Ejemplo n.º 1
0
// -----------------------------------------------------------------------------
//
// -----------------------------------------------------------------------------
void AdjustVolumeOrigin::updateSurfaceMesh()
{
  int err = 0;
  std::stringstream ss;
  setErrorCondition(err);
  SurfaceMeshDataContainer* m = getSurfaceMeshDataContainer();
  if(NULL == m)
  {
    setErrorCondition(-999);
    notifyErrorMessage("The SurfaceMeshing DataContainer Object was NULL", -999);
    return;
  }
  setErrorCondition(0);
  notifyStatusMessage("Starting");

#ifdef DREAM3D_USE_PARALLEL_ALGORITHMS
  tbb::task_scheduler_init init;
  bool doParallel = true;
#endif

  DREAM3D::SurfaceMesh::VertListPointer_t nodesPtr = getSurfaceMeshDataContainer()->getVertices();
  DREAM3D::SurfaceMesh::Vert_t* nodes = nodesPtr->GetPointer(0);

  // First get the min/max coords.

  float min[3] = { std::numeric_limits<float>::max(), std::numeric_limits<float>::max(), std::numeric_limits<float>::max() };
//  float max[3] = { std::numeric_limits<float>::min(), std::numeric_limits<float>::min(), std::numeric_limits<float>::min() };

  size_t count = nodesPtr->GetNumberOfTuples();
  for (size_t i = 0; i < count; i++)
  {
//    if (nodes[i].pos[0] > max[0]) { max[0] = nodes[i].pos[0]; }
//    if (nodes[i].pos[1] > max[1]) { max[1] = nodes[i].pos[1]; }
//    if (nodes[i].pos[2] > max[2]) { max[2] = nodes[i].pos[2]; }

    if (nodes[i].pos[0] < min[0]) { min[0] = nodes[i].pos[0]; }
    if (nodes[i].pos[1] < min[1]) { min[1] = nodes[i].pos[1]; }
    if (nodes[i].pos[2] < min[2]) { min[2] = nodes[i].pos[2]; }
  }

  float delta[3] = {min[0] - m_Origin.x, min[1] - m_Origin.y, min[2] - m_Origin.z };
#ifdef DREAM3D_USE_PARALLEL_ALGORITHMS
  if (doParallel == true)
  {
    tbb::parallel_for(tbb::blocked_range<size_t>(0, count),
                      Detail::UpdateVerticesImpl(nodesPtr, delta), tbb::auto_partitioner());

  }
  else
#endif
  {
    Detail::UpdateVerticesImpl serial(nodesPtr, delta);
    serial.generate(0, count);
  }

}
// -----------------------------------------------------------------------------
//
// -----------------------------------------------------------------------------
void AbaqusSurfaceMeshWriter::execute()
{
  int err = 0;
  std::stringstream ss;

  SurfaceMeshDataContainer* sm = getSurfaceMeshDataContainer();
  dataCheck(false, 1, 1, 1);
  if(getErrorCondition() < 0)
  {
    return;
  }

  // Make sure any directory path is also available as the user may have just typed
  // in a path without actually creating the full path
  std::string parentPath = MXAFileInfo::parentPath(getOutputFile());
  if(!MXADir::mkdir(parentPath, true))
  {
    std::stringstream ss;
    ss << "Error creating parent path '" << parentPath << "'";
    notifyErrorMessage(ss.str(), -1);
    setErrorCondition(-1);
    return;
  }

  DREAM3D::SurfaceMesh::VertListPointer_t nodesPtr = sm->getVertices();
  DREAM3D::SurfaceMesh::FaceListPointer_t trianglePtr = sm->getFaces();

  // Get the Labels(GrainIds or Region Ids) for the triangles
  Int32ArrayType::Pointer faceLabelsPtr = boost::dynamic_pointer_cast<Int32ArrayType>(sm->getFaceData(DREAM3D::FaceData::SurfaceMeshFaceLabels));
  int32_t* faceLabels = faceLabelsPtr->GetPointer(0);

