void UnwrapMod::fnRegularMapStartNewCluster(INode *node, int faceIndex) { MeshTopoData *md = NULL; for (int ldID = 0; ldID < mMeshTopoData.Count(); ldID++) { if (node == mMeshTopoData.GetNode(ldID)) md = mMeshTopoData[ldID]; } bool recomputeLocalData = false; if (md != mRegularMap.GetLocalData()) recomputeLocalData = true; theHold.Begin(); mRegularMap.Hold(recomputeLocalData); ClearAFlag(A_HELD); HoldPointsAndFaces(); theHold.Accept(GetString(IDS_UNFOLDMAP)); if (recomputeLocalData) mRegularMap.Init(this,md); mRegularMap.StartNewCluster(faceIndex); fnFit(); }
void UnwrapMod::fnPasteInstance() { //make sure mods are the same theHold.Begin(); HoldPointsAndFaces(); for (int ldID = 0; ldID < mMeshTopoData.Count(); ldID++) { MeshTopoData *ld = mMeshTopoData[ldID]; if ((this == copyPasteBuffer.mod) && (ld == copyPasteBuffer.lmd)) { BitArray faceSel = ld->GetFaceSelection(); //loop through selected faces int copyIndex = 0; for (int i =0; i < faceSel.GetSize(); i++) { if (faceSel[i]) { //make sure selected faces count = buffer face if (( i < ld->GetNumberFaces()/*TVMaps.f.Count()*/) && (copyIndex < copyPasteBuffer.faceData.Count())) { int degree = ld->GetFaceDegree(i); if (degree == copyPasteBuffer.faceData[copyIndex]->count) { //if so set the face data indices as the same for (int j = 0; j < degree; j++) { //index into the texture vertlist ld->SetFaceTVVert(i,j,copyPasteBuffer.faceData[copyIndex]->t[j]);//TVMaps.f[i]->t[j] = copyPasteBuffer.faceData[copyIndex]->t[j]; //index into the geometric vertlist if ((ld->GetFaceHasVectors(i)/*TVMaps.f[i]->vecs*/) && (j < 4)) { ld->SetFaceTVInterior(i,j,copyPasteBuffer.faceData[copyIndex]->vecs->interiors[j]);//TVMaps.f[i]->vecs->interiors[j] = copyPasteBuffer.faceData[copyIndex]->vecs->interiors[j]; ld->SetFaceTVHandle(i,j*2,copyPasteBuffer.faceData[copyIndex]->vecs->handles[j*2]);//TVMaps.f[i]->vecs->handles[j*2] = copyPasteBuffer.faceData[copyIndex]->vecs->handles[j*2]; ld->SetFaceTVHandle(i,j*2+1,copyPasteBuffer.faceData[copyIndex]->vecs->handles[j*2+1]);//TVMaps.f[i]->vecs->handles[j*2+1] = copyPasteBuffer.faceData[copyIndex]->vecs->handles[j*2+1]; } } copyIndex++; } } } } ld->SetTVEdgeInvalid(); } } CleanUpDeadVertices(); theHold.Accept(GetString(IDS_PW_PASTE)); NotifyDependents(FOREVER,PART_ALL,REFMSG_CHANGE); InvalidateView(); GetCOREInterface()->RedrawViews(GetCOREInterface()->GetTime()); }
void UnwrapMod::fnRegularMapExpand(int expandBy) { theHold.Begin(); mRegularMap.Hold(); ClearAFlag(A_HELD); HoldPointsAndFaces(); theHold.Accept(GetString(IDS_UNFOLDMAP)); mRegularMap.Expand((RegularMapExpansions)expandBy); }
void UnwrapMod::fnRegularMapAdvanceSelected(BOOL singleStep) { theHold.Begin(); mRegularMap.Hold(); ClearAFlag(A_HELD); HoldPointsAndFaces(); theHold.Accept(GetString(IDS_UNFOLDMAP)); mRegularMap.Advance(FALSE, FALSE, FALSE, FALSE, TRUE, singleStep); }
