//***************************************************************************** // // CheckBoardRevision uses PD1 with a weak pull down resistor to detect the // development board hardware revision. Code for the LM4F board can run on the // TM4C, but not vice versa. This function checks for the board verion and // warns the user if they are using the wrong board / software. // // The EK-LM4F232 (green) board uses an analog accelorometer. The DK-TM4C123G //(red) board uses a digitial I2C 9 axis accel, mag, gyro. // //***************************************************************************** void CheckBoardRevision(void) { uint32_t ui32BoardType; tContext sDisplayContext; // // Check if board is TM4C123G (red) or LM4F232 (green). This code // should not be run on green board. // MAP_SysCtlPeripheralEnable(SYSCTL_PERIPH_GPIOD); MAP_GPIODirModeSet(GPIO_PORTD_BASE, GPIO_PIN_1, GPIO_DIR_MODE_IN); MAP_GPIOPadConfigSet(GPIO_PORTD_BASE, GPIO_PIN_1, GPIO_STRENGTH_2MA, GPIO_PIN_TYPE_STD_WPD); ui32BoardType=MAP_GPIOPinRead(GPIO_PORTD_BASE, GPIO_PIN_1); if(ui32BoardType==0) { // // The board is green, print error message and hang. // CFAL96x64x16Init(); GrContextInit(&sDisplayContext, &g_sCFAL96x64x16); GrContextForegroundSet(&sDisplayContext, ClrWhite); GrContextFontSet(&sDisplayContext, g_psFontFixed6x8); GrStringDrawCentered(&sDisplayContext, "ERROR:", -1, GrContextDpyWidthGet(&sDisplayContext) / 2, 4, 0); GrStringDrawCentered(&sDisplayContext, "Due to different", -1, GrContextDpyWidthGet(&sDisplayContext) / 2, 20, false); GrStringDrawCentered(&sDisplayContext, "hardware this", -1, GrContextDpyWidthGet(&sDisplayContext) / 2, 30, false); GrStringDrawCentered(&sDisplayContext, "code cannot run", -1, GrContextDpyWidthGet(&sDisplayContext) / 2, 40, false); GrStringDrawCentered(&sDisplayContext, "on this board", -1, GrContextDpyWidthGet(&sDisplayContext) / 2, 50, false); GrStringDrawCentered(&sDisplayContext, "Try diff code.", -1, GrContextDpyWidthGet(&sDisplayContext) / 2, 60, false); while(1) { // Hang here. } } else { // // The board is red, exit & continue as normal. // return ; } }
//***************************************************************************** // // Initialize the display. This function is specific to the EK-LM4F232 board // and contains nothing directly relevant to the timer configuration or // operation. // //***************************************************************************** void InitDisplay(void) { tRectangle sRect; // // Initialize the display driver. // CFAL96x64x16Init(); // // Initialize the graphics context and find the middle X coordinate. // GrContextInit(&g_sContext, &g_sCFAL96x64x16); // // Fill the top part of the screen with blue to create the banner. // sRect.i16XMin = 0; sRect.i16YMin = 0; sRect.i16XMax = GrContextDpyWidthGet(&g_sContext) - 1; sRect.i16YMax = 9; GrContextForegroundSet(&g_sContext, ClrDarkBlue); GrRectFill(&g_sContext, &sRect); // // Change foreground for white text. // GrContextForegroundSet(&g_sContext, ClrWhite); // // Put the application name in the middle of the banner. // GrContextFontSet(&g_sContext, g_psFontFixed6x8); GrStringDrawCentered(&g_sContext, "edge-count", -1, GrContextDpyWidthGet(&g_sContext) / 2, 4, 0); // // Initialize timer status display. // GrContextFontSet(&g_sContext, g_psFontFixed6x8); GrStringDraw(&g_sContext, "Countdown:", -1, 8, 26, 0); GrStringDraw(&g_sContext, "Interrupts:", -1, 8, 36, 0); }
//***************************************************************************** // // Set up the OLED Graphical Display // //***************************************************************************** void InitGraphics(void) { tRectangle sRect; // // Initialize the display driver. // CFAL96x64x16Init(); // // Initialize the graphics context. // GrContextInit(&g_sContext, &g_sCFAL96x64x16); // // Fill the top 24 rows of the screen with blue to create the banner. // sRect.i16XMin = 0; sRect.i16YMin = 0; sRect.i16XMax = GrContextDpyWidthGet(&g_sContext) - 1; sRect.i16YMax = 9; GrContextForegroundSet(&g_sContext, ClrDarkBlue); GrRectFill(&g_sContext, &sRect); // // Put a white box around the banner. // GrContextForegroundSet(&g_sContext, ClrWhite); GrRectDraw(&g_sContext, &sRect); // // Put the application name in the middle of the banner. // GrContextFontSet(&g_sContext, g_psFontFixed6x8); GrStringDrawCentered(&g_sContext, "CAN Example", -1, GrContextDpyWidthGet(&g_sContext) / 2, 4, 0); // // Flush any cached drawing operations. // GrFlush(&g_sContext); }
//***************************************************************************** // // This is the main loop that runs the application. // //***************************************************************************** int main(void) { tRectangle sRect; uint_fast32_t ui32Retcode; // // Set the system clock to run at 50MHz from the PLL. // ROM_SysCtlClockSet(SYSCTL_SYSDIV_4 | SYSCTL_USE_PLL | SYSCTL_OSC_MAIN | SYSCTL_XTAL_16MHZ); // // Configure SysTick for a 100Hz interrupt. The FatFs driver wants a 10 ms // tick. // ROM_SysTickPeriodSet(ROM_SysCtlClockGet() / 100); ROM_SysTickEnable(); ROM_SysTickIntEnable(); // // Configure and enable uDMA // ROM_SysCtlPeripheralEnable(SYSCTL_PERIPH_UDMA); SysCtlDelay(10); ROM_uDMAControlBaseSet(&sDMAControlTable[0]); ROM_uDMAEnable(); // // Initialize the display driver. // CFAL96x64x16Init(); // // Initialize the graphics context. // GrContextInit(&g_sContext, &g_sCFAL96x64x16); // // Fill the top 15 rows of the screen with blue to create the banner. // sRect.i16XMin = 0; sRect.i16YMin = 0; sRect.i16XMax = GrContextDpyWidthGet(&g_sContext) - 1; sRect.i16YMax = DISPLAY_BANNER_HEIGHT - 1; GrContextForegroundSet(&g_sContext, ClrDarkBlue); GrRectFill(&g_sContext, &sRect); // // Put a white box around the banner. // GrContextForegroundSet(&g_sContext, ClrWhite); GrRectDraw(&g_sContext, &sRect); // // Put the application name in the middle of the banner. // GrContextFontSet(&g_sContext, g_psFontFixed6x8); GrStringDrawCentered(&g_sContext, "usb-dev-msc", -1, GrContextDpyWidthGet(&g_sContext) / 2, 5, 0); // // Initialize the idle timeout and reset all flags. // g_ui32IdleTimeout = 0; g_ui32Flags = 0; // // Initialize the state to idle. // g_eMSCState = MSC_DEV_DISCONNECTED; // // Draw the status bar and set it to idle. // UpdateStatus("Disconnected", 1); // // Enable the USB controller. // ROM_SysCtlPeripheralEnable(SYSCTL_PERIPH_USB0); // // Set the USB pins to be controlled by the USB controller. // ROM_SysCtlPeripheralEnable(SYSCTL_PERIPH_GPIOB); ROM_SysCtlPeripheralEnable(SYSCTL_PERIPH_GPIOG); ROM_GPIOPinConfigure(GPIO_PG4_USB0EPEN); ROM_GPIOPinTypeUSBDigital(GPIO_PORTG_BASE, GPIO_PIN_4); ROM_SysCtlPeripheralEnable(SYSCTL_PERIPH_GPIOL); ROM_GPIOPinTypeUSBAnalog(GPIO_PORTL_BASE, GPIO_PIN_6 | GPIO_PIN_7); ROM_GPIOPinTypeUSBAnalog(GPIO_PORTB_BASE, GPIO_PIN_0 | GPIO_PIN_1); // // Set the USB stack mode to Device mode with VBUS monitoring. // USBStackModeSet(0, eUSBModeDevice, 0); // // Pass our device information to the USB library and place the device // on the bus. // USBDMSCInit(0, &g_sMSCDevice); // // Determine whether or not an SDCard is installed. If not, print a // warning and have the user install one and restart. // ui32Retcode = disk_initialize(0); GrContextFontSet(&g_sContext, g_psFontFixed6x8); if(ui32Retcode != RES_OK) { GrStringDrawCentered(&g_sContext, "No SDCard Found", -1, GrContextDpyWidthGet(&g_sContext) / 2, 16, 0); GrStringDrawCentered(&g_sContext, "Please insert", -1, GrContextDpyWidthGet(&g_sContext) / 2, 26, 0); GrStringDrawCentered(&g_sContext, "a card and", -1, GrContextDpyWidthGet(&g_sContext) / 2, 36, 0); GrStringDrawCentered(&g_sContext, "reset the board.", -1, GrContextDpyWidthGet(&g_sContext) / 2, 46, 0); } else { GrStringDrawCentered(&g_sContext, "SDCard Found", -1, GrContextDpyWidthGet(&g_sContext) / 2, 30, 0); } // // Drop into the main loop. // while(1) { switch(g_eMSCState) { case MSC_DEV_READ: { // // Update the screen if necessary. // if(g_ui32Flags & FLAG_UPDATE_STATUS) { UpdateStatus("Reading", 0); g_ui32Flags &= ~FLAG_UPDATE_STATUS; } // // If there is no activity then return to the idle state. // if(g_ui32IdleTimeout == 0) { UpdateStatus("Idle", 0); g_eMSCState = MSC_DEV_IDLE; } break; } case MSC_DEV_WRITE: { // // Update the screen if necessary. // if(g_ui32Flags & FLAG_UPDATE_STATUS) { UpdateStatus("Writing", 0); g_ui32Flags &= ~FLAG_UPDATE_STATUS; } // // If there is no activity then return to the idle state. // if(g_ui32IdleTimeout == 0) { UpdateStatus("Idle", 0); g_eMSCState = MSC_DEV_IDLE; } break; } case MSC_DEV_DISCONNECTED: { // // Update the screen if necessary. // if(g_ui32Flags & FLAG_UPDATE_STATUS) { UpdateStatus("Disconnected", 0); g_ui32Flags &= ~FLAG_UPDATE_STATUS; } break; } case MSC_DEV_IDLE: { break; } default: { break; } } } }
//***************************************************************************** // // The program main function. It performs initialization, then runs a loop to // process USB activities and operate the user interface. // //***************************************************************************** int main(void) { uint32_t ui32DriveTimeout; // // Enable lazy stacking for interrupt handlers. This allows floating-point // instructions to be used within interrupt handlers, but at the expense of // extra stack usage. // ROM_FPULazyStackingEnable(); // // Set the system clock to run at 50MHz from the PLL. // ROM_SysCtlClockSet(SYSCTL_SYSDIV_4 | SYSCTL_USE_PLL | SYSCTL_OSC_MAIN | SYSCTL_XTAL_16MHZ); // // Configure the required pins for USB operation. // ROM_SysCtlPeripheralEnable(SYSCTL_PERIPH_GPIOB); ROM_SysCtlPeripheralEnable(SYSCTL_PERIPH_GPIOG); ROM_GPIOPinConfigure(GPIO_PG4_USB0EPEN); ROM_GPIOPinTypeUSBDigital(GPIO_PORTG_BASE, GPIO_PIN_4); ROM_SysCtlPeripheralEnable(SYSCTL_PERIPH_GPIOL); ROM_GPIOPinTypeUSBAnalog(GPIO_PORTL_BASE, GPIO_PIN_6 | GPIO_PIN_7); ROM_GPIOPinTypeUSBAnalog(GPIO_PORTB_BASE, GPIO_PIN_0 | GPIO_PIN_1); // // Configure SysTick for a 100Hz interrupt. // ROM_SysTickPeriodSet(ROM_SysCtlClockGet() / TICKS_PER_SECOND); ROM_SysTickEnable(); ROM_SysTickIntEnable(); // // Enable the uDMA controller and set up the control table base. // The uDMA controller is used by the USB library. // ROM_SysCtlPeripheralEnable(SYSCTL_PERIPH_UDMA); ROM_uDMAEnable(); ROM_uDMAControlBaseSet(g_psDMAControlTable); // // Enable Interrupts // ROM_IntMasterEnable(); // // Initialize the display driver. // CFAL96x64x16Init(); // // Initialize the buttons driver. // ButtonsInit(); // // Initialize two offscreen displays and assign the palette. These // buffers are used by the slide menu widget to allow animation effects. // GrOffScreen4BPPInit(&g_sOffscreenDisplayA, g_pui8OffscreenBufA, 96, 64); GrOffScreen4BPPPaletteSet(&g_sOffscreenDisplayA, g_pui32Palette, 0, NUM_PALETTE_ENTRIES); GrOffScreen4BPPInit(&g_sOffscreenDisplayB, g_pui8OffscreenBufB, 96, 64); GrOffScreen4BPPPaletteSet(&g_sOffscreenDisplayB, g_pui32Palette, 0, NUM_PALETTE_ENTRIES); // // Show an initial status screen // g_pcStatusLines[0] = "Waiting"; g_pcStatusLines[1] = "for device"; ShowStatusScreen(g_pcStatusLines, 2); // // Add the compile-time defined widgets to the widget tree. // WidgetAdd(WIDGET_ROOT, (tWidget *)&g_sFileMenuWidget); // // Initially wait for device connection. // g_eState = STATE_NO_DEVICE; // // Initialize the USB stack for host mode. // USBStackModeSet(0, eUSBModeHost, 0); // // Register the host class drivers. // USBHCDRegisterDrivers(0, g_ppHostClassDrivers, g_ui32NumHostClassDrivers); // // Open an instance of the mass storage class driver. // g_psMSCInstance = USBHMSCDriveOpen(0, MSCCallback); // // Initialize the drive timeout. // ui32DriveTimeout = USBMSC_DRIVE_RETRY; // // Initialize the power configuration. This sets the power enable signal // to be active high and does not enable the power fault. // USBHCDPowerConfigInit(0, USBHCD_VBUS_AUTO_HIGH | USBHCD_VBUS_FILTER); // // Initialize the USB controller for host operation. // USBHCDInit(0, g_pui8HCDPool, HCD_MEMORY_SIZE); // // Initialize the file system. // FileInit(); // // Enter an infinite loop to run the user interface and process USB // events. // while(1) { uint32_t ui32LastTickCount = 0; // // Call the USB stack to keep it running. // USBHCDMain(); // // Process any messages in the widget message queue. This keeps the // display UI running. // WidgetMessageQueueProcess(); // // Take action based on the application state. // switch(g_eState) { // // A