  // Store all the unique Spins
  std::set<int> uniqueSpins;
  for (int i = 0; i < trianglePtr->GetNumberOfTuples(); i++)
  {
    uniqueSpins.insert(faceLabels[i*2]);
    uniqueSpins.insert(faceLabels[i*2+1]);
  }

  FILE* f = fopen(m_OutputFile.c_str(), "wb");
  ScopedFileMonitor fileMonitor(f);

  err = writeHeader(f, nodesPtr->GetNumberOfTuples(), trianglePtr->GetNumberOfTuples(), uniqueSpins.size()-1);
  err = writeNodes(f);
  err = writeTriangles(f);
  err = writeGrains(f);

  setErrorCondition(0);
  notifyStatusMessage("Complete");

  return;
}
// -----------------------------------------------------------------------------
//
// -----------------------------------------------------------------------------
int AbaqusSurfaceMeshWriter::writeNodes(FILE* f)
{
  DREAM3D::SurfaceMesh::VertListPointer_t nodesPtr = getSurfaceMeshDataContainer()->getVertices();
  DREAM3D::SurfaceMesh::Vert_t* nodes = nodesPtr->GetPointer(0);
  size_t numNodes = nodesPtr->GetNumberOfTuples();
  int err = 0;
  fprintf(f, "*Node,NSET=NALL\n");
  //1, 72.520433763730, 70.306420652241, 100.000000000000


  for(size_t i = 1; i <= numNodes; ++i)
  {
    DREAM3D::SurfaceMesh::Vert_t& n = nodes[i-1];
    fprintf(f, "%lu, %0.6f, %0.6f, %0.6f\n", i, n.pos[0], n.pos[1], n.pos[2]);
  }

  return err;
}
Ejemplo n.º 4
0
    void generate(size_t start, size_t end) const
    {

      DREAM3D::SurfaceMesh::Vert_t* nodes = m_Nodes->GetPointer(0);
      for (size_t i = start; i < end; i++)
      {
        nodes[i].pos[0] = nodes[i].pos[0] - m_Delta[0];
        nodes[i].pos[1] = nodes[i].pos[1] - m_Delta[1];
        nodes[i].pos[2] = nodes[i].pos[2] - m_Delta[2];
      }

    }
 /**
  * @brief generate Generates the Normals for the triangles
  * @param start The starting DREAM3D::SurfaceMesh::Face_t Index
  * @param end The ending DREAM3D::SurfaceMesh::Face_t Index
  */
 void generate(size_t start, size_t end) const
 {
   DREAM3D::SurfaceMesh::Vert_t* nodes = m_Nodes->GetPointer(0);
   DREAM3D::SurfaceMesh::Face_t* triangles = m_Triangles->GetPointer(0);
   for (size_t i = start; i < end; i++)
   {
     // Get the true indices of the 3 nodes
     VectorType normal = TriangleOps::computeNormal(nodes[triangles[i].verts[0]], nodes[triangles[i].verts[1]], nodes[triangles[i].verts[2]]);
     m_Normals[i*3+0] = normal.x;
     m_Normals[i*3+1] = normal.y;
     m_Normals[i*3+2] = normal.z;
   }
 }
// -----------------------------------------------------------------------------
//
// -----------------------------------------------------------------------------
void SurfaceMeshDataContainerWriter::writeXdmfGridHeader()
{
  if (m_WriteXdmfFile == false || m_XdmfPtr == NULL)
  {
    return;
  }
  DREAM3D::SurfaceMesh::FaceListPointer_t faces = getSurfaceMeshDataContainer()->getFaces();
  if (NULL == faces.get())
  {
    return;
  }
  DREAM3D::SurfaceMesh::VertListPointer_t verts = getSurfaceMeshDataContainer()->getVertices();
  if(NULL == verts.get())
  {
    return;
  }