void UnwrapMod::fnRegularMapAdvanceUV(BOOL uPosDir, BOOL vPosDir, BOOL uNegDir, BOOL vNegDir, BOOL singleStep) { theHold.Begin(); mRegularMap.Hold(); ClearAFlag(A_HELD); HoldPointsAndFaces(); theHold.Accept(GetString(IDS_UNFOLDMAP)); mRegularMap.Advance(uPosDir, vPosDir, uNegDir, vNegDir, FALSE, singleStep); }
void UnwrapMod::fnUnfoldSelectedPolygons(int unfoldMethod, BOOL normalize) { // flatten selected polygons BailStart(); BitArray *polySel = fnGetSelectedPolygons(); BitArray holdPolySel; if (polySel == NULL) return; if (TVMaps.f.Count() == 0) return; if (!theHold.Holding()) { theHold.SuperBegin(); theHold.Begin(); } holdPolySel.SetSize(polySel->GetSize()); holdPolySel = *polySel; HoldPointsAndFaces(); Point3 normal(0.0f,0.0f,1.0f); BitArray oldSel = *fnGetSelectedPolygons(); Tab<Point3> mapNormal; mapNormal.SetCount(0); BOOL bContinue = BuildCluster( mapNormal, 5.0f, TRUE, TRUE); TSTR statusMessage; BitArray sel; sel.SetSize(TVMaps.f.Count()); if (bContinue) { for (int i =0; i < clusterList.Count(); i++) { sel.ClearAll(); for (int j = 0; j < clusterList[i]->faces.Count();j++) sel.Set(clusterList[i]->faces[j]); fnSelectPolygonsUpdate(&sel, FALSE); PlanarMapNoScale(clusterList[i]->normal); int per = (i * 100)/clusterList.Count(); statusMessage.printf("%s %d%%.",GetString(IDS_PW_STATUS_MAPPING),per); if (Bail(ip,statusMessage)) { i = clusterList.Count(); bContinue = FALSE; } } if ( (bContinue) && (clusterList.Count() > 1) ) { if (!ip) return; ModContextList mcList; INodeTab nodes; ip->GetModContexts(mcList,nodes); int objects = mcList.Count(); MeshTopoData *md = (MeshTopoData*)mcList[0]->localData; if (md == NULL) { theHold.Cancel(); theHold.SuperCancel(); return; } Tab<Point3> objNormList; BuildNormals(md,objNormList); //remove internal edges BitArray *selectedPolygons = fnGetSelectedPolygons(); Tab<int> clusterGroups; clusterGroups.SetCount(TVMaps.f.Count()); for (i =0; i < clusterGroups.Count(); i++) { clusterGroups[i] = -1; } //loop through all tagged edges and remove any that onely have one edhes selected for (i = 0; i < clusterList.Count(); i++) { for (int j = 0; j < clusterList[i]->faces.Count(); j++) { int faceIndex = clusterList[i]->faces[j]; clusterGroups[faceIndex] = i; } } BitArray processedClusters; processedClusters.SetSize(clusterList.Count()); processedClusters.ClearAll(); Tab<BorderClass> edgesToBeProcessed; BOOL done = FALSE; int currentCluster = 0; processedClusters.Set(0); clusterList[0]->newX = 0.0f; clusterList[0]->newY = 0.0f; // clusterList[0]->angle = 0.0f; for (int i = 0; i < clusterList[0]->borderData.Count(); i++) { int outerFaceIndex = clusterList[0]->borderData[i].outerFace; int connectedClusterIndex = clusterGroups[outerFaceIndex]; if ((connectedClusterIndex != 0) && (connectedClusterIndex != -1)) { edgesToBeProcessed.Append(1,&clusterList[0]->borderData[i]); } } BitArray seedFaceList; seedFaceList.SetSize(clusterGroups.Count()); seedFaceList.ClearAll(); for (i = 0; i < seedFaces.Count(); i++) { seedFaceList.Set(seedFaces[i]); } while (!done) { Tab<int> clustersJustProcessed; clustersJustProcessed.ZeroCount(); done = TRUE; int edgeToAlign = -1; float angDist = PI*2; if (unfoldMethod == 1) angDist = PI*2; else if (unfoldMethod == 2) angDist = 0; for (i = 0; i < edgesToBeProcessed.Count(); i++) { int outerFace = edgesToBeProcessed[i].outerFace; int connectedClusterIndex = clusterGroups[outerFace]; if (!processedClusters[connectedClusterIndex]) { int innerFaceIndex = edgesToBeProcessed[i].innerFace; int outerFaceIndex = edgesToBeProcessed[i].outerFace; //get angle Point3 innerNorm, outerNorm; innerNorm = objNormList[innerFaceIndex]; outerNorm = objNormList[outerFaceIndex]; float dot = DotProd(innerNorm,outerNorm); float angle = 0.0f; if (dot == -1.0f) angle = PI; else if (dot == 1.0f) angle = 0.f; else angle = acos(dot); if (unfoldMethod == 1) { if (seedFaceList[outerFaceIndex]) angle = 0.0f; if (angle < angDist) { angDist = angle; edgeToAlign = i; } } else if (unfoldMethod == 2) { if (seedFaceList[outerFaceIndex]) angle = 180.0f; if (angle > angDist) { angDist = angle; edgeToAlign = i; } } } } if (edgeToAlign != -1) { int innerFaceIndex = edgesToBeProcessed[edgeToAlign].innerFace; int outerFaceIndex = edgesToBeProcessed[edgeToAlign].outerFace; int edgeIndex = edgesToBeProcessed[edgeToAlign].edge; int connectedClusterIndex = clusterGroups[outerFaceIndex]; seedFaceList.Set(outerFaceIndex, FALSE); processedClusters.Set(connectedClusterIndex); clustersJustProcessed.Append(1,&connectedClusterIndex); AlignCluster(i,connectedClusterIndex,innerFaceIndex, outerFaceIndex,edgeIndex); done = FALSE; } //build new cluster list for (int j = 0; j < clustersJustProcessed.Count(); j++) { int clusterIndex = clustersJustProcessed[j]; for (int i = 0; i < clusterList[clusterIndex]->borderData.Count(); i++) { int outerFaceIndex = clusterList[clusterIndex]->borderData[i].outerFace; int connectedClusterIndex = clusterGroups[outerFaceIndex]; if ((!processedClusters[connectedClusterIndex]) && (connectedClusterIndex != 0) && (connectedClusterIndex != -1)) { edgesToBeProcessed.Append(1,&clusterList[clusterIndex]->borderData[i]); } } } } } vsel.SetSize(TVMaps.v.Count()); vsel.ClearAll(); for (i = 0; i < clusterList.Count(); i++) { for (int j =0; j < clusterList[i]->faces.Count(); j++) { int faceIndex = clusterList[i]->faces[j]; for (int k =0; k < TVMaps.f[faceIndex]->count; k++) { int vertexIndex = TVMaps.f[faceIndex]->t[k]; vsel.Set(vertexIndex); } } } //now weld the verts if (normalize) { NormalizeCluster(); } float tempWeld = weldThreshold; weldThreshold = 0.001f; WeldSelected(FALSE); weldThreshold = tempWeld; } FreeClusterList(); if (bContinue) { theHold.Accept(_T(GetString(IDS_PW_PLANARMAP))); theHold.SuperAccept(_T(GetString(IDS_PW_PLANARMAP))); fnSelectPolygonsUpdate(&holdPolySel, FALSE); theHold.Suspend(); fnSyncTVSelection(); theHold.Resume(); } else { theHold.Cancel(); theHold.SuperCancel(); } RebuildEdges(); theHold.Suspend(); fnSyncGeomSelection(); theHold.Resume(); NotifyDependents(FOREVER,PART_SELECT,REFMSG_CHANGE); InvalidateView(); }
