// ----------------------------------------------------------------------------- // // ----------------------------------------------------------------------------- void AdjustVolumeOrigin::updateSurfaceMesh() { int err = 0; std::stringstream ss; setErrorCondition(err); SurfaceMeshDataContainer* m = getSurfaceMeshDataContainer(); if(NULL == m) { setErrorCondition(-999); notifyErrorMessage("The SurfaceMeshing DataContainer Object was NULL", -999); return; } setErrorCondition(0); notifyStatusMessage("Starting"); #ifdef DREAM3D_USE_PARALLEL_ALGORITHMS tbb::task_scheduler_init init; bool doParallel = true; #endif DREAM3D::SurfaceMesh::VertListPointer_t nodesPtr = getSurfaceMeshDataContainer()->getVertices(); DREAM3D::SurfaceMesh::Vert_t* nodes = nodesPtr->GetPointer(0); // First get the min/max coords. float min[3] = { std::numeric_limits<float>::max(), std::numeric_limits<float>::max(), std::numeric_limits<float>::max() }; // float max[3] = { std::numeric_limits<float>::min(), std::numeric_limits<float>::min(), std::numeric_limits<float>::min() }; size_t count = nodesPtr->GetNumberOfTuples(); for (size_t i = 0; i < count; i++) { // if (nodes[i].pos[0] > max[0]) { max[0] = nodes[i].pos[0]; } // if (nodes[i].pos[1] > max[1]) { max[1] = nodes[i].pos[1]; } // if (nodes[i].pos[2] > max[2]) { max[2] = nodes[i].pos[2]; } if (nodes[i].pos[0] < min[0]) { min[0] = nodes[i].pos[0]; } if (nodes[i].pos[1] < min[1]) { min[1] = nodes[i].pos[1]; } if (nodes[i].pos[2] < min[2]) { min[2] = nodes[i].pos[2]; } } float delta[3] = {min[0] - m_Origin.x, min[1] - m_Origin.y, min[2] - m_Origin.z }; #ifdef DREAM3D_USE_PARALLEL_ALGORITHMS if (doParallel == true) { tbb::parallel_for(tbb::blocked_range<size_t>(0, count), Detail::UpdateVerticesImpl(nodesPtr, delta), tbb::auto_partitioner()); } else #endif { Detail::UpdateVerticesImpl serial(nodesPtr, delta); serial.generate(0, count); } }
// ----------------------------------------------------------------------------- // // ----------------------------------------------------------------------------- void AbaqusSurfaceMeshWriter::execute() { int err = 0; std::stringstream ss; SurfaceMeshDataContainer* sm = getSurfaceMeshDataContainer(); dataCheck(false, 1, 1, 1); if(getErrorCondition() < 0) { return; } // Make sure any directory path is also available as the user may have just typed // in a path without actually creating the full path std::string parentPath = MXAFileInfo::parentPath(getOutputFile()); if(!MXADir::mkdir(parentPath, true)) { std::stringstream ss; ss << "Error creating parent path '" << parentPath << "'"; notifyErrorMessage(ss.str(), -1); setErrorCondition(-1); return; } DREAM3D::SurfaceMesh::VertListPointer_t nodesPtr = sm->getVertices(); DREAM3D::SurfaceMesh::FaceListPointer_t trianglePtr = sm->getFaces(); // Get the Labels(GrainIds or Region Ids) for the triangles Int32ArrayType::Pointer faceLabelsPtr = boost::dynamic_pointer_cast<Int32ArrayType>(sm->getFaceData(DREAM3D::FaceData::SurfaceMeshFaceLabels)); int32_t* faceLabels = faceLabelsPtr->GetPointer(0); // Store all the unique Spins std::set<int> uniqueSpins; for (int i = 0; i < trianglePtr->GetNumberOfTuples(); i++) { uniqueSpins.insert(faceLabels[i*2]); uniqueSpins.insert(faceLabels[i*2+1]); } FILE* f = fopen(m_OutputFile.c_str(), "wb"); ScopedFileMonitor fileMonitor(f); err = writeHeader(f, nodesPtr->GetNumberOfTuples(), trianglePtr->GetNumberOfTuples(), uniqueSpins.size()-1); err = writeNodes(f); err = writeTriangles(f); err = writeGrains(f); setErrorCondition(0); notifyStatusMessage("Complete"); return; }
