void CNetwork::initAMXGM( void ) { if(registerNatives(gamemode_Natives)) { ExecMain(); OnGameModeInit(); //Everything is loaded, init our gamemode.. mainHooks(); RestartMap(); } }
void EnemyAIBase::Exec( TEX_DRAW_INFO &enemyInfo, ACTION_ARRAY &actionInfo ) { if( !m_isReady ){ m_isReady = InitAI(); } else{ ExecMain( enemyInfo, actionInfo ); } }