device has enumerated. // case STATE_DEVICE_ENUM: { // // Check to see if the device is ready. If not then stay // in this state and we will check it again on the next pass. // if(USBHMSCDriveReady(g_psMSCInstance) != 0) { // // Wait about 500ms before attempting to check if the // device is ready again. // ROM_SysCtlDelay(ROM_SysCtlClockGet()/(3)); // // Decrement the retry count. // ui32DriveTimeout--; // // If the timeout is hit then go to the // STATE_TIMEOUT_DEVICE state. // if(ui32DriveTimeout == 0) { g_eState = STATE_TIMEOUT_DEVICE; } break; } // // Getting here means the device is ready. // Reset the CWD to the root directory. // g_pcCwdBuf[0] = '/'; g_pcCwdBuf[1] = 0; // // Set the initial directory level to the root // g_ui32Level = 0; // // We need to reset the indexes of the root menu to 0, so that // it will start at the top of the file list, and reset the // slide menu widget to start with the root menu. // g_psFileMenus[g_ui32Level].ui32CenterIndex = 0; g_psFileMenus[g_ui32Level].ui32FocusIndex = 0; SlideMenuMenuSet(&g_sFileMenuWidget, &g_psFileMenus[g_ui32Level]); // // Initiate a directory change to the root. This will // populate a menu structure representing the root directory. // if(ProcessDirChange("/", g_ui32Level)) { // // If there were no errors reported, we are ready for // MSC operation. // g_eState = STATE_DEVICE_READY; // // Set the Device Present flag. // g_ui32Flags = FLAGS_DEVICE_PRESENT; // // Request a repaint so the file menu will be shown // WidgetPaint(WIDGET_ROOT); } break; } // // If there is no device then just wait for one. // case STATE_NO_DEVICE: { if(g_ui32Flags == FLAGS_DEVICE_PRESENT) { // // Show waiting message on screen // g_pcStatusLines[0] = "Waiting"; g_pcStatusLines[1] = "for device"; ShowStatusScreen(g_pcStatusLines, 2); // // Clear the Device Present flag. // g_ui32Flags &= ~FLAGS_DEVICE_PRESENT; } break; } // // An unknown device was connected. // case STATE_UNKNOWN_DEVICE: { // // If this is a new device then change the status. // if((g_ui32Flags & FLAGS_DEVICE_PRESENT) == 0) { // // Clear the screen and indicate that an unknown device // is present. // g_pcStatusLines[0] = "Unknown"; g_pcStatusLines[1] = "device"; ShowStatusScreen(g_pcStatusLines, 2); } // // Set the Device Present flag. // g_ui32Flags = FLAGS_DEVICE_PRESENT; break; } // // The connected mass storage device is not reporting ready. // case STATE_TIMEOUT_DEVICE: { // // If this is the first time in this state then print a // message. // if((g_ui32Flags & FLAGS_DEVICE_PRESENT) == 0) { // // // Clear the screen and indicate that an unknown device // is present. // g_pcStatusLines[0] = "Device"; g_pcStatusLines[1] = "Timeout"; ShowStatusScreen(g_pcStatusLines, 2); } // // Set the Device Present flag. // g_ui32Flags = FLAGS_DEVICE_PRESENT; break; } // // The device is ready and in use. // case STATE_DEVICE_READY: { // // Process occurrence of timer tick. Check for user input // once each tick. // if(g_ui32SysTickCount != ui32LastTickCount) { uint8_t ui8ButtonState; uint8_t ui8ButtonChanged; ui32LastTickCount = g_ui32SysTickCount; // // Get the current debounced state of the buttons. // ui8ButtonState = ButtonsPoll(&ui8ButtonChanged, 0); // // If select button or right button is pressed, then we // are trying to descend into another directory // if(BUTTON_PRESSED(SELECT_BUTTON, ui8ButtonState, ui8ButtonChanged) || BUTTON_PRESSED(RIGHT_BUTTON, ui8ButtonState, ui8ButtonChanged)) { uint32_t ui32NewLevel; uint32_t ui32ItemIdx; char *pcItemName; // // Get a pointer to the current menu for this CWD. // tSlideMenu *psMenu = &g_psFileMenus[g_ui32Level]; // // Get the highlighted index in the current file list. // This is the currently highlighted file or dir // on the display. Then get the name of the file at // this index. // ui32ItemIdx = SlideMenuFocusItemGet(psMenu); pcItemName = psMenu->psSlideMenuItems[ui32ItemIdx].pcText; // // Make sure we are not yet past the maximum tree // depth. // if(g_ui32Level < MAX_SUBDIR_DEPTH) { // // Potential new level is one greater than the // current level. // ui32NewLevel = g_ui32Level + 1; // // Process the directory change to the new // directory. This function will populate a menu // structure with the files and subdirs in the new // directory. // if(ProcessDirChange(pcItemName, ui32NewLevel)) { // // If the change was successful, then update // the level. // g_ui32Level = ui32NewLevel; // // Now that all the prep is done, send the // KEY_RIGHT message to the widget and it will // "slide" from the previous file list to the // new file list of the CWD. // SendWidgetKeyMessage(WIDGET_MSG_KEY_RIGHT); } } } // // If the UP button is pressed, just pass it to the widget // which will handle scrolling the list of files. // if(BUTTON_PRESSED(UP_BUTTON, ui8ButtonState, ui8ButtonChanged)) { SendWidgetKeyMessage(WIDGET_MSG_KEY_UP); } // // If the DOWN button is pressed, just pass it to the widget // which will handle scrolling the list of files. // if(BUTTON_PRESSED(DOWN_BUTTON, ui8ButtonState, ui8ButtonChanged)) { SendWidgetKeyMessage(WIDGET_MSG_KEY_DOWN); } // // If the LEFT button is pressed, then we are attempting // to go up a level in the file system. // if(BUTTON_PRESSED(LEFT_BUTTON, ui8ButtonState, ui8ButtonChanged)) { uint32_t ui32NewLevel; // // Make sure we are not already at the top of the // directory tree (at root). // if(g_ui32Level) { // // Potential new level is one less than the // current level. // ui32NewLevel = g_ui32Level - 1; // // Process the directory change to the new // directory. This function will populate a menu // structure with the files and subdirs in the new // directory. // if(ProcessDirChange("..", ui32NewLevel)) { // // If the change was successful, then update // the level. // g_ui32Level = ui32NewLevel; // // Now that all the prep is done, send the // KEY_LEFT message to the widget and it will // "slide" from the previous file list to the // new file list of the CWD. // SendWidgetKeyMessage(WIDGET_MSG_KEY_LEFT); } } } } break; } // // Something has caused a power fault. // case STATE_POWER_FAULT: { // // Clear the screen and show a power fault indication. // g_pcStatusLines[0] = "Power"; g_pcStatusLines[1] = "fault"; ShowStatusScreen(g_pcStatusLines, 2); break; } default: { break; } } } }
//***************************************************************************** // // This function initializes the ADC hardware in preparation for data // acquisition. // //***************************************************************************** void AcquireInit(void) { unsigned long ulChan; // // Enable the ADC peripherals and the associated GPIO port // ROM_SysCtlPeripheralEnable(SYSCTL_PERIPH_ADC0); ROM_SysCtlPeripheralEnable(SYSCTL_PERIPH_GPIOE); ROM_SysCtlPeripheralEnable(SYSCTL_PERIPH_GPIOP); ROM_SysCtlADCSpeedSet(SYSCTL_ADCSPEED_125KSPS); ROM_GPIOPinTypeADC(GPIO_PORTE_BASE, GPIO_PIN_4 | GPIO_PIN_5 | GPIO_PIN_6 |GPIO_PIN_7 | GPIO_PIN_3); ROM_GPIOPinTypeADC(GPIO_PORTP_BASE, GPIO_PIN_0); // ROM_ADCReferenceSet(ADC0_BASE, ADC_REF_EXT_3V); //ROM_ADCR ROM_SysCtlPeripheralEnable(SYSCTL_PERIPH_GPIOB); HWREG(GPIO_PORTB_BASE + GPIO_O_AMSEL) |= GPIO_PIN_6; ADCSequenceDisable(ADC0_BASE,SEQUENCER); ROM_ADCSequenceConfigure(ADC0_BASE, SEQUENCER, ADC_TRIGGER_TIMER, 0); for(ulChan = 0; ulChan < 2; ulChan++) { unsigned long ulChCtl; if (ulChan ==1) { ROM_ADCSequenceStepConfigure(ADC0_BASE, SEQUENCER, ulChan, ADC_CTL_CH1|ADC_CTL_IE | ADC_CTL_END); } else if(ulChan==0) { ulChCtl = ADC_CTL_CH0; ROM_ADCSequenceStepConfigure(ADC0_BASE, SEQUENCER, ulChan, ADC_CTL_CH0); } } ADCHardwareOversampleConfigure(ADC0_BASE, 1); SysCtlPeripheralEnable(SYSCTL_PERIPH_TIMER0); //SysCtlPeripheralEnable(SYSCTL_PERIPH_TIMER1); ROM_TimerConfigure(TIMER0_BASE,TIMER_CFG_32_BIT_PER ); //100 micro unsigned long freq=SAMPLING_FREQUENCY; unsigned long period=(2*ROM_SysCtlClockGet()/(freq)); ROM_TimerLoadSet(TIMER0_BASE, TIMER_A,period); ROM_TimerControlTrigger(TIMER0_BASE, TIMER_A, true); //ROM_TimerConfigure(TIMER1_BASE, TIMER_CFG_PERIODIC); //ROM_TimerLoadSet(TIMER1_BASE, TIMER_A, ROM_SysCtlClockGet() /2); CFAL96x64x16Init(); GrContextInit(&sDisplayContext, &g_sCFAL96x64x16); sRect1.sXMin = 0; sRect1.sYMin = 0; sRect1.sXMax = GrContextDpyWidthGet(&sDisplayContext) - 1; sRect1.sYMax = 23; sRect2.sXMin = 0; sRect2.sYMin = 23; sRect2.sXMax = GrContextDpyWidthGet(&sDisplayContext) - 1; sRect2.sYMax = GrContextDpyHeightGet(&sDisplayContext) - 1; snprintf(text,sizeof(text),"STart"); GrContextForegroundSet(&sDisplayContext, ClrDarkBlue); GrRectFill(&sDisplayContext, &sRect1); GrContextForegroundSet(&sDisplayContext, ClrWhite); //GrRectDraw(&sDisplayContext, &sRect1); GrContextFontSet(&sDisplayContext, g_pFontCm12); GrStringDrawCentered(&sDisplayContext,text, -1, GrContextDpyWidthGet(&sDisplayContext) / 2, 10, 0); //GrContextForegroundSet(&sDisplayContext, ClrDarkBlue); //GrRectFill(&sDisplayContext, &sRect1); //GrContextForegroundSet(&sDisplayContext, ClrWhite); //GrRectDraw(&sDisplayContext, &sRect1); /*GrContextForegroundSet(&sDisplayContext, ClrDarkBlue); GrRectFill(&sDisplayContext, &sRect2); GrContextForegroundSet(&sDisplayContext, ClrWhite); GrRectDraw(&sDisplayContext, &sRect2); */ compute_filter(); maxi1=0; maxi2=0; max1=0; max2=0; res=0; res1=0; g_ulADCCount=0; buffer_index=0; ulLastADCCount=0; }
//***************************************************************************** // // This is the main application entry function. // //***************************************************************************** int main(void) { uint_fast32_t ui32TxCount; uint_fast32_t ui32RxCount; tRectangle sRect; char pcBuffer[16]; // // Enable lazy stacking for interrupt handlers. This allows floating-point // instructions to be used within interrupt handlers, but at the expense of // extra stack usage. // ROM_FPULazyStackingEnable(); // // Set the clocking to run from the PLL at 50MHz // ROM_SysCtlClockSet(SYSCTL_SYSDIV_4 | SYSCTL_USE_PLL | SYSCTL_OSC_MAIN | SYSCTL_XTAL_16MHZ); #ifdef DEBUG // // Configure the UART for debug output. // ConfigureUART(); #endif // // Not configured initially. // g_bUSBConfigured = false; // // Initialize the display driver. // CFAL96x64x16Init(); // // Initialize the graphics context. // GrContextInit(&g_sContext, &g_sCFAL96x64x16); // // Fill the top part of the screen with blue to create the banner. // sRect.i16XMin = 0; sRect.i16YMin = 0; sRect.i16XMax = GrContextDpyWidthGet(&g_sContext) - 1; sRect.i16YMax = 9; GrContextForegroundSet(&g_sContext, ClrDarkBlue); GrRectFill(&g_sContext, &sRect); // // Change foreground for white text. // GrContextForegroundSet(&g_sContext, ClrWhite); // // Put the application name in the middle of the banner. // GrContextFontSet(&g_sContext, g_psFontFixed6x8); GrStringDrawCentered(&g_sContext, "usb-dev-bulk", -1, GrContextDpyWidthGet(&g_sContext) / 2, 4, 0); // // Show the various static text elements on the color STN display. // GrStringDraw(&g_sContext, "Tx bytes:", -1, 0, 32, false); GrStringDraw(&g_sContext, "Rx bytes:", -1, 0, 42, false); // // Enable the GPIO peripheral used for USB, and configure the USB // pins. // ROM_SysCtlPeripheralEnable(SYSCTL_PERIPH_GPIOB); ROM_SysCtlPeripheralEnable(SYSCTL_PERIPH_GPIOL); ROM_GPIOPinTypeUSBAnalog(GPIO_PORTB_BASE, GPIO_PIN_0 | GPIO_PIN_1); ROM_GPIOPinTypeUSBAnalog(GPIO_PORTL_BASE, GPIO_PIN_6 | GPIO_PIN_7); // // Enable the system tick. // ROM_SysTickPeriodSet(ROM_SysCtlClockGet() / SYSTICKS_PER_SECOND); ROM_SysTickIntEnable(); ROM_SysTickEnable(); // // Show the application name on the display and UART output. // DEBUG_PRINT("\nTiva C Series USB bulk device example\n"); DEBUG_PRINT("---------------------------------\n\n"); // // Tell the user what we are up to. // DisplayStatus(&g_sContext, "Configuring USB"); // // Initialize the transmit and receive buffers. // USBBufferInit(&g_sTxBuffer); USBBufferInit(&g_sRxBuffer); // // Pass our device information to the USB library and place the device // on the bus. // USBDBulkInit(0, &g_sBulkDevice); // // Wait for initial configuration to complete. // DisplayStatus(&g_sContext, "Waiting for host"); // // Clear our local byte counters. // ui32RxCount = 0; ui32TxCount = 0; // // Main application loop. // while(1) { // // Have we been asked to update the status display? // if(g_ui32Flags & COMMAND_STATUS_UPDATE) { // // Clear the command flag // g_ui32Flags &= ~COMMAND_STATUS_UPDATE; DisplayStatus(&g_sContext, g_pcStatus); } // // Has there been any transmit traffic since we last checked? // if(ui32TxCount != g_ui32TxCount) { // // Take a snapshot of the latest transmit count. // ui32TxCount = g_ui32TxCount; // // Update the display of bytes transmitted by the UART. // usnprintf(pcBuffer, 16, " %d ", ui32TxCount); GrStringDraw(&g_sContext, pcBuffer, -1, 48, 32, true); } // // Has there been any receive traffic since we last checked? // if(ui32RxCount != g_ui32RxCount) { // // Take a snapshot of the latest receive count. // ui32RxCount = g_ui32RxCount; // // Update the display of bytes received by the UART. // usnprintf(pcBuffer, 16, " %d ", ui32RxCount); GrStringDraw(&g_sContext, pcBuffer, -1, 48, 42, true); } } }