// ----------------------------------------------------------------------------- // // ----------------------------------------------------------------------------- int AbaqusSurfaceMeshWriter::writeNodes(FILE* f) { DREAM3D::SurfaceMesh::VertListPointer_t nodesPtr = getSurfaceMeshDataContainer()->getVertices(); DREAM3D::SurfaceMesh::Vert_t* nodes = nodesPtr->GetPointer(0); size_t numNodes = nodesPtr->GetNumberOfTuples(); int err = 0; fprintf(f, "*Node,NSET=NALL\n"); //1, 72.520433763730, 70.306420652241, 100.000000000000 for(size_t i = 1; i <= numNodes; ++i) { DREAM3D::SurfaceMesh::Vert_t& n = nodes[i-1]; fprintf(f, "%lu, %0.6f, %0.6f, %0.6f\n", i, n.pos[0], n.pos[1], n.pos[2]); } return err; }
void generate(size_t start, size_t end) const { DREAM3D::SurfaceMesh::Vert_t* nodes = m_Nodes->GetPointer(0); for (size_t i = start; i < end; i++) { nodes[i].pos[0] = nodes[i].pos[0] - m_Delta[0]; nodes[i].pos[1] = nodes[i].pos[1] - m_Delta[1]; nodes[i].pos[2] = nodes[i].pos[2] - m_Delta[2]; } }
/** * @brief generate Generates the Normals for the triangles * @param start The starting DREAM3D::SurfaceMesh::Face_t Index * @param end The ending DREAM3D::SurfaceMesh::Face_t Index */ void generate(size_t start, size_t end) const { DREAM3D::SurfaceMesh::Vert_t* nodes = m_Nodes->GetPointer(0); DREAM3D::SurfaceMesh::Face_t* triangles = m_Triangles->GetPointer(0); for (size_t i = start; i < end; i++) { // Get the true indices of the 3 nodes VectorType normal = TriangleOps::computeNormal(nodes[triangles[i].verts[0]], nodes[triangles[i].verts[1]], nodes[triangles[i].verts[2]]); m_Normals[i*3+0] = normal.x; m_Normals[i*3+1] = normal.y; m_Normals[i*3+2] = normal.z; } }
// ----------------------------------------------------------------------------- // // ----------------------------------------------------------------------------- void SurfaceMeshDataContainerWriter::writeXdmfGridHeader() { if (m_WriteXdmfFile == false || m_XdmfPtr == NULL) { return; } DREAM3D::SurfaceMesh::FaceListPointer_t faces = getSurfaceMeshDataContainer()->getFaces(); if (NULL == faces.get()) { return; } DREAM3D::SurfaceMesh::VertListPointer_t verts = getSurfaceMeshDataContainer()->getVertices(); if(NULL == verts.get()) { return; } std::ostream& out = *m_XdmfPtr; out << " <Grid Name=\"SurfaceMesh DataContainer\">" << std::endl; out << " <Topology TopologyType=\"Triangle\" NumberOfElements=\"" << faces->GetNumberOfTuples() << "\">" << std::endl; out << " <DataItem Format=\"HDF\" NumberType=\"Int\" Dimensions=\"" << faces->GetNumberOfTuples() << " 3\">" << std::endl; ssize_t nameSize = H5Fget_name(m_HdfFileId, NULL, 0) + 1; std::vector<char> nameBuffer(nameSize, 0); nameSize = H5Fget_name(m_HdfFileId, &(nameBuffer.front()), nameSize); std::string hdfFileName(&(nameBuffer.front()), nameSize); hdfFileName = MXAFileInfo::filename(hdfFileName); out << " " << hdfFileName << ":/SurfaceMeshDataContainer/Faces" << std::endl; out << " </DataItem>" << std::endl; out << " </Topology>" << std::endl; out << " <Geometry Type=\"XYZ\">" << std::endl; out << " <DataItem Format=\"HDF\" Dimensions=\"" << verts->GetNumberOfTuples() << " 3\" NumberType=\"Float\" Precision=\"4\">" << std::endl; out << " " << hdfFileName << ":/SurfaceMeshDataContainer/Vertices" << std::endl; out << " </DataItem>" << std::endl; out << " </Geometry>" << std::endl; out << "" << std::endl; }
