void SyncOverwriteDialog::readTree(const QString &path, DirectoryEntry *directoryStructure, QTreeWidgetItem *subTree)
{
  QDir overwrite(path);
  overwrite.setFilter(QDir::Dirs | QDir::Files | QDir::NoDotAndDotDot);
  QDirIterator dirIter(overwrite);
  while (dirIter.hasNext()) {
    dirIter.next();
    QFileInfo fileInfo = dirIter.fileInfo();

    QString file = fileInfo.fileName();
    if (file == "meta.ini") {
      continue;
    }

    QTreeWidgetItem *newItem = new QTreeWidgetItem(subTree, QStringList(file));

    if (fileInfo.isDir()) {
      DirectoryEntry *subDir = directoryStructure->findSubDirectory(ToWString(file));
      if (subDir != nullptr) {
        readTree(fileInfo.absoluteFilePath(), subDir, newItem);
      } else {
        qCritical("no directory structure for %s?", file.toUtf8().constData());
        delete newItem;
        newItem = nullptr;
      }
    } else {
      const FileEntry::Ptr entry = directoryStructure->findFile(ToWString(file));
      QComboBox* combo = new QComboBox(ui->syncTree);
      combo->addItem(tr("<don't sync>"), -1);
      if (entry.get() != nullptr) {
        bool ignore;
        int origin = entry->getOrigin(ignore);
        addToComboBox(combo, ToQString(m_DirectoryStructure->getOriginByID(origin).getName()), origin);
        const std::vector<int> &alternatives = entry->getAlternatives();
        for (std::vector<int>::const_iterator iter = alternatives.begin(); iter != alternatives.end(); ++iter) {
          addToComboBox(combo, ToQString(m_DirectoryStructure->getOriginByID(*iter).getName()), *iter);
        }
        combo->setCurrentIndex(combo->count() - 1);
      } else {
        combo->setCurrentIndex(0);
      }
      ui->syncTree->setItemWidget(newItem, 1, combo);
    }
    if (newItem != nullptr) {
      subTree->addChild(newItem);
    }
  }
}
Ejemplo n.º 2
0
bool PluginList::saveLoadOrder(DirectoryEntry &directoryStructure)
{
  if (m_GamePlugin->loadOrderMechanism() != IPluginGame::LoadOrderMechanism::FileTime) {
    // nothing to do
    return true;
  }

  qDebug("setting file times on esps");

  for (ESPInfo &esp : m_ESPs) {
    std::wstring espName = ToWString(esp.m_Name);
    const FileEntry::Ptr fileEntry = directoryStructure.findFile(espName);
    if (fileEntry.get() != nullptr) {
      QString fileName;
      bool archive = false;
      int originid = fileEntry->getOrigin(archive);
      fileName = QString("%1\\%2").arg(QDir::toNativeSeparators(ToQString(directoryStructure.getOriginByID(originid).getPath()))).arg(esp.m_Name);

      HANDLE file = ::CreateFile(ToWString(fileName).c_str(), GENERIC_READ | GENERIC_WRITE,
                                 0, nullptr, OPEN_EXISTING, FILE_ATTRIBUTE_NORMAL, nullptr);
      if (file == INVALID_HANDLE_VALUE) {
        if (::GetLastError() == ERROR_SHARING_VIOLATION) {
          // file is locked, probably the game is running
          return false;
        } else {
          throw windows_error(QObject::tr("failed to access %1").arg(fileName).toUtf8().constData());
        }
      }

      ULONGLONG temp = 0;
      temp = (145731ULL + esp.m_Priority) * 24 * 60 * 60 * 10000000ULL;

      FILETIME newWriteTime;

      newWriteTime.dwLowDateTime  = (DWORD)(temp & 0xFFFFFFFF);
      newWriteTime.dwHighDateTime = (DWORD)(temp >> 32);
      esp.m_Time = newWriteTime;
      fileEntry->setFileTime(newWriteTime);
      if (!::SetFileTime(file, nullptr, nullptr, &newWriteTime)) {
        throw windows_error(QObject::tr("failed to set file time %1").arg(fileName).toUtf8().constData());
      }