void UnwrapMod::ApplyGizmoPrivate(Matrix3 *defaultTM) { BOOL wasHolding = FALSE; if (theHold.Holding()) wasHolding = TRUE; if (!theHold.Holding()) { theHold.Begin(); } HoldPointsAndFaces(); //add vertices to our internal vertex list filling in dead spots where appropriate //get align normal //get fit data Matrix3 gtm(1); TimeValue t = 0; if (ip) t = ip->GetTime(); if (defaultTM) gtm = *defaultTM; else { if (tmControl) { gtm = GetMapGizmoMatrix(t); if (!fnGetNormalizeMap()) { for (int i = 0; i < 3; i++) { Point3 vec = gtm.GetRow(i); vec = Normalize(vec); gtm.SetRow(i,vec); } } } } for (int ldID = 0; ldID < mMeshTopoData.Count(); ldID++) { MeshTopoData *ld = mMeshTopoData[ldID]; Matrix3 tm(1); tm = mMeshTopoData.GetNodeTM(t,ldID)* Inverse(gtm); ld->ApplyMap(fnGetMapMode(), fnGetNormalizeMap(), tm, this); ld->SetTVEdgeInvalid(); ld->BuildTVEdges(); ld->BuildVertexClusterList(); } if (!wasHolding) { theHold.Accept(GetString(IDS_PW_PLANARMAP)); } RebuildEdges(); theHold.Suspend(); fnFaceToEdgeSelect(); theHold.Resume(); // ConvertFaceToEdgeSel(); // TVMaps.edgesValid= FALSE; //update our views to show new faces InvalidateView(); }
void UnwrapMod::fnPaste(BOOL rotate) { //check for type TimeValue t = GetCOREInterface()->GetTime(); theHold.Begin(); HoldPointsAndFaces(); for (int ldID = 0; ldID < mMeshTopoData.Count(); ldID++) { MeshTopoData *ld = mMeshTopoData[ldID]; //check faces if just one selected normal paste with rotates //or if all faces where selected //or if first paste //hold the points and faces BitArray holdFaceSel(ld->GetFaceSelection()); BitArray subFaceSel; if ( ip && (ip->GetSubObjectLevel() == 0) ) { //convert our current selection into faces if (fnGetTVSubMode() == TVVERTMODE) ld->GetFaceSelFromVert(subFaceSel,FALSE); else if (fnGetTVSubMode() == TVEDGEMODE) { BitArray tempVSel; ld->GetVertSelFromEdge(tempVSel); BitArray vsel = ld->GetTVVertSelection(); BitArray holdVSel(vsel); ld->SetTVVertSelection(tempVSel);//vsel = tempVSel; ld->GetFaceSelFromVert(subFaceSel,FALSE); ld->SetTVVertSelection(holdVSel);//vsel = holdVSel; } else if (fnGetTVSubMode() == TVFACEMODE) { subFaceSel = ld->GetFaceSelection();//.SetSize(fsel.GetSize()); //subFaceSel = fsel; } } else { if (fnGetTVSubMode() == TVFACEMODE) { subFaceSel = ld->GetFaceSelection();//.SetSize(fsel.GetSize()); //subFaceSel = fsel; } } if ( (copyPasteBuffer.copyType == 0) || (copyPasteBuffer.copyType == 1) || (copyPasteBuffer.iRotate==0)) { int copyIndex = 0; Tab<int> vertexLookUpList; vertexLookUpList.SetCount(copyPasteBuffer.tVertData.Count()); BitArray faceSel = ld->GetFaceSelection(); for (int i =0; i < vertexLookUpList.Count(); i++) vertexLookUpList[i] = -1; if (copyPasteBuffer.copyType == 1) copyPasteBuffer.iRotate = 0; else { if (copyPasteBuffer.lastSel.GetSize() == faceSel.GetSize()) { if (copyPasteBuffer.lastSel == faceSel) { if (rotate) { copyPasteBuffer.iRotate++; } else copyPasteBuffer.iRotate = 0; } } } if (copyPasteBuffer.copyType == 2) copyPasteBuffer.iRotate = 0; copyPasteBuffer.lastSel = faceSel; //loop