// ----------------------------------------------------------------------------- // // ----------------------------------------------------------------------------- void GoldfeatherReader::execute() { int err = 0; std::stringstream ss; setErrorCondition(err); SurfaceMeshDataContainer* m = getSurfaceMeshDataContainer(); if(NULL == m) { setErrorCondition(-999); notifyErrorMessage("The Voxel DataContainer Object was NULL", -999); return; } setErrorCondition(0); FILE* f = fopen(m_InputFile.c_str(), "r"); if (NULL == f) { setErrorCondition(-999); notifyErrorMessage("Error opening Input file", getErrorCondition()); return; } ScopedFileMonitor fileMonitor(f); int nNodes = 0; fscanf(f, "%d\n", &nNodes); dataCheck(false, nNodes, 1, 1); // Allocate the Nodes, Normals, curvatures and principal direction vectors DREAM3D::SurfaceMesh::VertListPointer_t nodesPtr = DREAM3D::SurfaceMesh::VertList_t::CreateArray(nNodes, DREAM3D::VertexData::SurfaceMeshNodes); nodesPtr->initializeWithZeros(); DREAM3D::SurfaceMesh::Vert_t* nodes = nodesPtr->GetPointer(0); DoubleArrayType::Pointer normalsPtr = DoubleArrayType::CreateArray(nNodes, 3, DREAM3D::VertexData::SurfaceMeshNodeNormals); double* normals = normalsPtr->GetPointer(0); DoubleArrayType::Pointer pcurv1Ptr = DoubleArrayType::CreateArray(nNodes, 1, "Principal_Curvature_1"); double* pcurv1 = pcurv1Ptr->GetPointer(0); DoubleArrayType::Pointer pcurv2Ptr = DoubleArrayType::CreateArray(nNodes, 1, "Principal_Curvature_2"); double* pcurv2 = pcurv2Ptr->GetPointer(0); DoubleArrayType::Pointer pDirection1Ptr = DoubleArrayType::CreateArray(nNodes, 3, "Principal_Direction_1"); double* pDirection1 = pDirection1Ptr->GetPointer(0); DoubleArrayType::Pointer pDirection2Ptr = DoubleArrayType::CreateArray(nNodes, 3, "Principal_Direction_2"); double* pDirection2 = pDirection2Ptr->GetPointer(0); float x, y, z, n0, n1, n2, p1, p2; for(int n = 0; n < nNodes; ++n) { fscanf(f, "%f %f %f %f %f %f %f %f\n", &x, &y, &z, &n0, &n1, &n2, &p1, &p2); nodes[n].pos[0] = x; nodes[n].pos[1] = y; nodes[n].pos[2] = z; normals[n*3+0] = n0; normals[n*3+1] = n1; normals[n*3+2] = n2; pcurv1[n] = p1; pcurv2[n] = p2; // Read the next line of the data which is the principal direction vectors fscanf(f, "%f %f %f %f %f %f\n", &x, &y, &z, &n0, &n1, &n2); pDirection1[n*3+0] = x; pDirection1[n*3+1] = y; pDirection1[n*3+2] = z; pDirection2[n*3+0] = n0; pDirection2[n*3+1] = n1; pDirection2[n*3+2] = n2; } m->setVertices(nodesPtr); m->addVertexData(normalsPtr->GetName(), normalsPtr); m->addVertexData(pcurv1Ptr->GetName(), pcurv1Ptr); m->addVertexData(pcurv2Ptr->GetName(), pcurv2Ptr); m->addVertexData(pDirection1Ptr->GetName(), pDirection1Ptr); m->addVertexData(pDirection2Ptr->GetName(), pDirection2Ptr); int nTriangles = 0; err = fscanf(f, "%d\n", &nTriangles); if (err < 0) { off_t fpos; fpos = ftell(f); setErrorCondition(-876); notifyErrorMessage("Error Reading the number of Triangles from the file", getErrorCondition()); return; } DREAM3D::SurfaceMesh::FaceListPointer_t trianglesPtr = DREAM3D::SurfaceMesh::FaceList_t::CreateArray(nTriangles, DREAM3D::FaceData::SurfaceMeshFaces); trianglesPtr->initializeWithZeros(); DREAM3D::SurfaceMesh::Face_t* triangles = trianglesPtr->GetPointer(0); DataArray<int32_t>::Pointer faceLabelPtr = DataArray<int32_t>::CreateArray(nTriangles, 2, DREAM3D::FaceData::SurfaceMeshFaceLabels); faceLabelPtr->initializeWithZeros(); int32_t* faceLabels = faceLabelPtr->GetPointer(0); DoubleArrayType::Pointer triNormalsPtr = DoubleArrayType::CreateArray(nTriangles, 3, DREAM3D::FaceData::SurfaceMeshFaceNormals); double* triNormals = triNormalsPtr->GetPointer(0); for(int t = 0; t < nTriangles; ++t) { fscanf(f, "%f %f %f %f %f %f", &x, &y, &z, &n0, &n1, &n2); triangles[t].verts[0] = x; triangles[t].verts[1] = y; triangles[t].verts[2] = z; // triangles[t].tIndex = t; faceLabels[t*2] = 0; faceLabels[t*2+1] = 1; triNormals[t*3+0] = n0; triNormals[t*3+1] = n1; triNormals[t*3+2] = n2; } m->setFaces(trianglesPtr); m->addFaceData(faceLabelPtr->GetName(), faceLabelPtr); m->addFaceData(triNormalsPtr->GetName(), triNormalsPtr); /* Let the GUI know we are done with this filter */ notifyStatusMessage("Complete"); }