Example #1
0
void GfxMain(int, char *[])
{
    LuaDoFile(L_Lua, "script.lua");
    lua_setglobal(L_Lua, "g_iScreenX");
    lua_pushinteger(L_Lua, g_iScreenX);
    luaL_openlibs(L_Lua);
    GfxCallbacks(Initialize, Update, Render);
}
Example #2
0
void GfxMain(int, char *[])
{
	GfxCallbacks(Initialize, Update, Render);
}
Example #3
0
void GfxMain( int, char * [] )
{
	GfxDefaultResolution( WINDOW_SIZE_X, WINDOW_SIZE_Y );
	GfxCallbacks( Initialize, Update, Render, Finalize );
}
Example #4
0
void GfxMain(int, char *[])
{
//	GfxDefaultResolution(960, 640);
	GfxCallbacks(Initialize, Update, Render);
}
Example #5
0
void GfxMain(int, char *[])
{
    GfxDefaultResolution(MAX_SIZEX, MAX_SIZEY); // Changer rĂ©solution de la fenĂȘtre sur pc
    GfxCallbacks(Initialize, Update, Render);
}