  std::ostream& out = *m_XdmfPtr;
  out << "  <Grid Name=\"SurfaceMesh DataContainer\">" << std::endl;

  out << "    <Topology TopologyType=\"Triangle\" NumberOfElements=\"" << faces->GetNumberOfTuples() << "\">" << std::endl;
  out << "      <DataItem Format=\"HDF\" NumberType=\"Int\" Dimensions=\"" << faces->GetNumberOfTuples() << " 3\">" << std::endl;
  ssize_t nameSize = H5Fget_name(m_HdfFileId, NULL, 0) + 1;
  std::vector<char> nameBuffer(nameSize, 0);
  nameSize = H5Fget_name(m_HdfFileId, &(nameBuffer.front()), nameSize);
  std::string hdfFileName(&(nameBuffer.front()), nameSize);
  hdfFileName = MXAFileInfo::filename(hdfFileName);
  out << "        " << hdfFileName << ":/SurfaceMeshDataContainer/Faces" << std::endl;
  out << "      </DataItem>" << std::endl;
  out << "    </Topology>" << std::endl;

  out << "    <Geometry Type=\"XYZ\">" << std::endl;
  out << "      <DataItem Format=\"HDF\"  Dimensions=\"" << verts->GetNumberOfTuples() << " 3\" NumberType=\"Float\" Precision=\"4\">" << std::endl;
  out << "        " << hdfFileName << ":/SurfaceMeshDataContainer/Vertices" << std::endl;
  out << "      </DataItem>" << std::endl;
  out << "    </Geometry>" << std::endl;
  out << "" << std::endl;
}
// -----------------------------------------------------------------------------
//
// -----------------------------------------------------------------------------
void GoldfeatherReader::execute()
{
  int err = 0;
  std::stringstream ss;
  setErrorCondition(err);
  SurfaceMeshDataContainer* m = getSurfaceMeshDataContainer();
  if(NULL == m)
  {
    setErrorCondition(-999);
    notifyErrorMessage("The Voxel DataContainer Object was NULL", -999);
    return;
  }
  setErrorCondition(0);



  FILE* f = fopen(m_InputFile.c_str(), "r");
  if (NULL == f)
  {
    setErrorCondition(-999);
    notifyErrorMessage("Error opening Input file", getErrorCondition());
    return;
  }
  ScopedFileMonitor fileMonitor(f);

  int nNodes = 0;
  fscanf(f, "%d\n", &nNodes);

  dataCheck(false, nNodes, 1, 1);

  // Allocate the Nodes, Normals, curvatures and principal direction vectors
  DREAM3D::SurfaceMesh::VertListPointer_t nodesPtr = DREAM3D::SurfaceMesh::VertList_t::CreateArray(nNodes, DREAM3D::VertexData::SurfaceMeshNodes);
  nodesPtr->initializeWithZeros();
  DREAM3D::SurfaceMesh::Vert_t* nodes = nodesPtr->GetPointer(0);


  DoubleArrayType::Pointer normalsPtr = DoubleArrayType::CreateArray(nNodes, 3, DREAM3D::VertexData::SurfaceMeshNodeNormals);
  double* normals = normalsPtr->GetPointer(0);

  DoubleArrayType::Pointer pcurv1Ptr = DoubleArrayType::CreateArray(nNodes, 1, "Principal_Curvature_1");
  double* pcurv1 = pcurv1Ptr->GetPointer(0);

  DoubleArrayType::Pointer pcurv2Ptr = DoubleArrayType::CreateArray(nNodes, 1, "Principal_Curvature_2");
  double* pcurv2 = pcurv2Ptr->GetPointer(0);

  DoubleArrayType::Pointer pDirection1Ptr = DoubleArrayType::CreateArray(nNodes, 3, "Principal_Direction_1");
  double* pDirection1 = pDirection1Ptr->GetPointer(0);

