("Unknown HeightGen \"%s\", using \"Biomal\" instead.", HeightGenName.c_str()); a_IniFile.DeleteValue("Generator", "HeightGen"); a_IniFile.SetValue("Generator", "HeightGen", "Biomal"); return CreateHeightGen(a_IniFile, a_BiomeGen, a_Seed, a_CacheOffByDefault); } // Read the settings: res->InitializeHeightGen(a_IniFile); return cTerrainHeightGenPtr(res); }
cTerrainCompositionGenPtr cTerrainCompositionGen::CreateCompositionGen(cIniFile & a_IniFile, cBiomeGenPtr a_BiomeGen, cTerrainShapeGenPtr a_ShapeGen, int a_Seed) { AString CompoGenName = a_IniFile.GetValueSet("Generator", "CompositionGen", ""); if (CompoGenName.empty()) { LOGWARN("[Generator] CompositionGen value not set in world.ini, using \"Biomal\"."); CompoGenName = "Biomal"; } // Compositor list is alpha-sorted cTerrainCompositionGenPtr res; if (NoCaseCompare(CompoGenName, "Biomal") == 0) { res = CreateCompoGenBiomal(a_Seed); } else if (NoCaseCompare(CompoGenName, "BiomalNoise3D") == 0) { // The composition that used to be provided with BiomalNoise3D is now provided by the Biomal compositor: res = CreateCompoGenBiomal(a_Seed); } else if (NoCaseCompare(CompoGenName, "Classic") == 0) { res = std::make_shared<cCompoGenClassic>(); } else if (NoCaseCompare(CompoGenName, "DebugBiomes") == 0) { res = std::make_shared<cCompoGenDebugBiomes>(); } else if (NoCaseCompare(CompoGenName, "DistortedHeightmap") == 0) { // The composition that used to be provided with DistortedHeightmap is now provided by the Biomal compositor: res = CreateCompoGenBiomal(a_Seed); } else if (NoCaseCompare(CompoGenName, "End") == 0) { res = std::make_shared<cEndGen>(a_Seed); } else if (NoCaseCompare(CompoGenName, "Nether") == 0) { res = std::make_shared<cCompoGenNether>(a_Seed); } else if (NoCaseCompare(CompoGenName, "Noise3D") == 0) { // The composition that used to be provided with Noise3D is now provided by the Biomal compositor: res = CreateCompoGenBiomal(a_Seed); } else if (NoCaseCompare(CompoGenName, "SameBlock") == 0) { res = std::make_shared<cCompoGenSameBlock>(); } else { LOGWARN("Unknown CompositionGen \"%s\", using \"Biomal\" instead.", CompoGenName.c_str()); a_IniFile.SetValue("Generator", "CompositionGen", "Biomal"); return CreateCompositionGen(a_IniFile, a_BiomeGen, a_ShapeGen, a_Seed); } ASSERT(res != nullptr); // Read the settings from the ini file: res->InitializeCompoGen(a_IniFile); return cTerrainCompositionGenPtr(res); }
void cComposableGenerator::InitFinishGens(cIniFile & a_IniFile) { int Seed = m_ChunkGenerator.GetSeed(); eDimension Dimension = StringToDimension(a_IniFile.GetValue("General", "Dimension", "Overworld")); // Older configuration used "Structures" in addition to "Finishers"; we don't distinguish between the two anymore (#398) // Therefore, we load Structures from the ini file for compatibility, but move its contents over to Finishers: AString Structures = a_IniFile.GetValue("Generator", "Structures", ""); AString Finishers = a_IniFile.GetValueSet("Generator", "Finishers", "Ravines, WormNestCaves, WaterLakes, LavaLakes, OreNests, Trees, SprinkleFoliage, Ice, Snow, Lilypads, BottomLava, DeadBushes, PreSimulator"); if (!Structures.empty()) { LOGINFO("[Generator].Structures is deprecated, moving the contents to [Generator].Finishers."); // Structures used to generate before Finishers, so place them first: Structures.append(", "); Finishers = Structures + Finishers; a_IniFile.SetValue("Generator", "Finishers", Finishers); } a_IniFile.DeleteValue("Generator", "Structures"); // Create all requested finishers: AStringVector Str = StringSplitAndTrim(Finishers, ","); for (AStringVector::const_iterator itr = Str.begin(); itr != Str.end(); ++itr) { // Finishers, alpha-sorted: if (NoCaseCompare(*itr, "BottomLava") == 0) { int DefaultBottomLavaLevel = (Dimension == dimNether) ? 