void CNetwork::initAMXGM( void ) {
	if(registerNatives(gamemode_Natives)) {
		ExecMain();
		OnGameModeInit(); //Everything is loaded, init our gamemode..
		mainHooks();
		RestartMap();
	}
}
Exemple #2
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void EnemyAIBase::Exec( TEX_DRAW_INFO &enemyInfo, ACTION_ARRAY &actionInfo )
{
	if( !m_isReady ){
		m_isReady = InitAI();
	}
	else{
		ExecMain( enemyInfo, actionInfo );
	}
}