through selected faces for (int i =0; i < faceSel.GetSize(); i++) { if (faceSel[i]) { //make sure selected faces count = buffer face if (( i < ld->GetNumberFaces()/*TVMaps.f.Count()*/) && (copyIndex < copyPasteBuffer.faceData.Count())) { int degree = ld->GetFaceDegree(i); if (/*TVMaps.f[i]->count*/ degree == copyPasteBuffer.faceData[copyIndex]->count) { //if so set the face data indices as the same for (int j = 0; j < degree/*TVMaps.f[i]->count*/; j++) { //index into the texture vertlist int vid = (j + copyPasteBuffer.iRotate)%degree;//TVMaps.f[i]->count; int vertexIndex = copyPasteBuffer.faceData[copyIndex]->t[vid]; if (vertexLookUpList[vertexIndex] == -1) { Point3 p = copyPasteBuffer.tVertData[vertexIndex]; ld->AddTVVert(t, p, i, j, this,FALSE);//ld->AddPoint(p, i, j,FALSE); vertexLookUpList[vertexIndex] = ld->GetFaceTVVert(i,j);//TVMaps.f[i]->t[j]; } else ld->SetFaceTVVert(i,j,vertexLookUpList[vertexIndex]);//TVMaps.f[i]->t[j] = vertexLookUpList[vertexIndex]; if ((ld->GetFaceHasVectors(i)/*TVMaps.f[i]->vecs*/) && (copyPasteBuffer.faceData[copyIndex]->vecs) && (j < 4)) { int hid = (j*2 + (copyPasteBuffer.iRotate*2))%(/*TVMaps.f[i]->count*/degree*2); int handleIndex = copyPasteBuffer.faceData[copyIndex]->vecs->handles[hid]; if ((handleIndex >= 0) && (vertexLookUpList[handleIndex] == -1)) { Point3 p = copyPasteBuffer.tVertData[handleIndex]; ld->AddTVHandle(t,p, i, j*2,this,FALSE); vertexLookUpList[handleIndex] = ld->GetFaceTVHandle(i,j*2);// TVMaps.f[i]->vecs->handles[j*2]; } else ld->SetFaceTVHandle(i,j*2,vertexLookUpList[handleIndex]);//TVMaps.f[i]->vecs->handles[j*2] = vertexLookUpList[handleIndex]; hid = (j*2 + (copyPasteBuffer.iRotate*2))%(degree/*TVMaps.f[i]->count*/*2)+1; handleIndex = copyPasteBuffer.faceData[copyIndex]->vecs->handles[hid]; if ((handleIndex >= 0) && (vertexLookUpList[handleIndex] == -1)) { Point3 p = copyPasteBuffer.tVertData[handleIndex]; ld->AddTVHandle(t,p, i, j*2+1,this,FALSE); vertexLookUpList[handleIndex] = ld->GetFaceTVHandle(i,j*2+1);//TVMaps.f[i]->vecs->handles[j*2+1]; } else ld->SetFaceTVHandle(i,j*2+1,vertexLookUpList[handleIndex]);//TVMaps.f[i]->vecs->handles[j*2+1] = vertexLookUpList[handleIndex]; int iid = (j + (copyPasteBuffer.iRotate))%degree;//(TVMaps.f[i]->count); int interiorIndex = copyPasteBuffer.faceData[copyIndex]->vecs->interiors[iid]; if ((interiorIndex >= 0) && (vertexLookUpList[interiorIndex] == -1)) { Point3 p = copyPasteBuffer.tVertData[interiorIndex]; ld->AddTVInterior(t,p, i, j,this,FALSE); vertexLookUpList[interiorIndex] = ld->GetFaceTVInterior(i,j);//TVMaps.f[i]->vecs->handles[j]; } else ld->SetFaceTVInterior(i,j,vertexLookUpList[interiorIndex]);//TVMaps.f[i]->vecs->interiors[j] = vertexLookUpList[interiorIndex]; } } copyIndex++; if (copyIndex >= copyPasteBuffer.faceData.Count()) copyIndex = 0; } } } } } ld->SetTVEdgeInvalid();//RebuildEdges(); if ( ip && (ip->GetSubObjectLevel() == 0) ) { if (fnGetTVSubMode() == TVVERTMODE) { BitArray fsel = ld->GetFaceSelection(); BitArray