30 : 10; int BottomLavaLevel = a_IniFile.GetValueSetI("Generator", "BottomLavaLevel", DefaultBottomLavaLevel); m_FinishGens.push_back(new cFinishGenBottomLava(BottomLavaLevel)); } else if (NoCaseCompare(*itr, "DeadBushes") == 0) { m_FinishGens.push_back(new cFinishGenSingleBiomeSingleTopBlock(Seed, E_BLOCK_DEAD_BUSH, biDesert, 2, E_BLOCK_SAND, E_BLOCK_SAND)); } else if (NoCaseCompare(*itr, "DirectOverhangs") == 0) { m_FinishGens.push_back(new cStructGenDirectOverhangs(Seed)); } else if (NoCaseCompare(*itr, "DistortedMembraneOverhangs") == 0) { m_FinishGens.push_back(new cStructGenDistortedMembraneOverhangs(Seed)); } else if (NoCaseCompare(*itr, "DualRidgeCaves") == 0) { float Threshold = (float)a_IniFile.GetValueSetF("Generator", "DualRidgeCavesThreshold", 0.3); m_FinishGens.push_back(new cStructGenDualRidgeCaves(Seed, Threshold)); } else if (NoCaseCompare(*itr, "Ice") == 0) { m_FinishGens.push_back(new cFinishGenIce); } else if (NoCaseCompare(*itr, "LavaLakes") == 0) { int Probability = a_IniFile.GetValueSetI("Generator", "LavaLakesProbability", 10); m_FinishGens.push_back(new cStructGenLakes(Seed * 5 + 16873, E_BLOCK_STATIONARY_LAVA, *m_HeightGen, Probability)); } else if (NoCaseCompare(*itr, "LavaSprings") == 0) { m_FinishGens.push_back(new cFinishGenFluidSprings(Seed, E_BLOCK_LAVA, a_IniFile, Dimension)); } else if (NoCaseCompare(*itr, "MarbleCaves") == 0) { m_FinishGens.push_back(new cStructGenMarbleCaves(Seed)); } else if (NoCaseCompare(*itr, "MineShafts") == 0) { int GridSize = a_IniFile.GetValueSetI("Generator", "MineShaftsGridSize", 512); int MaxSystemSize = a_IniFile.GetValueSetI("Generator", "MineShaftsMaxSystemSize", 160); int ChanceCorridor = a_IniFile.GetValueSetI("Generator", "MineShaftsChanceCorridor", 600); int ChanceCrossing = a_IniFile.GetValueSetI("Generator", "MineShaftsChanceCrossing", 200); int ChanceStaircase = a_IniFile.GetValueSetI("Generator", "MineShaftsChanceStaircase", 200); m_FinishGens.push_back(new cStructGenMineShafts( Seed, GridSize, MaxSystemSize, ChanceCorridor, ChanceCrossing, ChanceStaircase )); } else if (NoCaseCompare(*itr, "Lilypads") == 0) { m_FinishGens.push_back(new cFinishGenSingleBiomeSingleTopBlock(Seed, E_BLOCK_LILY_PAD, biSwampland, 4, E_BLOCK_WATER, E_BLOCK_STATIONARY_WATER)); } else if (NoCaseCompare(*itr, "NetherClumpFoliage") == 0) { m_FinishGens.push_back(new cFinishGenNetherClumpFoliage(Seed)); } else if (NoCaseCompare(*itr, "NetherForts") == 0) { int GridSize = a_IniFile.GetValueSetI("Generator", "NetherFortsGridSize", 512); int MaxDepth = a_IniFile.GetValueSetI("Generator", "NetherFortsMaxDepth", 12); m_FinishGens.push_back(new cNetherFortGen(Seed, GridSize, MaxDepth)); } else if (NoCaseCompare(*itr, "OreNests") == 0) { m_FinishGens.push_back(new cStructGenOreNests(Seed)); } else if (NoCaseCompare(*itr, "POCPieces") == 0) { m_FinishGens.push_back(new cPOCPieceGenerator(Seed)); } else if (NoCaseCompare(*itr, "PreSimulator") == 0) { m_FinishGens.push_back(new cFinishGenPreSimulator); } else if (NoCaseCompare(*itr, "RainbowRoads") == 0) { int GridSize = a_IniFile.GetValueSetI("Generator", "RainbowRoadsGridSize", 512); int MaxDepth = a_IniFile.GetValueSetI("Generator", "RainbowRoadsMaxDepth", 30); int MaxSize = a_IniFile.GetValueSetI("Generator", "RainbowRoadsMaxSize", 260); m_FinishGens.push_back(new cRainbowRoadsGen(Seed, GridSize, MaxDepth, MaxSize)); } else if (NoCaseCompare(*itr, "Ravines") == 0) { m_FinishGens.push_back(new cStructGenRavines(Seed, 128)); } else if (NoCaseCompare(*itr, "Snow") == 0) { m_FinishGens.push_back(new cFinishGenSnow); } else if (NoCaseCompare(*itr, "SprinkleFoliage") == 0) { m_FinishGens.push_back(new cFinishGenSprinkleFoliage(Seed)); } else if (NoCaseCompare(*itr, "Trees") == 0) { m_FinishGens.push_back(new cStructGenTrees(Seed, m_BiomeGen, m_HeightGen, m_CompositionGen)); } else