      CloseHandle(file);
    }
  }
void DirectoryRefresher::addModFilesToStructure(DirectoryEntry *directoryStructure, const QString &modName,
                                                int priority, const QString &directory, const QStringList &stealFiles)
{
  std::wstring directoryW = ToWString(QDir::toNativeSeparators(directory));

  if (stealFiles.length() > 0) {
    // instead of adding all the files of the target directory, we just change the root of the specified
    // files to this mod
    FilesOrigin &origin = directoryStructure->createOrigin(ToWString(modName), directoryW, priority);
    for (const QString &filename : stealFiles) {
      QFileInfo fileInfo(filename);
      FileEntry::Ptr file = directoryStructure->findFile(ToWString(fileInfo.fileName()));
      if (file.get() != nullptr) {
        if (file->getOrigin() == 0) {
          // replace data as the origin on this bsa
          file->removeOrigin(0);
        }
        origin.addFile(file->getIndex());
        file->addOrigin(origin.getID(), file->getFileTime(), L"");
      } else {
        qWarning("%s not found", qPrintable(fileInfo.fileName()));
      }
    }
  } else {
    directoryStructure->addFromOrigin(ToWString(modName), directoryW, priority);
  }
}
Ejemplo n.º 4
0
void PluginList::refresh(const QString &profileName
                         , const DirectoryEntry &baseDirectory
                         , const QString &pluginsFile
                         , const QString &loadOrderFile
                         , const QString &lockedOrderFile)
{
  ChangeBracket<PluginList> layoutChange(this);

  m_ESPsByName.clear();
  m_ESPsByPriority.clear();
  m_ESPs.clear();

  QStringList primaryPlugins = m_GamePlugin->primaryPlugins();

  m_CurrentProfile = profileName;

  std::vector<FileEntry::Ptr> files = baseDirectory.getFiles();
  for (auto iter = files.begin(); iter != files.end(); ++iter) {
    FileEntry::Ptr current = *iter;
    if (current.get() == nullptr) {
      continue;
    }
    QString filename = ToQString(current->getName());
    QString extension = filename.right(3).toLower();

    if ((extension == "esp") || (extension == "esm")) {
      bool forceEnabled = Settings::instance().forceEnableCoreFiles() &&
                            std::find(primaryPlugins.begin(), primaryPlugins.end(), filename.toLower()) != primaryPlugins.end();

      bool archive = false;
      try {
        FilesOrigin &origin = baseDirectory.getOriginByID(current->getOrigin(archive));

        QString iniPath = QFileInfo(filename).baseName() + ".ini";
        bool hasIni = baseDirectory.findFile(ToWString(iniPath)).get() != nullptr;

        QString originName = ToQString(origin.getName());
        unsigned int modIndex = ModInfo::getIndex(originName);
        if (modIndex != UINT_MAX) {
          ModInfo::Ptr modInfo = ModInfo::getByIndex(modIndex);
          originName = modInfo->name();
        }

        m_ESPs.push_back(ESPInfo(filename, forceEnabled, originName, ToQString(current->getFullPath()), hasIni));
      } catch (const std::exception &e) {
        reportError(tr("failed to update esp info for file %1 (source id: %2), error: %3").arg(filename).arg(current->getOrigin(archive)).arg(e.what()));
      }
    }
  }

  if (readLoadOrder(loadOrderFile)) {
    int maxPriority = 0;
    // assign known load orders
    for (std::vector<ESPInfo>::iterator espIter = m_ESPs.begin(); espIter != m_ESPs.end(); ++espIter) {
      std::map<QString, int>::const_iterator priorityIter = m_ESPLoadOrder.find(espIter->m_Name.toLower());
      if (priorityIter != m_ESPLoadOrder.end()) {
        if (priorityIter->second > maxPriority) {
          maxPriority = priorityIter->second;
        }
        espIter->m_Priority = priorityIter->second;
      } else {
        espIter->m_Priority = -1;
      }
    }

    ++maxPriority;

    // assign maximum priorities for plugins with unknown priority
    for (std::vector<ESPInfo>::iterator espIter = m_ESPs.begin(); espIter != m_ESPs.end(); ++espIter) {
      if (espIter->m_Priority == -1) {
        espIter->m_Priority = maxPriority++;
      }
    }
  } else {
    // no load order stored, determine by date
    std::sort(m_ESPs.begin(), m_ESPs.end(), ByDate);

    for (size_t i = 0; i < m_ESPs.size(); ++i) {
      m_ESPs[i].m_Priority = i;
    }
  }

  std::sort(m_ESPs.begin(), m_ESPs.end(), ByPriority); // first, sort by priority
  // remove gaps from the priorities so we can use them as array indices without overflow
  for (int i = 0; i < static_cast<int>(m_ESPs.size()); ++i) {
    m_ESPs[i].m_Priority = i;
  }

  std::sort(m_ESPs.begin(), m_ESPs.end(), ByName); // sort by name so alphabetical sorting works

  updateIndices();

  readEnabledFrom(pluginsFile);

  readLockedOrderFrom(lockedOrderFile);

  layoutChange.finish();

  refreshLoadOrder();
  emit dataChanged(this->index(0, 0), this->index(m_ESPs.size(), columnCount()));

  m_Refreshed();
}