//***************************************************************************** // // This is the main loop that runs the application. // //***************************************************************************** int main(void) { tRectangle sRect; tUSBMode eLastMode; char *pcString; // // Enable lazy stacking for interrupt handlers. This allows floating-point // instructions to be used within interrupt handlers, but at the expense of // extra stack usage. // ROM_FPULazyStackingEnable(); // // Set the system clock to run at 50MHz from the PLL. // ROM_SysCtlClockSet(SYSCTL_SYSDIV_4 | SYSCTL_USE_PLL | SYSCTL_OSC_MAIN | SYSCTL_XTAL_16MHZ); // // Initially wait for device connection. // g_eUSBState = STATE_NO_DEVICE; eLastMode = USB_MODE_OTG; g_eCurrentUSBMode = USB_MODE_OTG; // // Enable Clocking to the USB controller. // ROM_SysCtlPeripheralEnable(SYSCTL_PERIPH_USB0); // // Configure the required pins for USB operation. // ROM_SysCtlPeripheralEnable(SYSCTL_PERIPH_GPIOB); ROM_SysCtlPeripheralEnable(SYSCTL_PERIPH_GPIOG); ROM_GPIOPinConfigure(GPIO_PG4_USB0EPEN); ROM_GPIOPinTypeUSBDigital(GPIO_PORTG_BASE, GPIO_PIN_4); ROM_SysCtlPeripheralEnable(SYSCTL_PERIPH_GPIOL); ROM_GPIOPinTypeUSBAnalog(GPIO_PORTL_BASE, GPIO_PIN_6 | GPIO_PIN_7); ROM_GPIOPinTypeUSBAnalog(GPIO_PORTB_BASE, GPIO_PIN_0 | GPIO_PIN_1); // // Configure SysTick for a 100Hz interrupt. // ROM_SysTickPeriodSet(ROM_SysCtlClockGet() / TICKS_PER_SECOND); ROM_SysTickEnable(); ROM_SysTickIntEnable(); // // Enable Interrupts // ROM_IntMasterEnable(); // // Enable clocking to the UART and associated GPIO // ROM_SysCtlPeripheralEnable(SYSCTL_PERIPH_GPIOA); ROM_SysCtlPeripheralEnable(SYSCTL_PERIPH_UART0); // // Configure the relevant pins such that UART0 owns them. // ROM_GPIOPinTypeUART(GPIO_PORTA_BASE, GPIO_PIN_0 | GPIO_PIN_1); // // Open UART0 for debug output. // UARTStdioInit(0); // // Initialize the USB stack mode and pass in a mode callback. // USBStackModeSet(0, USB_MODE_OTG, ModeCallback); // // Register the host class drivers. // USBHCDRegisterDrivers(0, g_ppHostClassDrivers, g_ulNumHostClassDrivers); // // Open an instance of the keyboard driver. The keyboard does not need // to be present at this time, this just save a place for it and allows // the applications to be notified when a keyboard is present. // g_ulKeyboardInstance = USBHKeyboardOpen(KeyboardCallback, g_pucBuffer, KEYBOARD_MEMORY_SIZE); // // Initialize the power configuration. This sets the power enable signal // to be active high and does not enable the power fault. // USBHCDPowerConfigInit(0, USBHCD_VBUS_AUTO_HIGH | USBHCD_VBUS_FILTER); // // Initialize the USB controller for OTG operation with a 2ms polling // rate. // USBOTGModeInit(0, 2000, g_pHCDPool, HCD_MEMORY_SIZE); // // Initialize the display driver. // CFAL96x64x16Init(); // // Initialize the graphics context. // GrContextInit(&g_sContext, &g_sCFAL96x64x16); // // Fill the top part of the screen with blue to create the banner. // sRect.sXMin = 0; sRect.sYMin = 0; sRect.sXMax = GrContextDpyWidthGet(&g_sContext) - 1; sRect.sYMax = (2 * DISPLAY_BANNER_HEIGHT) - 1; GrContextForegroundSet(&g_sContext, DISPLAY_BANNER_BG); GrRectFill(&g_sContext, &sRect); // // Change foreground for white text. // GrContextForegroundSet(&g_sContext, DISPLAY_TEXT_FG); // // Put the application name in the middle of the banner. // GrContextFontSet(&g_sContext, g_pFontFixed6x8); GrStringDrawCentered(&g_sContext, "usb-host-", -1, GrContextDpyWidthGet(&g_sContext) / 2, 4, 0); GrStringDrawCentered(&g_sContext, "keyboard", -1, GrContextDpyWidthGet(&g_sContext) / 2, 14, 0); // // Calculate the number of characters that will fit on a line. // Make sure to leave a small border for the text box. // g_ulCharsPerLine = (GrContextDpyWidthGet(&g_sContext) - 4) / GrFontMaxWidthGet(g_pFontFixed6x8); // // Calculate the number of lines per usable text screen. This requires // taking off space for the top and bottom banners and adding a small bit // for a border. // g_ulLinesPerScreen = (GrContextDpyHeightGet(&g_sContext) - (3*(DISPLAY_BANNER_HEIGHT + 1)))/ GrFontHeightGet(g_pFontFixed6x8); // // Open and instance of the keyboard class driver. // UARTprintf("Host Keyboard Application\n"); // // Initial update of the screen. // UpdateStatus(); // // The main loop for the application. // while(1) { // // Tell the OTG library code how much time has passed in // milliseconds since the last call. // USBOTGMain(GetTickms()); // // Has the USB mode changed since last time we checked? // if(g_eCurrentUSBMode != eLastMode) { // // Remember the new mode. // eLastMode = g_eCurrentUSBMode; switch(eLastMode) { case USB_MODE_HOST: pcString = "HOST"; break; case USB_MODE_DEVICE: pcString = "DEVICE"; break; case USB_MODE_NONE: pcString = "NONE"; break; default: pcString = "UNKNOWN"; break; } UARTprintf("USB mode changed to %s\n", pcString); } switch(g_eUSBState) { // // This state is entered when they keyboard is first detected. // case STATE_KEYBOARD_INIT: { // // Initialized the newly connected keyboard. // USBHKeyboardInit(g_ulKeyboardInstance); // // Proceed to the keyboard connected state. // g_eUSBState = STATE_KEYBOARD_CONNECTED; // // Update the screen now that the keyboard has been // initialized. // UpdateStatus(); USBHKeyboardModifierSet(g_ulKeyboardInstance, g_ulModifiers); break; } case STATE_KEYBOARD_UPDATE: { // // If the application detected a change that required an // update to be sent to the keyboard to change the modifier // state then call it and return to the connected state. // g_eUSBState = STATE_KEYBOARD_CONNECTED; USBHKeyboardModifierSet(g_ulKeyboardInstance, g_ulModifiers); break; } case STATE_KEYBOARD_CONNECTED: { // // Nothing is currently done in the main loop when the keyboard // is connected. // break; } case STATE_UNKNOWN_DEVICE: { // // Nothing to do as the device is unknown. // break; } case STATE_NO_DEVICE: { // // Nothing is currently done in the main loop when the keyboard // is not connected. // break; } default: { break; } } } }
//***************************************************************************** // // Print "Hello World!" to the display. // //***************************************************************************** int main(void) { tContext sContext; tRectangle sRect; // // Enable lazy stacking for interrupt handlers. This allows floating-point // instructions to be used within interrupt handlers, but at the expense of // extra stack usage. // ROM_FPULazyStackingEnable(); // // Set the clocking to run directly from the crystal. // ROM_SysCtlClockSet(SYSCTL_SYSDIV_4 | SYSCTL_USE_PLL | SYSCTL_XTAL_16MHZ | SYSCTL_OSC_MAIN); // // Initialize the UART. // ConfigureUART(); UARTprintf("Hello, world!\n"); // // Initialize the display driver. // CFAL96x64x16Init(); // // Initialize the graphics context. // GrContextInit(&sContext, &g_sCFAL96x64x16); // // Fill the top 24 rows of the screen with blue to create the banner. // sRect.i16XMin = 0; sRect.i16YMin = 0; sRect.i16XMax = GrContextDpyWidthGet(&sContext) - 1; sRect.i16YMax = 23; GrContextForegroundSet(&sContext, ClrDarkBlue); GrRectFill(&sContext, &sRect); // // Put a white box around the banner. // GrContextForegroundSet(&sContext, ClrWhite); GrRectDraw(&sContext, &sRect); // // Put the application name in the middle of the banner. // GrContextFontSet(&sContext, g_psFontCm12); GrStringDrawCentered(&sContext, "hello", -1, GrContextDpyWidthGet(&sContext) / 2, 10, 0); // // Say hello using the Computer Modern 40 point font. // GrContextFontSet(&sContext, g_psFontCm12/*g_psFontFixed6x8*/); GrStringDrawCentered(&sContext, "Hello World!", -1, GrContextDpyWidthGet(&sContext) / 2, ((GrContextDpyHeightGet(&sContext) - 24) / 2) + 24, 0); // // Flush any cached drawing operations. // GrFlush(&sContext); // // We are finished. Hang around doing nothing. // while(1) { } }
//***************************************************************************** // // Compute and display a sine wave. // //***************************************************************************** int main(void) { uint_fast16_t ui16ItemCount = 0; uint32_t ui32LastTickCount = 0; // // Enable lazy stacking for interrupt handlers. This allows floating-point // instructions to be used within interrupt handlers, but at the expense of // extra stack usage. // ROM_FPULazyStackingEnable(); // // Set the clocking to run directly at 50 MHz. // ROM_SysCtlClockSet(SYSCTL_SYSDIV_4 | SYSCTL_USE_PLL | SYSCTL_XTAL_16MHZ | SYSCTL_OSC_MAIN); // // Configure SysTick to generate a periodic time tick interrupt. // ROM_SysTickPeriodSet(ROM_SysCtlClockGet() / TICKS_PER_SECOND); ROM_SysTickEnable(); ROM_SysTickIntEnable(); // // Initialize the display driver. // CFAL96x64x16Init(); // // Initialize an offscreen display and assign the palette. This offscreen // buffer is needed by the strip chart widget. // GrOffScreen4BPPInit(&g_sOffscreenDisplay, g_pui8OffscreenBuf, 96, 64); GrOffScreen4BPPPaletteSet(&g_sOffscreenDisplay, g_pui32Palette, 0, NUM_PALETTE_ENTRIES); // // Set the data series buffer pointer to point at the storage where the // series data points will be stored. // g_sSeries.pvData = g_i8SeriesData; // // Add the series to the strip chart // StripChartSeriesAdd(&g_sStripChart, &g_sSeries); // // Add the strip chart to the widget tree. // WidgetAdd(WIDGET_ROOT, &g_sStripChart.sBase); // // Enter a loop to continuously calculate a sine wave. // while(1) { float fElapsedTime; float fRadians; float fSine; // // Wait for the next timer tick. // while(ui32LastTickCount == g_ui32TickCount) { } ui32LastTickCount = g_ui32TickCount; // // Preparing to add a new data point to the strip chart ... // If the number count of items in the strip chart has reached the // maximum value, then the data points need to "slide down" in the // buffer so new data can be added at the end. // if(ui16ItemCount == SERIES_LENGTH) { memmove(&g_i8SeriesData[0], &g_i8SeriesData[1], SERIES_LENGTH - 1); } // // Otherwise, the series data buffer is less than full so just // increment the count of data points. // else { // // Increment the number of items that have been added to the strip // chart series data buffer. // ui16ItemCount++; // // Since the count of data items has changed, it must be updated in // the data series. // g_sSeries.ui16NumItems = ui16ItemCount; } // // Compute the elapsed time in decimal seconds, in floating point // format. // fElapsedTime = (float)g_ui32TickCount * FSECONDS_PER_TICK; // // Convert the time to radians. // fRadians = fElapsedTime * 2.0 * M_PI; // // Adjust the period of the wave. This will give us a wave period // of 4 seconds, or 0.25 Hz. This number was chosen arbitrarily to // provide a nice looking wave on the display. // fRadians /= 4.0; // // Compute the sine. Multiply by 0.5 to reduce the amplitude. // fSine = sinf(fRadians) * 0.5; // // Finally, save the sine value into the last location in the series // data point buffer. Convert the sine amplitude to display pixels. // (Amplitude 1 = 32 pixels) // g_i8SeriesData[ui16ItemCount - 1] = (int8_t)(fSine * 32.0); // // Now that a new data point has been added to the series, advance // the strip chart. // StripChartAdvance(&g_sStripChart, 1); // // Request a repaint and run the widget processing queue. // WidgetPaint(WIDGET_ROOT); WidgetMessageQueueProcess(); } }