  DoubleArrayType::Pointer pDirection2Ptr = DoubleArrayType::CreateArray(nNodes, 3, "Principal_Direction_2");
  double* pDirection2 = pDirection2Ptr->GetPointer(0);

  float x, y, z, n0, n1, n2, p1, p2;
  for(int n = 0; n < nNodes; ++n)
  {
    fscanf(f, "%f %f %f %f %f %f %f %f\n", &x, &y, &z, &n0, &n1, &n2, &p1, &p2);
    nodes[n].pos[0] = x;
    nodes[n].pos[1] = y;
    nodes[n].pos[2] = z;
    normals[n*3+0] = n0;
    normals[n*3+1] = n1;
    normals[n*3+2] = n2;
    pcurv1[n] = p1;
    pcurv2[n] = p2;

    // Read the next line of the data which is the principal direction vectors
    fscanf(f, "%f %f %f %f %f %f\n", &x, &y, &z, &n0, &n1, &n2);
    pDirection1[n*3+0] = x;
    pDirection1[n*3+1] = y;
    pDirection1[n*3+2] = z;

    pDirection2[n*3+0] = n0;
    pDirection2[n*3+1] = n1;
    pDirection2[n*3+2] = n2;

  }

  m->setVertices(nodesPtr);
  m->addVertexData(normalsPtr->GetName(), normalsPtr);
  m->addVertexData(pcurv1Ptr->GetName(), pcurv1Ptr);
  m->addVertexData(pcurv2Ptr->GetName(), pcurv2Ptr);
  m->addVertexData(pDirection1Ptr->GetName(), pDirection1Ptr);
  m->addVertexData(pDirection2Ptr->GetName(), pDirection2Ptr);

  int nTriangles = 0;
  err = fscanf(f, "%d\n", &nTriangles);
  if (err < 0)
  {
    off_t fpos;
    fpos = ftell(f);
    setErrorCondition(-876);
    notifyErrorMessage("Error Reading the number of Triangles from the file", getErrorCondition());
    return;
  }

  DREAM3D::SurfaceMesh::FaceListPointer_t trianglesPtr = DREAM3D::SurfaceMesh::FaceList_t::CreateArray(nTriangles, DREAM3D::FaceData::SurfaceMeshFaces);
  trianglesPtr->initializeWithZeros();
  DREAM3D::SurfaceMesh::Face_t* triangles = trianglesPtr->GetPointer(0);

  DataArray<int32_t>::Pointer faceLabelPtr = DataArray<int32_t>::CreateArray(nTriangles, 2, DREAM3D::FaceData::SurfaceMeshFaceLabels);
  faceLabelPtr->initializeWithZeros();
  int32_t* faceLabels = faceLabelPtr->GetPointer(0);

  DoubleArrayType::Pointer triNormalsPtr = DoubleArrayType::CreateArray(nTriangles, 3, DREAM3D::FaceData::SurfaceMeshFaceNormals);
  double* triNormals = triNormalsPtr->GetPointer(0);

  for(int t = 0; t < nTriangles; ++t)
  {
    fscanf(f, "%f %f %f %f %f %f", &x, &y, &z, &n0, &n1, &n2);
    triangles[t].verts[0] = x;
    triangles[t].verts[1] = y;
    triangles[t].verts[2] = z;
  //  triangles[t].tIndex = t;
    faceLabels[t*2] = 0;
    faceLabels[t*2+1] = 1;
    triNormals[t*3+0] = n0;
    triNormals[t*3+1] = n1;
    triNormals[t*3+2] = n2;
  }

  m->setFaces(trianglesPtr);
  m->addFaceData(faceLabelPtr->GetName(), faceLabelPtr);
  m->addFaceData(triNormalsPtr->GetName(), triNormalsPtr);

  /* Let the GUI know we are done with this filter */
  notifyStatusMessage("Complete");
}