MATHVECTOR <float, 3> AI_Car_Experimental::GetPatchDirection(const BEZIER & patch)
{
	return GetPatchFrontCenter(patch) - GetPatchBackCenter(patch);
}
Example #2
0
File: ai.cpp Project: mutnig/vdrift
MATHVECTOR <float, 3> GetPatchDirection(const BEZIER & patch)
{
	return (GetPatchFrontCenter(patch) - GetPatchBackCenter(patch)) * 0.5;
}
Example #3
0
Vec3 AiCarStandard::GetPatchDirection(const Bezier & patch)
{
	return (GetPatchFrontCenter(patch) - GetPatchBackCenter(patch)) * 0.5;
}