//***************************************************************************** // // Run the hibernate example. Use a loop to put the microcontroller into // hibernate mode, and to wake up based on time. Also allow the user to cause // it to hibernate and/or wake up based on button presses. // //***************************************************************************** int main(void) { uint32_t ui32Idx; uint32_t ui32Status = 0; uint32_t ui32HibernateCount = 0; tContext sContext; tRectangle sRect; // // Enable lazy stacking for interrupt handlers. This allows floating-point // instructions to be used within interrupt handlers, but at the expense of // extra stack usage. // ROM_FPULazyStackingEnable(); // // Set the clocking to run directly from the crystal. // ROM_SysCtlClockSet(SYSCTL_SYSDIV_1 | SYSCTL_USE_OSC | SYSCTL_OSC_MAIN | SYSCTL_XTAL_16MHZ); // // Initialize the UART. // ConfigureUART(); // // Initialize the OLED display // CFAL96x64x16Init(); // // Initialize the graphics context. // GrContextInit(&sContext, &g_sCFAL96x64x16); // // Fill the top 24 rows of the screen with blue to create the banner. // sRect.i16XMin = 0; sRect.i16YMin = 0; sRect.i16XMax = GrContextDpyWidthGet(&sContext) - 1; sRect.i16YMax = 9; GrContextForegroundSet(&sContext, ClrDarkBlue); GrRectFill(&sContext, &sRect); // // Change foreground for white text. // GrContextForegroundSet(&sContext, ClrWhite); // // Put the application name in the middle of the banner. // GrContextFontSet(&sContext, g_psFontFixed6x8); GrStringDrawCentered(&sContext, "hibernate", -1, GrContextDpyWidthGet(&sContext) / 2, 4, 0); // // Initialize the buttons driver // ButtonsInit(); // // Set up systick to generate interrupts at 100 Hz. // ROM_SysTickPeriodSet(ROM_SysCtlClockGet() / 100); ROM_SysTickIntEnable(); ROM_SysTickEnable(); // // Enable the Hibernation module. // ROM_SysCtlPeripheralEnable(SYSCTL_PERIPH_HIBERNATE); // // Print wake cause message on display. // GrStringDrawCentered(&sContext, "Wake due to:", -1, GrContextDpyWidthGet(&sContext) / 2, Row(2) + 4, true); // // Check to see if Hibernation module is already active, which could mean // that the processor is waking from a hibernation. // if(HibernateIsActive()) { // // Read the status bits to see what caused the wake. // ui32Status = HibernateIntStatus(0); HibernateIntClear(ui32Status); // // Wake was due to the push button. // if(ui32Status & HIBERNATE_INT_PIN_WAKE) { GrStringDrawCentered(&sContext, "BUTTON", -1, GrContextDpyWidthGet(&sContext) / 2, Row(3) + 4, true); } // // Wake was due to RTC match // else if(ui32Status & HIBERNATE_INT_RTC_MATCH_0) { GrStringDrawCentered(&sContext, "TIMEOUT", -1, GrContextDpyWidthGet(&sContext) / 2, Row(3) + 4, true); } // // Wake is due to neither button nor RTC, so it must have been a hard // reset. // else { GrStringDrawCentered(&sContext, "RESET", -1, GrContextDpyWidthGet(&sContext) / 2, Row(3) + 4, true); } // // If the wake is due to button or RTC, then read the first location // from the battery backed memory, as the hibernation count. // if(ui32Status & (HIBERNATE_INT_PIN_WAKE | HIBERNATE_INT_RTC_MATCH_0)) { HibernateDataGet(&ui32HibernateCount, 1); } } // // Enable the Hibernation module. This should always be called, even if // the module was already enabled, because this function also initializes // some timing parameters. // HibernateEnableExpClk(ROM_SysCtlClockGet()); // // If the wake was not due to button or RTC match, then it was a reset. // if(!(ui32Status & (HIBERNATE_INT_PIN_WAKE | HIBERNATE_INT_RTC_MATCH_0))) { // // Configure the module clock source. // HibernateClockConfig(HIBERNATE_OSC_LOWDRIVE); // // Finish the wake cause message. // GrStringDrawCentered(&sContext, "RESET", -1, GrContextDpyWidthGet(&sContext) / 2, Row(3) + 4, true); // // Wait a couple of seconds in case we need to break in with the // debugger. // SysTickWait(3 * 100); // // Allow time for the crystal to power up. This line is separated from // the above to make it clear this is still needed, even if the above // delay is removed. // SysTickWait(15); } // // Print the count of times that hibernate has occurred. // usnprintf(g_pcBuf, sizeof(g_pcBuf), "Hib count=%4u", ui32HibernateCount); GrStringDrawCentered(&sContext, g_pcBuf, -1, GrContextDpyWidthGet(&sContext) / 2, Row(1) + 4, true); // // Print messages on the screen about hibernation. // GrStringDrawCentered(&sContext, "Select to Hib", -1, GrContextDpyWidthGet(&sContext) / 2, Row(4) + 4, true); GrStringDrawCentered(&sContext, "Wake in 5 s,", -1, GrContextDpyWidthGet(&sContext) / 2, Row(5) + 4, true); GrStringDrawCentered(&sContext, "or press Select", -1, GrContextDpyWidthGet(&sContext) / 2, Row(6) + 4, true); GrStringDrawCentered(&sContext, "for immed. wake.", -1, GrContextDpyWidthGet(&sContext) / 2, Row(7) + 4, true); // // Clear the button pressed flag, in case it was held down at the // beginning. // bSelectPressed = 0; // // Wait for user to press the button. // while(!bSelectPressed) { // // Wait a bit before looping again. // SysTickWait(10); } // // Tell user to release the button. // GrStringDrawCentered(&sContext, " ", -1, GrContextDpyWidthGet(&sContext) / 2, Row(4) + 4, true); GrStringDrawCentered(&sContext, " ", -1, GrContextDpyWidthGet(&sContext) / 2, Row(5) + 4, true); GrStringDrawCentered(&sContext, " ", -1, GrContextDpyWidthGet(&sContext) / 2, Row(6) + 4, true); GrStringDrawCentered(&sContext, " ", -1, GrContextDpyWidthGet(&sContext) / 2, Row(7) + 4, true); GrStringDrawCentered(&sContext, "Release the", -1, GrContextDpyWidthGet(&sContext) / 2, Row(5) + 4, true); GrStringDrawCentered(&sContext, "button.", -1, GrContextDpyWidthGet(&sContext) / 2, Row(6) + 4, true); GrStringDrawCentered(&sContext, " ", -1, GrContextDpyWidthGet(&sContext) / 2, Row(7) + 4, true); // // Wait for user to release the button. // while(bSelectPressed) { } // // If hibernation count is very large, it may be that there was already // a value in the hibernate memory, so reset the count. // ui32HibernateCount = (ui32HibernateCount > 10000) ? 0 : ui32HibernateCount; // // Increment the hibernation count, and store it in the battery backed // memory. // ui32HibernateCount++; HibernateDataSet(&ui32HibernateCount, 1); // // Clear and enable the RTC and set the match registers to 5 seconds in the // future. Set both to same, though they could be set differently, the // first to match will cause a wake. // HibernateRTCSet(0); HibernateRTCEnable(); HibernateRTCMatchSet(0, 5); // // Set wake condition on pin or RTC match. Board will wake when 5 seconds // elapses, or when the button is pressed. // HibernateWakeSet(HIBERNATE_WAKE_PIN | HIBERNATE_WAKE_RTC); // // Request hibernation. // HibernateRequest(); // // Give it time to activate, it should never get past this wait. // SysTickWait(100); // // Should not have got here, something is wrong. Print an error message to // the user. // sRect.i16XMin = 0; sRect.i16XMax = 95; sRect.i16YMin = 0; sRect.i16YMax = 63; GrContextForegroundSet(&sContext, ClrBlack); GrRectFill(&sContext, &sRect); GrContextForegroundSet(&sContext, ClrWhite); ui32Idx = 0; while(g_pcErrorText[ui32Idx]) { GrStringDraw(&sContext, g_pcErrorText[ui32Idx], -1, Col(0), Row(ui32Idx), true); ui32Idx++; } // // Wait for the user to press the button, then restart the app. // bSelectPressed = 0; while(!bSelectPressed) { } // // Reset the processor. // ROM_SysCtlReset(); // // Finished. // while(1) { } }
//***************************************************************************** // // A simple demonstration of the features of the TivaWare Graphics Library. // //***************************************************************************** int main(void) { uint32_t ui32Idx; tRectangle sRect; // // Enable lazy stacking for interrupt handlers. This allows floating-point // instructions to be used within interrupt handlers, but at the expense of // extra stack usage. // ROM_FPULazyStackingEnable(); // // Set the clocking to run from the PLL. // ROM_SysCtlClockSet(SYSCTL_SYSDIV_4 | SYSCTL_USE_PLL | SYSCTL_XTAL_16MHZ | SYSCTL_OSC_MAIN); // // Initialize the display driver. // CFAL96x64x16Init(); // // Initialize the graphics context. // GrContextInit(&g_sContext, &g_sCFAL96x64x16); // // Fill the top 12 rows of the screen with blue to create the banner. // sRect.i16XMin = 0; sRect.i16YMin = 0; sRect.i16XMax = GrContextDpyWidthGet(&g_sContext) - 1; sRect.i16YMax = 11; GrContextForegroundSet(&g_sContext, ClrDarkBlue); GrRectFill(&g_sContext, &sRect); // // Put a white box around the banner. // GrContextForegroundSet(&g_sContext, ClrWhite); GrRectDraw(&g_sContext, &sRect); // // Put the application name in the middle of the banner. // GrContextFontSet(&g_sContext, g_psFontFixed6x8); GrStringDrawCentered(&g_sContext, "grlib_demo", -1, GrContextDpyWidthGet(&g_sContext) / 2, 5, 0); // // Draw a vertical sweep of lines from red to green. // for(ui32Idx = 0; ui32Idx <= 8; ui32Idx++) { GrContextForegroundSet(&g_sContext, (((((10 - ui32Idx) * 255) / 8) << ClrRedShift) | (((ui32Idx * 255) / 8) << ClrGreenShift))); GrLineDraw(&g_sContext, 60, 60, 0, 60 - (5 * ui32Idx)); } // // Draw a horizontal sweep of lines from green to blue. // for(ui32Idx = 1; ui32Idx <= 11; ui32Idx++) { GrContextForegroundSet(&g_sContext, (((((11 - ui32Idx) * 255) / 11) << ClrGreenShift) | (((ui32Idx * 255) / 11) << ClrBlueShift))); GrLineDraw(&g_sContext, 60, 60, (ui32Idx * 5), 20); } // // Draw a filled circle with an overlapping circle. // GrContextForegroundSet(&g_sContext, ClrBlue); GrCircleFill(&g_sContext, 80, 30, 15); GrContextForegroundSet(&g_sContext, ClrWhite); GrCircleDraw(&g_sContext, 80, 30, 15); // // Draw a filled rectangle with an overlapping rectangle. // GrContextForegroundSet(&g_sContext, ClrGray); sRect.i16XMin = 8; sRect.i16YMin = 45; sRect.i16XMax = 46; sRect.i16YMax = 51; GrRectFill(&g_sContext, &sRect); GrContextForegroundSet(&g_sContext, ClrWhite); sRect.i16XMin += 4; sRect.i16YMin += 4; sRect.i16XMax += 4; sRect.i16YMax += 4; GrRectDraw(&g_sContext, &sRect); // // Draw a piece of text in fonts of increasing size. // GrContextForegroundSet(&g_sContext, ClrBlack); GrStringDraw(&g_sContext, "Strings", -1, 6, 16, 0); GrContextForegroundSet(&g_sContext, ClrSilver); GrStringDraw(&g_sContext, "Strings", -1, 7, 17, 0); // // Draw an image. // GrTransparentImageDraw(&g_sContext, g_pui8Logo, 64, 34, ClrBlack); #if 0 GrImageDraw(&g_sContext, g_pui8Logo, 64, 34); #endif // // Flush any cached drawing operations. // GrFlush(&g_sContext); // // Loop forever. // while(1) { } }
//***************************************************************************** // // This is the main loop that runs the application. // //***************************************************************************** int main(void) { uint_fast32_t ui32LastTickCount; bool bLastSuspend; tRectangle sRect; tContext sContext; int_fast32_t i32CenterX; // // Enable lazy stacking for interrupt handlers. This allows floating-point // instructions to be used within interrupt handlers, but at the expense of // extra stack usage. // ROM_FPULazyStackingEnable(); // // Set the clocking to run from the PLL at 50MHz. // ROM_SysCtlClockSet(SYSCTL_SYSDIV_4 | SYSCTL_USE_PLL | SYSCTL_OSC_MAIN | SYSCTL_XTAL_16MHZ); // // Configure the required pins for USB operation. // ROM_SysCtlPeripheralEnable(SYSCTL_PERIPH_GPIOB); ROM_SysCtlPeripheralEnable(SYSCTL_PERIPH_GPIOG); ROM_GPIOPinConfigure(GPIO_PG4_USB0EPEN); ROM_GPIOPinTypeUSBDigital(GPIO_PORTG_BASE, GPIO_PIN_4); ROM_SysCtlPeripheralEnable(SYSCTL_PERIPH_GPIOL); ROM_GPIOPinTypeUSBAnalog(GPIO_PORTL_BASE, GPIO_PIN_6 | GPIO_PIN_7); ROM_GPIOPinTypeUSBAnalog(GPIO_PORTB_BASE, GPIO_PIN_0 | GPIO_PIN_1); // // Erratum workaround for silicon revision A1. VBUS must have pull-down. // if(CLASS_IS_BLIZZARD && REVISION_IS_A1) { HWREG(GPIO_PORTB_BASE + GPIO_O_PDR) |= GPIO_PIN_1; } // // Enable the GPIO that is used for the on-board LED. // ROM_SysCtlPeripheralEnable(SYSCTL_PERIPH_GPIOG); ROM_GPIOPinTypeGPIOOutput(GPIO_PORTG_BASE, GPIO_PIN_2); ROM_GPIOPinWrite(GPIO_PORTG_BASE, GPIO_PIN_2, 0); // // Initialize the buttons driver // ButtonsInit(); // // Initialize the display driver. // CFAL96x64x16Init(); // // Initialize the graphics context and find the middle X coordinate. // GrContextInit(&sContext, &g_sCFAL96x64x16); i32CenterX = GrContextDpyWidthGet(&sContext) / 2; // // Fill the top part of the screen with blue to create the banner. // sRect.i16XMin = 0; sRect.i16YMin = 0; sRect.i16XMax = GrContextDpyWidthGet(&sContext) - 1; sRect.i16YMax = 9; GrContextForegroundSet(&sContext, ClrDarkBlue); GrRectFill(&sContext, &sRect); // // Change foreground for white text. // GrContextForegroundSet(&sContext, ClrWhite); // // Put the application name in the middle of the banner. // GrContextFontSet(&sContext, g_psFontFixed6x8); GrStringDrawCentered(&sContext, "usb-dev-keyboard", -1, i32CenterX, 4, 0); // // Not configured initially. // g_bConnected = false; g_bSuspended = false; bLastSuspend = false; // // Initialize the USB stack for device mode. // USBStackModeSet(0, eUSBModeDevice, 0); // // Pass our device information to the USB HID device class driver, // initialize the USB // controller and connect the device to the bus. // USBDHIDKeyboardInit(0, &g_sKeyboardDevice); // // Set the system tick to fire 100 times per second. // ROM_SysTickPeriodSet(ROM_SysCtlClockGet() / SYSTICKS_PER_SECOND); ROM_SysTickIntEnable(); ROM_SysTickEnable(); // // The main loop starts here. We begin by waiting for a host connection // then drop into the main keyboard handling section. If the host // disconnects, we return to the top and wait for a new connection. // while(1) { uint8_t ui8Buttons; uint8_t ui8ButtonsChanged; // // Tell the user what we are doing and provide some basic instructions. // GrStringDrawCentered(&sContext, " Waiting ", -1, i32CenterX, 22, 1); GrStringDrawCentered(&sContext, " for host ... ", -1, i32CenterX, 32, 1); // // Wait here until USB device is connected to a host. // while(!g_bConnected) { } // // Update the status. // GrStringDrawCentered(&sContext, " Host ", -1, i32CenterX, 22, 1); GrStringDrawCentered(&sContext, " connected ... ", -1, i32CenterX, 32, 1); // // Enter the idle state. // g_eKeyboardState = STATE_IDLE; // // Assume that the bus is not currently suspended if we have just been // configured. // bLastSuspend = false; // // Keep transferring characters from the UART to the USB host for as // long as we are connected to the host. // while(g_bConnected) { // // Remember the current time. // ui32LastTickCount = g_ui32SysTickCount; // // Has the suspend state changed since last time we checked? // if(bLastSuspend != g_bSuspended) { // // Yes - the state changed so update the display. // bLastSuspend = g_bSuspended; if(bLastSuspend) { GrStringDrawCentered(&sContext, " Bus ", -1, i32CenterX, 22, 1); GrStringDrawCentered(&sContext, " suspended ... ", -1, i32CenterX, 32, 1); } else { GrStringDrawCentered(&sContext, " Host ", -1, i32CenterX, 22, 1); GrStringDrawCentered(&sContext, " connected ... ", -1, i32CenterX, 32, 1); } } // // See if the button was just pressed. // ui8Buttons = ButtonsPoll(&ui8ButtonsChanged, 0); if(BUTTON_PRESSED(SELECT_BUTTON, ui8Buttons, ui8ButtonsChanged)) { // // If the bus is suspended then resume it. Otherwise, type // some "random" characters. // if(g_bSuspended) { USBDHIDKeyboardRemoteWakeupRequest( (void *)&g_sKeyboardDevice); } else { SendString("Make the Switch to TI Microcontrollers!"); } } // // Wait for at least 1 system tick to have gone by before we poll // the buttons again. // while(g_ui32SysTickCount == ui32LastTickCount) { } } } }
//***************************************************************************** // // Demonstrate the use of the USB stick update example. // //***************************************************************************** int main(void) { unsigned long ulCount; tContext sContext; tRectangle sRect; // // Enable lazy stacking for interrupt handlers. This allows floating-point // instructions to be used within interrupt handlers, but at the expense of // extra stack usage. // ROM_FPULazyStackingEnable(); // // Set the system clock to run at 50MHz from the PLL. // ROM_SysCtlClockSet(SYSCTL_SYSDIV_4 | SYSCTL_USE_PLL | SYSCTL_OSC_MAIN | SYSCTL_XTAL_16MHZ); // // Initialize the display driver. // CFAL96x64x16Init(); // // Initialize the graphics context. // GrContextInit(&sContext, &g_sCFAL96x64x16); // // Fill the top 24 rows of the screen with blue to create the banner. // sRect.sXMin = 0; sRect.sYMin = 0; sRect.sXMax = GrContextDpyWidthGet(&sContext) - 1; sRect.sYMax = 9; GrContextForegroundSet(&sContext, ClrDarkBlue); GrRectFill(&sContext, &sRect); // // Put a white box around the banner. // GrContextForegroundSet(&sContext, ClrWhite); GrRectDraw(&sContext, &sRect); // // Put the application name in the middle of the banner. // GrContextFontSet(&sContext, g_pFontFixed6x8); GrStringDrawCentered(&sContext, "usb-stick-demo", -1, GrContextDpyWidthGet(&sContext) / 2, 4, 0); // // Indicate what is happening. // GrStringDrawCentered(&sContext, "Press the", -1, GrContextDpyWidthGet(&sContext) / 2, 20, 0); GrStringDrawCentered(&sContext, "select button to", -1, GrContextDpyWidthGet(&sContext) / 2, 30, 0); GrStringDrawCentered(&sContext, "start the USB", -1, GrContextDpyWidthGet(&sContext) / 2, 40, 0); GrStringDrawCentered(&sContext, "stick updater.", -1, GrContextDpyWidthGet(&sContext) / 2, 50, 0); // // Flush any cached drawing operations. // GrFlush(&sContext); // // Enable the GPIO module which the select button is attached to. // ROM_SysCtlPeripheralEnable(SYSCTL_PERIPH_GPIOM); // // Enable the GPIO pin to read the user button. // ROM_GPIODirModeSet(GPIO_PORTM_BASE, GPIO_PIN_4, GPIO_DIR_MODE_IN); ROM_GPIOPadConfigSet(GPIO_PORTM_BASE, GPIO_PIN_4, GPIO_STRENGTH_2MA, GPIO_PIN_TYPE_STD_WPU); // // Wait for the pullup to take effect or the next loop will exist too soon. // SysCtlDelay(1000); // // Wait until the select button has been pressed for ~40ms (in order to // debounce the press). // ulCount = 0; while(1) { // // See if the button is pressed. // if(ROM_GPIOPinRead(GPIO_PORTM_BASE, GPIO_PIN_4) == 0) { // // Increment the count since the button is pressed. // ulCount++; // // If the count has reached 4, then the button has been debounced // as being pressed. // if(ulCount == 4) { break; } } else { // // Reset the count since the button is not pressed. // ulCount = 0; } // // Delay for approximately 10ms. // SysCtlDelay(16000000 / (3 * 100)); } // // Wait until the select button has been released for ~40ms (in order to // debounce the release). // ulCount = 0; while(1) { // // See if the button is pressed. // if(ROM_GPIOPinRead(GPIO_PORTM_BASE, GPIO_PIN_4) != 0) { // // Increment the count since the button is released. // ulCount++; // // If the count has reached 4, then the button has been debounced // as being released. // if(ulCount == 4) { break; } } else { // // Reset the count since the button is pressed. // ulCount = 0; } // // Delay for approximately 10ms. // SysCtlDelay(16000000 / (3 * 100)); } // // Indicate that the updater is being called. // GrStringDrawCentered(&sContext, "The USB stick", -1, GrContextDpyWidthGet(&sContext) / 2, 20, true); GrStringDrawCentered(&sContext, "updater is now", -1, GrContextDpyWidthGet(&sContext) / 2, 30, true); GrStringDrawCentered(&sContext, "waiting for a", -1, GrContextDpyWidthGet(&sContext) / 2, 40, true); GrStringDrawCentered(&sContext, "USB stick.", -1, GrContextDpyWidthGet(&sContext) / 2, 50, true); // // Flush any cached drawing operations. // GrFlush(&sContext); // // Call the updater so that it will search for an update on a memory stick. // (*((void (*)(void))(*(unsigned long *)0x2c)))(); // // The updater should take control, so this should never be reached. // Just in case, loop forever. // while(1) { } }
//***************************************************************************** // // This example application demonstrates the use of the timers to generate // periodic interrupts. // //***************************************************************************** int main(void) { tRectangle sRect; // // Enable lazy stacking for interrupt handlers. This allows floating-point // instructions to be used within interrupt handlers, but at the expense of // extra stack usage. // ROM_FPULazyStackingEnable(); // // Set the clocking to run directly from the crystal. // ROM_SysCtlClockSet(SYSCTL_SYSDIV_1 | SYSCTL_USE_OSC | SYSCTL_OSC_MAIN | SYSCTL_XTAL_16MHZ); // // Initialize the display driver. // CFAL96x64x16Init(); // // Initialize the graphics context and find the middle X coordinate. // GrContextInit(&g_sContext, &g_sCFAL96x64x16); // // Fill the top part of the screen with blue to create the banner. // sRect.sXMin = 0; sRect.sYMin = 0; sRect.sXMax = GrContextDpyWidthGet(&g_sContext) - 1; sRect.sYMax = 9; GrContextForegroundSet(&g_sContext, ClrDarkBlue); GrRectFill(&g_sContext, &sRect); // // Change foreground for white text. // GrContextForegroundSet(&g_sContext, ClrWhite); // // Put the application name in the middle of the banner. // GrContextFontSet(&g_sContext, g_pFontFixed6x8); GrStringDrawCentered(&g_sContext, "timers", -1, GrContextDpyWidthGet(&g_sContext) / 2, 4, 0); // // Initialize timer status display. // GrContextFontSet(&g_sContext, g_pFontFixed6x8); GrStringDraw(&g_sContext, "Timer 0:", -1, 16, 26, 0); GrStringDraw(&g_sContext, "Timer 1:", -1, 16, 36, 0); // // Enable the peripherals used by this example. // ROM_SysCtlPeripheralEnable(SYSCTL_PERIPH_TIMER0); ROM_SysCtlPeripheralEnable(SYSCTL_PERIPH_TIMER1); // // Enable processor interrupts. // ROM_IntMasterEnable(); // // Configure the two 32-bit periodic timers. // ROM_TimerConfigure(TIMER0_BASE, TIMER_CFG_PERIODIC); ROM_TimerConfigure(TIMER1_BASE, TIMER_CFG_PERIODIC); ROM_TimerLoadSet(TIMER0_BASE, TIMER_A, ROM_SysCtlClockGet()); ROM_TimerLoadSet(TIMER1_BASE, TIMER_A, ROM_SysCtlClockGet() / 2); // // Setup the interrupts for the timer timeouts. // ROM_IntEnable(INT_TIMER0A); ROM_IntEnable(INT_TIMER1A); ROM_TimerIntEnable(TIMER0_BASE, TIMER_TIMA_TIMEOUT); ROM_TimerIntEnable(TIMER1_BASE, TIMER_TIMA_TIMEOUT); // // Enable the timers. // ROM_TimerEnable(TIMER0_BASE, TIMER_A); ROM_TimerEnable(TIMER1_BASE, TIMER_A); // // Loop forever while the timers run. // while(1) { } }
//***************************************************************************** // // This example demonstrates how to send a string of data to the UART. // //***************************************************************************** int main(void) { tRectangle sRect; tContext sContext; // // Set the clocking to run at 50 MHz from the PLL. // ROM_SysCtlClockSet(SYSCTL_SYSDIV_4 | SYSCTL_USE_PLL | SYSCTL_OSC_MAIN | SYSCTL_XTAL_16MHZ); // // Initialize the display driver. // CFAL96x64x16Init(); // // Initialize the graphics context. // GrContextInit(&sContext, &g_sCFAL96x64x16); // // Fill the top part of the screen with blue to create the banner. // sRect.sXMin = 0; sRect.sYMin = 0; sRect.sXMax = GrContextDpyWidthGet(&sContext) - 1; sRect.sYMax = 9; GrContextForegroundSet(&sContext, ClrDarkBlue); GrRectFill(&sContext, &sRect); // // Change foreground for white text. // GrContextForegroundSet(&sContext, ClrWhite); // // Put the application name in the middle of the banner. // GrContextFontSet(&sContext, g_pFontFixed6x8); GrStringDrawCentered(&sContext, "softuart-echo", -1, GrContextDpyWidthGet(&sContext) / 2, 4, 0); // // Initialize the display and write some instructions. // GrStringDrawCentered(&sContext, "Connect a", -1, GrContextDpyWidthGet(&sContext) / 2, 20, false); GrStringDrawCentered(&sContext, "terminal", -1, GrContextDpyWidthGet(&sContext) / 2, 30, false); GrStringDrawCentered(&sContext, "to UART0.", -1, GrContextDpyWidthGet(&sContext) / 2, 40, false); GrStringDrawCentered(&sContext, "115000,N,8,1", -1, GrContextDpyWidthGet(&sContext) / 2, 50, false); // // Enable the peripherals used by this example. // ROM_SysCtlPeripheralEnable(SYSCTL_PERIPH_GPIOA); ROM_SysCtlPeripheralEnable(SYSCTL_PERIPH_TIMER0); // // Compute the bit time for 115,200 baud. // g_ulBitTime = (ROM_SysCtlClockGet() / 115200) - 1; // // Configure the SoftUART for 8-N-1 operation. // SoftUARTInit(&g_sUART); SoftUARTRxGPIOSet(&g_sUART, GPIO_PORTA_BASE, GPIO_PIN_0); SoftUARTTxGPIOSet(&g_sUART, GPIO_PORTA_BASE, GPIO_PIN_1); SoftUARTRxBufferSet(&g_sUART, g_pusRxBuffer, sizeof(g_pusRxBuffer) / sizeof(g_pusRxBuffer[0])); SoftUARTTxBufferSet(&g_sUART, g_pucTxBuffer, sizeof(g_pucTxBuffer)); SoftUARTCallbackSet(&g_sUART, SoftUARTIntHandler); SoftUARTConfigSet(&g_sUART, (SOFTUART_CONFIG_WLEN_8 | SOFTUART_CONFIG_STOP_ONE | SOFTUART_CONFIG_PAR_NONE)); // // Configure the timer for the SoftUART transmitter. // ROM_TimerConfigure(TIMER0_BASE, (TIMER_CFG_SPLIT_PAIR | TIMER_CFG_A_PERIODIC | TIMER_CFG_B_PERIODIC)); ROM_TimerLoadSet(TIMER0_BASE, TIMER_A, g_ulBitTime); ROM_TimerIntEnable(TIMER0_BASE, TIMER_TIMA_TIMEOUT | TIMER_TIMB_TIMEOUT); ROM_TimerEnable(TIMER0_BASE, TIMER_A); // // Set the priorities of the interrupts associated with the SoftUART. The // receiver is higher priority than the transmitter, and the receiver edge // interrupt is higher priority than the receiver timer interrupt. // ROM_IntPrioritySet(INT_GPIOA, 0x00); ROM_IntPrioritySet(INT_TIMER0B, 0x40); ROM_IntPrioritySet(INT_TIMER0A, 0x80); // // Enable the interrupts associated with the SoftUART. // ROM_IntEnable(INT_TIMER0A); ROM_IntEnable(INT_TIMER0B); ROM_IntEnable(INT_GPIOA); // // Prompt for text to be entered. // UARTSend((unsigned char *)"\033[2JEnter text: ", 16); // // Enable the SoftUART interrupt. // SoftUARTIntEnable(&g_sUART, SOFTUART_INT_RX | SOFTUART_INT_RT); // // Loop forever echoing data through the UART. // while(1) { // // Wait until there are characters available in the receive buffer. // while(g_ulFlag == 0) { } g_ulFlag = 0; // // Loop while there are characters in the receive buffer. // while(SoftUARTCharsAvail(&g_sUART)) { // // Read the next character from the UART and write it back to the // UART. // SoftUARTCharPutNonBlocking(&g_sUART, SoftUARTCharGetNonBlocking(&g_sUART)); } } }