if (NoCaseCompare(*itr, "UnderwaterBases") == 0) { int GridSize = a_IniFile.GetValueSetI("Generator", "UnderwaterBaseGridSize", 1024); int MaxDepth = a_IniFile.GetValueSetI("Generator", "UnderwaterBaseMaxDepth", 7); int MaxSize = a_IniFile.GetValueSetI("Generator", "UnderwaterBaseMaxSize", 128); m_FinishGens.push_back(new cUnderwaterBaseGen(Seed, GridSize, MaxDepth, MaxSize, *m_BiomeGen)); } else if (NoCaseCompare(*itr, "Villages") == 0) { int GridSize = a_IniFile.GetValueSetI("Generator", "VillageGridSize", 384); int MaxDepth = a_IniFile.GetValueSetI("Generator", "VillageMaxDepth", 2); int MaxSize = a_IniFile.GetValueSetI("Generator", "VillageMaxSize", 128); int MinDensity = a_IniFile.GetValueSetI("Generator", "VillageMinDensity", 50); int MaxDensity = a_IniFile.GetValueSetI("Generator", "VillageMaxDensity", 80); m_FinishGens.push_back(new cVillageGen(Seed, GridSize, MaxDepth, MaxSize, MinDensity, MaxDensity, *m_BiomeGen, *m_HeightGen)); } else if (NoCaseCompare(*itr, "WaterLakes") == 0) { int Probability = a_IniFile.GetValueSetI("Generator", "WaterLakesProbability", 25); m_FinishGens.push_back(new cStructGenLakes(Seed * 3 + 652, E_BLOCK_STATIONARY_WATER, *m_HeightGen, Probability)); } else if (NoCaseCompare(*itr, "WaterSprings") == 0) { m_FinishGens.push_back(new cFinishGenFluidSprings(Seed, E_BLOCK_WATER, a_IniFile, Dimension)); } else if (NoCaseCompare(*itr, "WormNestCaves") == 0) { m_FinishGens.push_back(new cStructGenWormNestCaves(Seed)); } else { LOGWARNING("Unknown Finisher in the [Generator] section: \"%s\". Ignoring.", itr->c_str()); } } // for itr - Str[] }
cTerrainShapeGenPtr cTerrainShapeGen::CreateShapeGen(cIniFile & a_IniFile, cBiomeGenPtr a_BiomeGen, int a_Seed, bool & a_CacheOffByDefault) { AString shapeGenName = a_IniFile.GetValueSet("Generator", "ShapeGen", ""); if (shapeGenName.empty()) { LOGWARN("[Generator] ShapeGen value not set in world.ini, using \"BiomalNoise3D\"."); shapeGenName = "BiomalNoise3D"; } // If the shapegen is HeightMap, redirect to older HeightMap-based generators: if (NoCaseCompare(shapeGenName, "HeightMap") == 0) { cTerrainHeightGenPtr heightGen = cTerrainHeightGen::CreateHeightGen(a_IniFile, a_BiomeGen, a_Seed, a_CacheOffByDefault); if (heightGen != nullptr) { return std::make_shared<cTerrainHeightToShapeGen>(heightGen); } // The height gen was not recognized; several heightgens were promoted to shape gens, so let's try them instead: shapeGenName = a_IniFile.GetValue("Generator", "HeightGen", ""); if (shapeGenName.empty()) { LOGWARNING("[Generator] ShapeGen set to HeightMap, but HeightGen not set. Reverting to \"BiomalNoise3D\"."); shapeGenName = "BiomalNoise3D"; a_IniFile.SetValue("Generator", "ShapeGen", shapeGenName); } } // Choose the shape generator based on the name: a_CacheOffByDefault = false; cTerrainShapeGenPtr res; if (NoCaseCompare(shapeGenName, "DistortedHeightmap") == 0) { res = std::make_shared<cDistortedHeightmap>(a_Seed, a_BiomeGen); } else if (NoCaseCompare(shapeGenName, "End") == 0) { res = std::make_shared<cEndGen>(a_Seed); } else if (NoCaseCompare(shapeGenName, "BiomalNoise3D") == 0) { res = std::make_shared<cBiomalNoise3DComposable>(a_Seed, a_BiomeGen); } else if (NoCaseCompare(shapeGenName, "Noise3D") == 0) { res = std::make_shared<cNoise3DComposable>(a_Seed); } else if (NoCaseCompare(shapeGenName, "TwoHeights") == 0) { res = CreateShapeGenTwoHeights(a_Seed, a_BiomeGen); } else { // No match found, force-set the default and retry LOGWARN("Unknown ShapeGen \"%s\", using \"BiomalNoise3D\" instead.", shapeGenName.c_str()); a_IniFile.SetValue("Generator", "ShapeGen", "BiomalNoise3D"); return CreateShapeGen(a_IniFile, a_BiomeGen, a_Seed, a_CacheOffByDefault); } // Read the settings: res->InitializeShapeGen(a_IniFile); return res; }