//***************************************************************************** // // This is the main loop that runs the application. // //***************************************************************************** int main(void) { tRectangle sRect; // // Set the clocking to run from the PLL at 50MHz. // ROM_SysCtlClockSet(SYSCTL_SYSDIV_4 | SYSCTL_USE_PLL | SYSCTL_OSC_MAIN | SYSCTL_XTAL_16MHZ); // // Initialize the display driver. // CFAL96x64x16Init(); // // Initialize the graphics context. // GrContextInit(&g_sContext, &g_sCFAL96x64x16); // // Fill the top part of the screen with blue to create the banner. // sRect.i16XMin = 0; sRect.i16YMin = 0; sRect.i16XMax = GrContextDpyWidthGet(&g_sContext) - 1; sRect.i16YMax = (DISPLAY_BANNER_HEIGHT) - 1; GrContextForegroundSet(&g_sContext, DISPLAY_BANNER_BG); GrRectFill(&g_sContext, &sRect); // // Change foreground for white text. // GrContextForegroundSet(&g_sContext, DISPLAY_TEXT_FG); // // Put the application name in the middle of the banner. // GrContextFontSet(&g_sContext, g_psFontFixed6x8); GrStringDrawCentered(&g_sContext, "usb-host-mouse", -1, GrContextDpyWidthGet(&g_sContext) / 2, 4, 0); // // Display default information about the mouse // GrStringDrawCentered(&g_sContext, "Position:", -1, GrContextDpyWidthGet(&g_sContext) / 2, 16, 0); GrStringDrawCentered(&g_sContext, "-,-", -1, GrContextDpyWidthGet(&g_sContext) / 2, 26, 1); GrStringDrawCentered(&g_sContext, "Buttons:", -1, GrContextDpyWidthGet(&g_sContext) / 2, 36, 0); GrStringDrawCentered(&g_sContext, "---", -1, GrContextDpyWidthGet(&g_sContext) / 2, 46, 1); // // Fill the bottom rows of the screen with blue to create the status area. // sRect.i16XMin = 0; sRect.i16YMin = GrContextDpyHeightGet(&g_sContext) - DISPLAY_BANNER_HEIGHT - 1; sRect.i16XMax = GrContextDpyWidthGet(&g_sContext) - 1; sRect.i16YMax = sRect.i16YMin + DISPLAY_BANNER_HEIGHT; GrContextForegroundSet(&g_sContext, DISPLAY_BANNER_BG); GrRectFill(&g_sContext, &sRect); // // Put a white box around the banner. // GrContextForegroundSet(&g_sContext, ClrWhite); GrRectDraw(&g_sContext, &sRect); // // Print a no device message a placeholder for the message printed // during an event. // GrStringDrawCentered(&g_sContext, "No Device", -1, GrContextDpyWidthGet(&g_sContext) / 2, sRect.i16YMin + 5, 0); // // Configure SysTick for a 100Hz interrupt. // ROM_SysTickPeriodSet(ROM_SysCtlClockGet() / TICKS_PER_SECOND); ROM_SysTickEnable(); ROM_SysTickIntEnable(); // // Enable Clocking to the USB controller. // ROM_SysCtlPeripheralEnable(SYSCTL_PERIPH_USB0); // // Configure the required pins for USB operation. // ROM_SysCtlPeripheralEnable(SYSCTL_PERIPH_GPIOB); ROM_SysCtlPeripheralEnable(SYSCTL_PERIPH_GPIOG); ROM_GPIOPinConfigure(GPIO_PG4_USB0EPEN); ROM_GPIOPinTypeUSBDigital(GPIO_PORTG_BASE, GPIO_PIN_4); ROM_SysCtlPeripheralEnable(SYSCTL_PERIPH_GPIOL); ROM_GPIOPinTypeUSBAnalog(GPIO_PORTL_BASE, GPIO_PIN_6 | GPIO_PIN_7); ROM_GPIOPinTypeUSBAnalog(GPIO_PORTB_BASE, GPIO_PIN_0 | GPIO_PIN_1); // // Initially wait for device connection. // g_eUSBState = STATE_NO_DEVICE; // // Initialize the USB stack mode and pass in a mode callback. // USBStackModeSet(0, eUSBModeOTG, ModeCallback); // // Register the host class drivers. // USBHCDRegisterDrivers(0, g_ppHostClassDrivers, g_ui32NumHostClassDrivers); // // Initialized the cursor. // g_ui32Buttons = 0; g_i32CursorX = 0; g_i32CursorY = 0; // // Open an instance of the mouse driver. The mouse does not need // to be present at this time, this just saves a place for it and allows // the applications to be notified when a mouse is present. // g_psMouseInstance = USBHMouseOpen(MouseCallback, g_pui8Buffer, MOUSE_MEMORY_SIZE); // // Initialize the power configuration. This sets the power enable signal // to be active high and does not enable the power fault. // USBHCDPowerConfigInit(0, USBHCD_VBUS_AUTO_HIGH | USBHCD_VBUS_FILTER); // // Initialize the USB controller for OTG operation with a 2ms polling // rate. // USBOTGModeInit(0, 2000, g_pui8HCDPool, HCD_MEMORY_SIZE); // // The main loop for the application. // while(1) { // // Tell the OTG state machine how much time has passed in // milliseconds since the last call. // USBOTGMain(GetTickms()); switch(g_eUSBState) { // // This state is entered when the mouse is first detected. // case STATE_MOUSE_INIT: { // // Initialize the newly connected mouse. // USBHMouseInit(g_psMouseInstance); // // Proceed to the mouse connected state. // g_eUSBState = STATE_MOUSE_CONNECTED; break; } case STATE_MOUSE_CONNECTED: { // // Nothing is currently done in the main loop when the mouse // is connected. // break; } case STATE_NO_DEVICE: { // // The mouse is not connected so nothing needs to be done here. // break; } default: { break; } } } }
//***************************************************************************** // // Initialize and operate the data logger. // //***************************************************************************** int main(void) { tContext sDisplayContext, sBufferContext; uint32_t ui32HibIntStatus, ui32SysClock, ui32LastTickCount; bool bSkipSplash; uint8_t ui8ButtonState, ui8ButtonChanged; uint_fast8_t ui8X, ui8Y; // // Enable lazy stacking for interrupt handlers. This allows floating-point // instructions to be used within interrupt handlers, but at the expense of // extra stack usage. // MAP_FPULazyStackingEnable(); // // Set the clocking to run at 50 MHz. // MAP_SysCtlClockSet(SYSCTL_SYSDIV_4 | SYSCTL_USE_PLL | SYSCTL_XTAL_16MHZ | SYSCTL_OSC_MAIN); ui32SysClock = MAP_SysCtlClockGet(); // // Initialize locals. // bSkipSplash = false; ui32LastTickCount = 0; // // Initialize the data acquisition module. This initializes the ADC // hardware. // AcquireInit(); // // Enable access to the hibernate peripheral. If the hibernate peripheral // was already running then this will have no effect. // MAP_SysCtlPeripheralEnable(SYSCTL_PERIPH_HIBERNATE); // // Check to see if the hiberate module is already active and if so then // read the saved configuration state. If both are okay, then proceed // to check and see if we are logging data using sleep mode. // if(HibernateIsActive() && !GetSavedState(&g_sConfigState)) { // // Read the status of the hibernate module. // ui32HibIntStatus = HibernateIntStatus(1); // // If this is a pin wake, that means the user pressed the select // button and we should terminate the sleep logging. In this case // we will fall out of this conditional section, and go through the // normal startup below, but skipping the splash screen so the user // gets immediate response. // if(ui32HibIntStatus & HIBERNATE_INT_PIN_WAKE) { // // Clear the interrupt flag so it is not seen again until another // wake. // HibernateIntClear(HIBERNATE_INT_PIN_WAKE); bSkipSplash = true; } // // Otherwise if we are waking from hibernate and it was not a pin // wake, then it must be from RTC match. Check to see if we are // sleep logging and if so then go through an abbreviated startup // in order to collect the data and go back to sleep. // else if(g_sConfigState.ui32SleepLogging && (ui32HibIntStatus & HIBERNATE_INT_RTC_MATCH_0)) { // // Start logger and pass the configuration. The logger should // configure itself to take one sample. // AcquireStart(&g_sConfigState); g_iLoggerState = eSTATE_LOGGING; // // Enter a forever loop to run the acquisition. This will run // until a new sample has been taken and stored. // while(!AcquireRun()) { } // // Getting here means that a data acquisition was performed and we // can now go back to sleep. Save the configuration and then // activate the hibernate. // SetSavedState(&g_sConfigState); // // Set wake condition on pin-wake or RTC match. Then put the // processor in hibernation. // HibernateWakeSet(HIBERNATE_WAKE_PIN | HIBERNATE_WAKE_RTC); HibernateRequest(); // // Hibernating takes a finite amount of time to occur, so wait // here forever until hibernate activates and the processor // power is removed. // for(;;) { } } // // Otherwise, this was not a pin wake, and we were not sleep logging, // so just fall out of this conditional and go through the normal // startup below. // } else { // // In this case, either the hibernate module was not already active, or // the saved configuration was not valid. Initialize the configuration // to the default state and then go through the normal startup below. // GetDefaultState(&g_sConfigState); } // // Enable the Hibernate module to run. // HibernateEnableExpClk(SysCtlClockGet()); // // The hibernate peripheral trim register must be set per silicon // erratum 2.1 // HibernateRTCTrimSet(0x7FFF); // // Start the RTC running. If it was already running then this will have // no effect. // HibernateRTCEnable(); // // In case we were sleep logging and are now finished (due to user // pressing select button), then disable sleep logging so it doesnt // try to start up again. // g_sConfigState.ui32SleepLogging = 0; SetSavedState(&g_sConfigState); // // Initialize the display driver. // CFAL96x64x16Init(); // // Initialize the buttons driver. // ButtonsInit(); // // Pass the restored state to the menu system. // MenuSetState(&g_sConfigState); // // Enable the USB peripheral // MAP_SysCtlPeripheralEnable(SYSCTL_PERIPH_USB0); // // Configure the required pins for USB operation. // MAP_SysCtlPeripheralEnable(SYSCTL_PERIPH_GPIOB); MAP_SysCtlPeripheralEnable(SYSCTL_PERIPH_GPIOG); MAP_GPIOPinConfigure(GPIO_PG4_USB0EPEN); MAP_GPIOPinTypeUSBDigital(GPIO_PORTG_BASE, GPIO_PIN_4); MAP_SysCtlPeripheralEnable(SYSCTL_PERIPH_GPIOL); MAP_GPIOPinTypeUSBAnalog(GPIO_PORTL_BASE, GPIO_PIN_6 | GPIO_PIN_7); MAP_GPIOPinTypeUSBAnalog(GPIO_PORTB_BASE, GPIO_PIN_0 | GPIO_PIN_1); // // Erratum workaround for silicon revision A1. VBUS must have pull-down. // if(CLASS_IS_BLIZZARD && REVISION_IS_A1) { HWREG(GPIO_PORTB_BASE + GPIO_O_PDR) |= GPIO_PIN_1; } // // Initialize the USB stack mode and pass in a mode callback. // USBStackModeSet(0, eUSBModeOTG, ModeCallback); // // Initialize the stack to be used with USB stick. // USBStickInit(); // // Initialize the stack to be used as a serial device. // USBSerialInit(); // // Initialize the USB controller for dual mode operation with a 2ms polling // rate. // USBOTGModeInit(0, 2000, g_pui8HCDPool, HCD_MEMORY_SIZE); // // Initialize the menus module. This module will control the user // interface menuing system. // MenuInit(WidgetActivated); // // Configure SysTick to periodically interrupt. // g_ui32TickCount = 0; MAP_SysTickPeriodSet(ui32SysClock / CLOCK_RATE); MAP_SysTickIntEnable(); MAP_SysTickEnable(); // // Initialize the display context and another context that is used // as an offscreen drawing buffer for display animation effect // GrContextInit(&sDisplayContext, &g_sCFAL96x64x16); GrContextInit(&sBufferContext, &g_sOffscreenDisplayA); // // Show the splash screen if we are not skipping it. The only reason to // skip it is if the application was in sleep-logging mode and the user // just waked it up with the select button. // if(!bSkipSplash) { const uint8_t *pui8SplashLogo = g_pui8Image_TI_Black; // // Draw the TI logo on the display. Use an animation effect where the // logo will "slide" onto the screen. Allow select button to break // out of animation. // for(ui8X = 0; ui8X < 96; ui8X++) { if(ButtonsPoll(0, 0) & SELECT_BUTTON) { break; } GrImageDraw(&sDisplayContext, pui8SplashLogo, 95 - ui8X, 0); } // // Leave the logo on the screen for a long duration. Monitor the // buttons so that if the user presses the select button, the logo // display is terminated and the application starts immediately. // while(g_ui32TickCount < 400) { if(ButtonsPoll(0, 0) & SELECT_BUTTON) { break; } } // // Extended splash sequence // if(ButtonsPoll(0, 0) & UP_BUTTON) { for(ui8X = 0; ui8X < 96; ui8X += 4) { GrImageDraw(&sDisplayContext, g_ppui8Image_Splash[(ui8X / 4) & 3], (int32_t)ui8X - 96L, 0); GrImageDraw(&sDisplayContext, pui8SplashLogo, ui8X, 0); MAP_SysCtlDelay(ui32SysClock / 12); } MAP_SysCtlDelay(ui32SysClock / 3); pui8SplashLogo = g_ppui8Image_Splash[4]; GrImageDraw(&sDisplayContext, pui8SplashLogo, 0, 0); MAP_SysCtlDelay(ui32SysClock / 12); } // // Draw the initial menu into the offscreen buffer. // SlideMenuDraw(&g_sMenuWidget, &sBufferContext, 0); // // Now, draw both the TI logo splash screen (from above) and the initial // menu on the screen at the same time, moving the coordinates so that // the logo "slides" off the display and the menu "slides" onto the // display. // for(ui8Y = 0; ui8Y < 64; ui8Y++) { GrImageDraw(&sDisplayContext, pui8SplashLogo, 0, -ui8Y); GrImageDraw(&sDisplayContext, g_pui8OffscreenBufA, 0, 63 - ui8Y); } } // // Add the menu widget to the widget tree and send an initial paint // request. // WidgetAdd(WIDGET_ROOT, (tWidget *)&g_sMenuWidget); WidgetPaint(WIDGET_ROOT); // // Set the focus handle to the menu widget. Any button events will be // sent to this widget // g_ui32KeyFocusWidgetHandle = (uint32_t)&g_sMenuWidget; // // Forever loop to run the application // while(1) { // // Each time the timer tick occurs, process any button events. // if(g_ui32TickCount != ui32LastTickCount) { // // Remember last tick count // ui32LastTickCount = g_ui32TickCount; // // Read the debounced state of the buttons. // ui8ButtonState = ButtonsPoll(&ui8ButtonChanged, 0); // // Pass any button presses through to the widget message // processing mechanism. The widget that has the button event // focus (probably the menu widget) will catch these button events. // if(BUTTON_PRESSED(SELECT_BUTTON, ui8ButtonState, ui8ButtonChanged)) { SendWidgetKeyMessage(WIDGET_MSG_KEY_SELECT); } if(BUTTON_PRESSED(UP_BUTTON, ui8ButtonState, ui8ButtonChanged)) { SendWidgetKeyMessage(WIDGET_MSG_KEY_UP); } if(BUTTON_PRESSED(DOWN_BUTTON, ui8ButtonState, ui8ButtonChanged)) { SendWidgetKeyMessage(WIDGET_MSG_KEY_DOWN); } if(BUTTON_PRESSED(LEFT_BUTTON, ui8ButtonState, ui8ButtonChanged)) { SendWidgetKeyMessage(WIDGET_MSG_KEY_LEFT); } if(BUTTON_PRESSED(RIGHT_BUTTON, ui8ButtonState, ui8ButtonChanged)) { SendWidgetKeyMessage(WIDGET_MSG_KEY_RIGHT); } } // // Tell the OTG library code how much time has passed in milliseconds // since the last call. // USBOTGMain(GetTickms()); // // Call functions as needed to keep the host or device mode running. // if(g_iCurrentUSBMode == eUSBModeDevice) { USBSerialRun(); } else if(g_iCurrentUSBMode == eUSBModeHost) { USBStickRun(); } // // If in the logging state, then call the logger run function. This // keeps the data acquisition running. // if((g_iLoggerState == eSTATE_LOGGING) || (g_iLoggerState == eSTATE_VIEWING)) { if(AcquireRun() && g_sConfigState.ui32SleepLogging) { // // If sleep logging is enabled, then at this point we have // stored the first data item, now save the state and start // hibernation. Wait for the power to be cut. // SetSavedState(&g_sConfigState); HibernateWakeSet(HIBERNATE_WAKE_PIN | HIBERNATE_WAKE_RTC); HibernateRequest(); for(;;) { } } // // If viewing instead of logging then request a repaint to keep // the viewing window updated. // if(g_iLoggerState == eSTATE_VIEWING) { WidgetPaint(WIDGET_ROOT); } } // // If in the saving state, then save data from flash storage to // USB stick. // if(g_iLoggerState == eSTATE_SAVING) { // // Save data from flash to USB // FlashStoreSave(); // // Return to idle state // g_iLoggerState = eSTATE_IDLE; } // // If in the erasing state, then erase the data stored in flash. // if(g_iLoggerState == eSTATE_ERASING) { // // Save data from flash to USB // FlashStoreErase(); // // Return to idle state // g_iLoggerState = eSTATE_IDLE; } // // If in the flash reporting state, then show the report of the amount // of used and free flash memory. // if(g_iLoggerState == eSTATE_FREEFLASH) { // // Report free flash space // FlashStoreReport(); // // Return to idle state // g_iLoggerState = eSTATE_IDLE; } // // If we are exiting the clock setting widget, that means that control // needs to be given back to the menu system. // if(g_iLoggerState == eSTATE_CLOCKEXIT) { // // Give the button event focus back to the menu system // g_ui32KeyFocusWidgetHandle = (uint32_t)&g_sMenuWidget; // // Send a button event to the menu widget that means the left // key was pressed. This signals the menu widget to deactivate // the current child widget (which was the clock setting wigdet). // This will cause the menu widget to slide the clock set widget // off the screen and resume control of the display. // SendWidgetKeyMessage(WIDGET_MSG_KEY_LEFT); g_iLoggerState = eSTATE_IDLE; } // // Process any new messages that are in the widget queue. This keeps // the user interface running. // WidgetMessageQueueProcess(); } }
//***************************************************************************** // // A simple application demonstrating use of the boot loader, // //***************************************************************************** int main(void) { tRectangle sRect; tContext sContext; unsigned long ulSysClock; // // Enable lazy stacking for interrupt handlers. This allows floating-point // instructions to be used within interrupt handlers, but at the expense of // extra stack usage. // ROM_FPULazyStackingEnable(); // // Set the system clock to run at 50MHz from the PLL // ROM_SysCtlClockSet(SYSCTL_SYSDIV_4 | SYSCTL_USE_PLL | SYSCTL_XTAL_16MHZ | SYSCTL_OSC_MAIN); ulSysClock = ROM_SysCtlClockGet(); // // Initialize the peripherals that each of the boot loader flavors // supports. Since this example is intended for use with any of the // boot loaders and we don't know which is actually in use, we cover all // bases and initialize for serial, Ethernet and USB use here. // SetupForUART(); SetupForUSB(); // // Initialize the buttons driver. // ButtonsInit(); // // Initialize the display driver. // CFAL96x64x16Init(); // // Initialize the graphics context. // GrContextInit(&sContext, &g_sCFAL96x64x16); // // Fill the top part of the screen with blue to create the banner. // sRect.sXMin = 0; sRect.sYMin = 0; sRect.sXMax = GrContextDpyWidthGet(&sContext) - 1; sRect.sYMax = 9; GrContextForegroundSet(&sContext, ClrDarkBlue); GrRectFill(&sContext, &sRect); // // Change foreground for white text. // GrContextForegroundSet(&sContext, ClrWhite); // // Put the application name in the middle of the banner. // GrContextFontSet(&sContext, g_pFontFixed6x8); GrStringDrawCentered(&sContext, "boot-demo2", -1, GrContextDpyWidthGet(&sContext) / 2, 4, 0); GrStringDrawCentered(&sContext, "Press select", -1, GrContextDpyWidthGet(&sContext) / 2, 20, false); GrStringDrawCentered(&sContext, "button to", -1, GrContextDpyWidthGet(&sContext) / 2, 30, false); GrStringDrawCentered(&sContext, "update.", -1, GrContextDpyWidthGet(&sContext) / 2, 40, false); // // Wait for select button to be pressed. // while ((ButtonsPoll(0, 0) & SELECT_BUTTON) == 0) { ROM_SysCtlDelay(ulSysClock / 1000); } GrStringDrawCentered(&sContext, " ", -1, GrContextDpyWidthGet(&sContext) / 2, 20, true); GrStringDrawCentered(&sContext, " Updating... ", -1, GrContextDpyWidthGet(&sContext) / 2, 30, true); GrStringDrawCentered(&sContext, " ", -1, GrContextDpyWidthGet(&sContext) / 2, 40, true); // // Transfer control to the boot loader. // JumpToBootLoader(); // // The previous function never returns but we need to stick in a return // code here to keep the compiler from generating a warning. // return(0); }
//***************************************************************************** // // This is the main application entry function. // //***************************************************************************** int main(void) { uint32_t ui32TxCount; uint32_t ui32RxCount; tRectangle sRect; char pcBuffer[16]; uint32_t ui32Fullness; // // Enable lazy stacking for interrupt handlers. This allows floating-point // instructions to be used within interrupt handlers, but at the expense of // extra stack usage. // ROM_FPULazyStackingEnable(); // // Set the clocking to run from the PLL at 50MHz // ROM_SysCtlClockSet(SYSCTL_SYSDIV_4 | SYSCTL_USE_PLL | SYSCTL_OSC_MAIN | SYSCTL_XTAL_16MHZ); // // Configure the required pins for USB operation. // ROM_SysCtlPeripheralEnable(SYSCTL_PERIPH_GPIOB); ROM_SysCtlPeripheralEnable(SYSCTL_PERIPH_GPIOG); ROM_GPIOPinConfigure(GPIO_PG4_USB0EPEN); ROM_GPIOPinTypeUSBDigital(GPIO_PORTG_BASE, GPIO_PIN_4); ROM_SysCtlPeripheralEnable(SYSCTL_PERIPH_GPIOL); ROM_GPIOPinTypeUSBAnalog(GPIO_PORTL_BASE, GPIO_PIN_6 | GPIO_PIN_7); ROM_GPIOPinTypeUSBAnalog(GPIO_PORTB_BASE, GPIO_PIN_0 | GPIO_PIN_1); // // Erratum workaround for silicon revision A1. VBUS must have pull-down. // if(CLASS_IS_BLIZZARD && REVISION_IS_A1) { HWREG(GPIO_PORTB_BASE + GPIO_O_PDR) |= GPIO_PIN_1; } // // Not configured initially. // g_bUSBConfigured = false; // // Initialize the display driver. // CFAL96x64x16Init(); // // Initialize the graphics context. // GrContextInit(&g_sContext, &g_sCFAL96x64x16); // // Fill the top 15 rows of the screen with blue to create the banner. // sRect.i16XMin = 0; sRect.i16YMin = 0; sRect.i16XMax = GrContextDpyWidthGet(&g_sContext) - 1; sRect.i16YMax = 9; GrContextForegroundSet(&g_sContext, ClrDarkBlue); GrRectFill(&g_sContext, &sRect); // // Put a white box around the banner. // GrContextForegroundSet(&g_sContext, ClrWhite); GrRectDraw(&g_sContext, &sRect); // // Put the application name in the middle of the banner. // GrContextFontSet(&g_sContext, g_psFontFixed6x8); GrStringDrawCentered(&g_sContext, "usb-dev-serial", -1, GrContextDpyWidthGet(&g_sContext) / 2, 4, 0); // // Show the various static text elements on the color STN display. // GrStringDraw(&g_sContext, "Tx #",-1, 0, 12, false); GrStringDraw(&g_sContext, "Tx buf", -1, 0, 22, false); GrStringDraw(&g_sContext, "Rx #", -1, 0, 32, false); GrStringDraw(&g_sContext, "Rx buf", -1, 0, 42, false); DrawBufferMeter(&g_sContext, 40, 22); DrawBufferMeter(&g_sContext, 40, 42); // // Enable the UART that we will be redirecting. // ROM_SysCtlPeripheralEnable(USB_UART_PERIPH); // // Enable and configure the UART RX and TX pins // ROM_SysCtlPeripheralEnable(TX_GPIO_PERIPH); ROM_SysCtlPeripheralEnable(RX_GPIO_PERIPH); ROM_GPIOPinTypeUART(TX_GPIO_BASE, TX_GPIO_PIN); ROM_GPIOPinTypeUART(RX_GPIO_BASE, RX_GPIO_PIN); // // TODO: Add code to configure handshake GPIOs if required. // // // Set the default UART configuration. // ROM_UARTConfigSetExpClk(USB_UART_BASE, ROM_SysCtlClockGet(), DEFAULT_BIT_RATE, DEFAULT_UART_CONFIG); ROM_UARTFIFOLevelSet(USB_UART_BASE, UART_FIFO_TX4_8, UART_FIFO_RX4_8); // // Configure and enable UART interrupts. // ROM_UARTIntClear(USB_UART_BASE, ROM_UARTIntStatus(USB_UART_BASE, false)); ROM_UARTIntEnable(USB_UART_BASE, (UART_INT_OE | UART_INT_BE | UART_INT_PE | UART_INT_FE | UART_INT_RT | UART_INT_TX | UART_INT_RX)); // // Enable the system tick. // ROM_SysTickPeriodSet(ROM_SysCtlClockGet() / SYSTICKS_PER_SECOND); ROM_SysTickIntEnable(); ROM_SysTickEnable(); // // Tell the user what we are up to. // DisplayStatus(&g_sContext, " Configuring... "); // // Initialize the transmit and receive buffers. // USBBufferInit(&g_sTxBuffer); USBBufferInit(&g_sRxBuffer); // // Set the USB stack mode to Device mode with VBUS monitoring. // USBStackModeSet(0, eUSBModeDevice, 0); // // Pass our device information to the USB library and place the device // on the bus. // USBDCDCInit(0, &g_sCDCDevice); // // Wait for initial configuration to complete. // DisplayStatus(&g_sContext, "Waiting for host"); // // Clear our local byte counters. // ui32RxCount = 0; ui32TxCount = 0; // // Enable interrupts now that the application is ready to start. // ROM_IntEnable(USB_UART_INT); // // Main application loop. // while(1) { // // Have we been asked to update the status display? // if(g_ui32Flags & COMMAND_STATUS_UPDATE) { // // Clear the command flag // ROM_IntMasterDisable(); g_ui32Flags &= ~COMMAND_STATUS_UPDATE; ROM_IntMasterEnable(); DisplayStatus(&g_sContext, g_pcStatus); } // // Has there been any transmit traffic since we last checked? // if(ui32TxCount != g_ui32UARTTxCount) { // // Take a snapshot of the latest transmit count. // ui32TxCount = g_ui32UARTTxCount; // // Update the display of bytes transmitted by the UART. // usnprintf(pcBuffer, 16, "%d ", ui32TxCount); GrStringDraw(&g_sContext, pcBuffer, -1, 40, 12, true); // // Update the RX buffer fullness. Remember that the buffers are // named relative to the USB whereas the status display is from // the UART's perspective. The USB's receive buffer is the UART's // transmit buffer. // ui32Fullness = ((USBBufferDataAvailable(&g_sRxBuffer) * 100) / UART_BUFFER_SIZE); UpdateBufferMeter(&g_sContext, ui32Fullness, 40, 22); } // // Has there been any receive traffic since we last checked? // if(ui32RxCount != g_ui32UARTRxCount) { // // Take a snapshot of the latest receive count. // ui32RxCount = g_ui32UARTRxCount; // // Update the display of bytes received by the UART. // usnprintf(pcBuffer, 16, "%d ", ui32RxCount); GrStringDraw(&g_sContext, pcBuffer, -1, 40, 32, true); // // Update the TX buffer fullness. Remember that the buffers are // named relative to the USB whereas the status display is from // the UART's perspective. The USB's transmit buffer is the UART's // receive buffer. // ui32Fullness = ((USBBufferDataAvailable(&g_sTxBuffer) * 100) / UART_BUFFER_SIZE); UpdateBufferMeter(&g_sContext, ui32Fullness, 40, 42); } } }
//***************************************************************************** // // This is the main example program. It checks to see that the interrupts are // processed in the correct order when they have identical priorities, // increasing priorities, and decreasing priorities. This exercises interrupt // preemption and tail chaining. // //***************************************************************************** int main(void) { tRectangle sRect; uint_fast8_t ui8Error; // // Enable lazy stacking for interrupt handlers. This allows floating-point // instructions to be used within interrupt handlers, but at the expense of // extra stack usage. // ROM_FPULazyStackingEnable(); // // Set the clocking to run directly from the crystal. // ROM_SysCtlClockSet(SYSCTL_SYSDIV_1 | SYSCTL_USE_OSC | SYSCTL_OSC_MAIN | SYSCTL_XTAL_16MHZ); // // Enable the peripherals used by this example. // ROM_SysCtlPeripheralEnable(SYSCTL_PERIPH_GPIOD); // // Initialize the display driver. // CFAL96x64x16Init(); // // Initialize the graphics context and find the middle X coordinate. // GrContextInit(&g_sContext, &g_sCFAL96x64x16); // // Fill the top part of the screen with blue to create the banner. // sRect.i16XMin = 0; sRect.i16YMin = 0; sRect.i16XMax = GrContextDpyWidthGet(&g_sContext) - 1; sRect.i16YMax = 9; GrContextForegroundSet(&g_sContext, ClrDarkBlue); GrRectFill(&g_sContext, &sRect); // // Change foreground for white text. // GrContextForegroundSet(&g_sContext, ClrWhite); // // Put the application name in the middle of the banner. // GrContextFontSet(&g_sContext, g_psFontFixed6x8); GrStringDrawCentered(&g_sContext, "interrupts", -1, GrContextDpyWidthGet(&g_sContext) / 2, 4, 0); GrContextFontSet(&g_sContext, g_psFontFixed6x8); // // Put the status header text on the display. // GrStringDraw(&g_sContext, "Active:", -1, 6, 32, 0); GrStringDraw(&g_sContext, "Pending:", -1, 0, 44, 0); // // Configure the PB0-PB2 to be outputs to indicate entry/exit of one // of the interrupt handlers. // ROM_GPIOPinTypeGPIOOutput(GPIO_PORTD_BASE, GPIO_PIN_0 | GPIO_PIN_1 | GPIO_PIN_3); ROM_GPIOPinWrite(GPIO_PORTD_BASE, GPIO_PIN_0 | GPIO_PIN_1 | GPIO_PIN_2, 0); // // Set up and enable the SysTick timer. It will be used as a reference // for delay loops in the interrupt handlers. The SysTick timer period // will be set up for one second. // ROM_SysTickPeriodSet(ROM_SysCtlClockGet()); ROM_SysTickEnable(); // // Reset the error indicator. // ui8Error = 0; // // Enable interrupts to the processor. // ROM_IntMasterEnable(); // // Enable the interrupts. // ROM_IntEnable(INT_GPIOA); ROM_IntEnable(INT_GPIOB); ROM_IntEnable(INT_GPIOC); // // Indicate that the equal interrupt priority test is beginning. // GrStringDrawCentered(&g_sContext, "Equal Pri", -1, GrContextDpyWidthGet(&g_sContext) / 2, 20, 1); // // Set the interrupt priorities so they are all equal. // ROM_IntPrioritySet(INT_GPIOA, 0x00); ROM_IntPrioritySet(INT_GPIOB, 0x00); ROM_IntPrioritySet(INT_GPIOC, 0x00); // // Reset the interrupt flags. // g_ui32GPIOa = 0; g_ui32GPIOb = 0; g_ui32GPIOc = 0; g_ui32Index = 1; // // Trigger the interrupt for GPIO C. // HWREG(NVIC_SW_TRIG) = INT_GPIOC - 16; // // Put the current interrupt state on the LCD. // DisplayIntStatus(); // // Verify that the interrupts were processed in the correct order. // if((g_ui32GPIOa != 3) || (g_ui32GPIOb != 2) || (g_ui32GPIOc != 1)) { ui8Error |= 1; } // // Wait two seconds. // Delay(2); // // Indicate that the decreasing interrupt priority test is beginning. // GrStringDrawCentered(&g_sContext, " Decreasing Pri ", -1, GrContextDpyWidthGet(&g_sContext) / 2, 20, 1); // // Set the interrupt priorities so that they are decreasing (i.e. C > B > // A). // ROM_IntPrioritySet(INT_GPIOA, 0x80); ROM_IntPrioritySet(INT_GPIOB, 0x40); ROM_IntPrioritySet(INT_GPIOC, 0x00); // // Reset the interrupt flags. // g_ui32GPIOa = 0; g_ui32GPIOb = 0; g_ui32GPIOc = 0; g_ui32Index = 1; // // Trigger the interrupt for GPIO C. // HWREG(NVIC_SW_TRIG) = INT_GPIOC - 16; // // Put the current interrupt state on the CSTN. // DisplayIntStatus(); // // Verify that the interrupts were processed in the correct order. // if((g_ui32GPIOa != 3) || (g_ui32GPIOb != 2) || (g_ui32GPIOc != 1)) { ui8Error |= 2; } // // Wait two seconds. // Delay(2); // // Indicate that the increasing interrupt priority test is beginning. // GrStringDrawCentered(&g_sContext, " Increasing Pri ", -1, GrContextDpyWidthGet(&g_sContext) / 2, 20, 1); // // Set the interrupt priorities so that they are increasing (i.e. C < B < // A). // ROM_IntPrioritySet(INT_GPIOA, 0x00); ROM_IntPrioritySet(INT_GPIOB, 0x40); ROM_IntPrioritySet(INT_GPIOC, 0x80); // // Reset the interrupt flags. // g_ui32GPIOa = 0; g_ui32GPIOb = 0; g_ui32GPIOc = 0; g_ui32Index = 1; // // Trigger the interrupt for GPIO C. // HWREG(NVIC_SW_TRIG) = INT_GPIOC - 16; // // Put the current interrupt state on the CSTN. // DisplayIntStatus(); // // Verify that the interrupts were processed in the correct order. // if((g_ui32GPIOa != 1) || (g_ui32GPIOb != 2) || (g_ui32GPIOc != 3)) { ui8Error |= 4; } // // Wait two seconds. // Delay(2); // // Disable the interrupts. // ROM_IntDisable(INT_GPIOA); ROM_IntDisable(INT_GPIOB); ROM_IntDisable(INT_GPIOC); // // Disable interrupts to the processor. // ROM_IntMasterDisable(); // // Print out results if error occurred. // if(ui8Error) { GrStringDraw(&g_sContext, "Equal: P ", -1, 0, 32, 1); GrStringDraw(&g_sContext, " Inc: P ", -1, 0, 44, 1); GrStringDraw(&g_sContext, " Dec: P ", -1, 0, 56, 1); if(ui8Error & 1) { GrStringDraw(&g_sContext, "F ", -1, 42, 32, 1); } if(ui8Error & 2) { GrStringDraw(&g_sContext, "F ", -1, 42, 44, 1); } if(ui8Error & 4) { GrStringDraw(&g_sContext, "F ", -1, 42, 56, 1); } } else { GrStringDrawCentered(&g_sContext, " Success! ", -1, GrContextDpyWidthGet(&g_sContext) / 2, 20, 1); } // // Flush the display. // GrFlush(&g_sContext); // // Loop forever. // while(1) { } }
//***************************************************************************** // // This example demonstrates how to send a string of data to the UART. // //***************************************************************************** int main(void) { tRectangle sRect; tContext sContext; // // Enable lazy stacking for interrupt handlers. This allows floating-point // instructions to be used within interrupt handlers, but at the expense of // extra stack usage. // ROM_FPULazyStackingEnable(); // // Set the clocking to run directly from the crystal. // ROM_SysCtlClockSet(SYSCTL_SYSDIV_1 | SYSCTL_USE_OSC | SYSCTL_OSC_MAIN | SYSCTL_XTAL_16MHZ); // // Initialize the display driver. // CFAL96x64x16Init(); // // Initialize the graphics context. // GrContextInit(&sContext, &g_sCFAL96x64x16); // // Fill the top part of the screen with blue to create the banner. // sRect.i16XMin = 0; sRect.i16YMin = 0; sRect.i16XMax = GrContextDpyWidthGet(&sContext) - 1; sRect.i16YMax = 9; GrContextForegroundSet(&sContext, ClrDarkBlue); GrRectFill(&sContext, &sRect); // // Change foreground for white text. // GrContextForegroundSet(&sContext, ClrWhite); // // Put the application name in the middle of the banner. // GrContextFontSet(&sContext, g_psFontFixed6x8); GrStringDrawCentered(&sContext, "uart-echo", -1, GrContextDpyWidthGet(&sContext) / 2, 4, 0); // // Initialize the display and write some instructions. // GrStringDrawCentered(&sContext, "Connect a", -1, GrContextDpyWidthGet(&sContext) / 2, 20, false); GrStringDrawCentered(&sContext, "terminal", -1, GrContextDpyWidthGet(&sContext) / 2, 30, false); GrStringDrawCentered(&sContext, "to UART0.", -1, GrContextDpyWidthGet(&sContext) / 2, 40, false); GrStringDrawCentered(&sContext, "115000,N,8,1", -1, GrContextDpyWidthGet(&sContext) / 2, 50, false); // // Enable the peripherals used by this example. // ROM_SysCtlPeripheralEnable(SYSCTL_PERIPH_GPIOA); ROM_SysCtlPeripheralEnable(SYSCTL_PERIPH_UART0); // // Enable processor interrupts. // ROM_IntMasterEnable(); // // Set GPIO A0 and A1 as UART pins. // ROM_GPIOPinTypeUART(GPIO_PORTA_BASE, GPIO_PIN_0 | GPIO_PIN_1); // // Configure the UART for 115,200, 8-N-1 operation. // ROM_UARTConfigSetExpClk(UART0_BASE, ROM_SysCtlClockGet(), 115200, (UART_CONFIG_WLEN_8 | UART_CONFIG_STOP_ONE | UART_CONFIG_PAR_NONE)); // // Enable the UART interrupt. // ROM_IntEnable(INT_UART0); ROM_UARTIntEnable(UART0_BASE, UART_INT_RX | UART_INT_RT); // // Prompt for text to be entered. // UARTSend((uint8_t *)"Enter text: ", 12); // // Loop forever echoing data through the UART. // while(1) { } }
//***************************************************************************** // // This example demonstrates the use of the watchdog timer. // //***************************************************************************** int main(void) { int_fast32_t i32CenterX; tRectangle sRect; // // Enable lazy stacking for interrupt handlers. This allows floating-point // instructions to be used within interrupt handlers, but at the expense of // extra stack usage. // ROM_FPULazyStackingEnable(); // // Set the clocking to run directly from the crystal. // ROM_SysCtlClockSet(SYSCTL_SYSDIV_1 | SYSCTL_USE_OSC | SYSCTL_OSC_MAIN | SYSCTL_XTAL_16MHZ); // // Initialize the display and buttons drivers. // CFAL96x64x16Init(); ButtonsInit(); // // Initialize the graphics context and find the middle X coordinate. // GrContextInit(&g_sContext, &g_sCFAL96x64x16); i32CenterX = GrContextDpyWidthGet(&g_sContext) / 2; // // Fill the top part of the screen with blue to create the banner. // sRect.i16XMin = 0; sRect.i16YMin = 0; sRect.i16XMax = GrContextDpyWidthGet(&g_sContext) - 1; sRect.i16YMax = 9; GrContextForegroundSet(&g_sContext, ClrDarkBlue); GrRectFill(&g_sContext, &sRect); // // Change foreground for white text. // GrContextForegroundSet(&g_sContext, ClrWhite); // // Put the application name in the middle of the banner. // GrContextFontSet(&g_sContext, g_psFontFixed6x8); GrStringDrawCentered(&g_sContext, "watchdog", -1, i32CenterX, 4, 0); // // Show the state and offer some instructions to the user. // GrContextFontSet(&g_sContext, g_psFontFixed6x8); GrStringDrawCentered(&g_sContext, "Feeding", -1, i32CenterX, 14, 1); GrStringDrawCentered(&g_sContext, "Watchdog", -1, i32CenterX, 24, 1); GrStringDrawCentered(&g_sContext, "Press", -1, i32CenterX, 36, 1); GrStringDrawCentered(&g_sContext, "Select", -1, i32CenterX, 46, 1); GrStringDrawCentered(&g_sContext, "to stop", -1, i32CenterX, 56, 1); // // Enable the peripherals used by this example. // ROM_SysCtlPeripheralEnable(SYSCTL_PERIPH_WDOG0); ROM_SysCtlPeripheralEnable(SYSCTL_PERIPH_GPIOG); // // Enable processor interrupts. // ROM_IntMasterEnable(); // // Set GPIO PG2 as an output. This drives an LED on the board that will // toggle when a watchdog interrupt is processed. // ROM_GPIOPinTypeGPIOOutput(GPIO_PORTG_BASE, GPIO_PIN_2); ROM_GPIOPinWrite(GPIO_PORTG_BASE, GPIO_PIN_2, 0); // // Enable the watchdog interrupt. // ROM_IntEnable(INT_WATCHDOG); // // Set the period of the watchdog timer. // ROM_WatchdogReloadSet(WATCHDOG0_BASE, ROM_SysCtlClockGet()); // // Enable reset generation from the watchdog timer. // ROM_WatchdogResetEnable(WATCHDOG0_BASE); // // Enable the watchdog timer. // ROM_WatchdogEnable(WATCHDOG0_BASE); // // Loop forever while the LED winks as watchdog interrupts are handled. // while(1) { // // Poll for the select button pressed // uint8_t ui8Buttons = ButtonsPoll(0, 0); if(ui8Buttons & SELECT_BUTTON) { SelectButtonPressed(); while(1) { } } } }