vsel = ld->GetTVVertSelection(); BitArray holdFSel(fsel); fsel = subFaceSel; ld->GetVertSelFromFace(vsel); ld->SetTVVertSelection(vsel); ld->SetFaceSelection(holdFSel);//fsel = holdFSel; } else if (fnGetTVSubMode() == TVEDGEMODE) { BitArray fsel = ld->GetFaceSelection(); BitArray esel = ld->GetTVEdgeSelection(); BitArray holdFSel(fsel); fsel = subFaceSel; ld->GetVertSelFromFace(fsel); ld->SetFaceSelection(fsel);// ld->GetEdgeSelFromVert(esel,FALSE); ld->SetTVEdgeSelection(esel); ld->SetFaceSelection(holdFSel);//fsel = holdFSel; } else if (fnGetTVSubMode() == TVFACEMODE) { ld->SetFaceSelection(subFaceSel);//fsel = subFaceSel; } } else { // md->faceSel = holdFaceSel; ld->SetFaceSelection(subFaceSel); /* if (fnGetTVSubMode() == TVFACEMODE) { ld->SetFaceSelection(subFaceSel);//fsel = subFaceSel; } */ } } CleanUpDeadVertices(); theHold.Accept(GetString(IDS_PW_PASTE)); NotifyDependents(FOREVER,PART_ALL,REFMSG_CHANGE); InvalidateView(); GetCOREInterface()->RedrawViews(GetCOREInterface()->GetTime()); }
void UnwrapMod::fnFlattenMap(float angleThreshold, Tab<Point3*> *normalList, float spacing, BOOL normalize, int layoutType, BOOL rotateClusters, BOOL fillHoles) { for (int i = 0; i < mMeshTopoData.Count(); i++) { mMeshTopoData[i]->HoldSelection(); } BailStart(); if (preventFlattening) return; /* if (TVMaps.f.Count() == 0) return; BitArray *polySel = fnGetSelectedPolygons(); if (polySel == NULL) return; */ theHold.Begin(); HoldPointsAndFaces(); /* BitArray holdPolySel; holdPolySel.SetSize(polySel->GetSize()); holdPolySel = *polySel; */ Point3 normal(0.0f,0.0f,1.0f); Tab<Point3> mapNormal; mapNormal.SetCount(normalList->Count()); for (int i =0; i < mapNormal.Count(); i++) { mapNormal[i] = *(*normalList)[i]; } BOOL noSelection = TRUE; for (int ldID = 0; ldID < mMeshTopoData.Count(); ldID++) { if (mMeshTopoData[ldID]->GetFaceSelection().NumberSet()) noSelection = FALSE; } if (noSelection) { for (int ldID = 0; ldID < mMeshTopoData.Count(); ldID++) { BitArray fsel = mMeshTopoData[ldID]->GetFaceSelection(); fsel.SetAll(); mMeshTopoData[ldID]->SetFaceSelection(fsel); } } TSTR statusMessage; MeshTopoData::GroupBy groupBy = MeshTopoData::kFaceAngle; int v = 0; pblock->GetValue(unwrap_flattenby,0,v,FOREVER); if (v == 0) groupBy = MeshTopoData::kFaceAngle; else if (v == 2) groupBy = MeshTopoData::kMaterialID; else if (v == 1) groupBy = MeshTopoData::kSmoothingGroup; BOOL bContinue = BuildCluster( mapNormal, angleThreshold, TRUE,TRUE,groupBy); /* BitArray sel; sel.SetSize(TVMaps.f.Count()); */ gBArea = 0.0f; int initialCluster = clusterList.Count(); if (bContinue) { for (int i =0; i < clusterList.Count(); i++) { MeshTopoData *ld = clusterList[i]->ld; ld->ClearSelection(TVFACEMODE);// sel.ClearAll(); for (int j = 0; j < clusterList[i]->faces.Count();j++) ld->SetFaceSelected(clusterList[i]->faces[j],TRUE);//sel.Set(clusterList[i]->faces[j]); ld->PlanarMapNoScale(clusterList[i]->normal,this); int per = (i * 100)/clusterList.Count(); statusMessage.printf(_T("%s %d%%."),GetString(IDS_PW_STATUS_MAPPING),per); if (Bail(ip,statusMessage)) { i = clusterList.Count(); bContinue = FALSE; } } // if (0) if (bContinue) { for (int ldID = 0; ldID < mMeshTopoData.Count(); ldID++) mMeshTopoData[ldID]->UpdateClusterVertices(clusterList); if (layoutType == 1) bContinue = LayoutClusters( spacing, rotateClusters, TRUE, fillHoles); else { if (flattenMax5) bContinue = LayoutClusters3( spacing, rotateClusters, fillHoles); else bContinue = LayoutClusters2( spacing, rotateClusters, fillHoles); } //normalize map to 0,0 to 1,1 if ((bContinue) && (normalize)) { NormalizeCluster(spacing); } } } CleanUpDeadVertices(); if (bContinue) { theHold.Accept(GetString(IDS_PW_FLATTEN)); theHold.Suspend(); fnSyncTVSelection(); theHold.Resume(); } else { theHold.Cancel(); // theHold.SuperCancel(); } for (int ldID = 0; ldID < mMeshTopoData.Count(); ldID++) { mMeshTopoData[ldID]->SetTVEdgeInvalid(); mMeshTopoData[ldID]->BuildTVEdges(); mMeshTopoData[ldID]->BuildVertexClusterList(); } theHold.Suspend(); fnSyncTVSelection(); fnSyncGeomSelection(); theHold.Resume(); for (int i = 0; i < mMeshTopoData.Count(); i++) { mMeshTopoData[i]->RestoreSelection(); } NotifyDependents(FOREVER,PART_SELECT,REFMSG_CHANGE); InvalidateView(); #ifdef DEBUGMODE if (gDebugLevel >= 1) { int finalCluster = clusterList.Count(); gEdgeHeight = 0.0f; gEdgeWidth = 0.0f; for (int i =0; i < clusterList.Count(); i++) { gEdgeHeight += clusterList[i]->h; gEdgeWidth += clusterList[i]->w; } ScriptPrint(_T("Surface Area %f bounds area %f per used %f\n"),gSArea,gBArea,gSArea/gBArea); ScriptPrint(_T("Edge Height %f Edge Width %f\n"),gEdgeHeight,gEdgeWidth); ScriptPrint(_T("Initial Clusters %d finalClusters %d\n"),initialCluster,finalCluster); } #endif FreeClusterList(); statusMessage.printf(_T("Done, area coverage %3.2f"),(gSArea/gBArea)*100.f); Bail(ip,statusMessage,0); }
void UnwrapMod::fnUnfoldSelectedPolygons(int unfoldMethod, BOOL normalize) { // flatten selected polygons if (!ip) return; BailStart(); theHold.Begin(); HoldPointsAndFaces(); Point3 normal(0.0f,0.0f,1.0f); for (int ldID =0; ldID < mMeshTopoData.Count(); ldID++) { MeshTopoData *ld = mMeshTopoData[ldID]; ld->HoldFaceSel(); } BOOL bContinue = TRUE; for (int ldID =0; ldID < mMeshTopoData.Count(); ldID++) { Tab<Point3> mapNormal; mapNormal.SetCount(0); MeshTopoData *ld = mMeshTopoData[ldID]; for (int ldIDPrep =0; ldIDPrep < mMeshTopoData.Count(); ldIDPrep++) { MeshTopoData *ldPrep = mMeshTopoData[ldIDPrep]; if (ld != ldPrep) ldPrep->ClearFaceSelection(); else ldPrep->RestoreFaceSel(); } //hold our face selection //get our processed list BitArray holdFaces = ld->GetFaceSelection(); BitArray processedFaces = ld->GetFaceSelection(); while (processedFaces.NumberSet()) { //select the first one int seed = -1; for (int faceID = 0; faceID < processedFaces.GetSize(); faceID++) { if (processedFaces[faceID]) { seed = faceID; faceID = processedFaces.GetSize(); } } BitArray faceSel = ld->GetFaceSel(); faceSel.ClearAll(); //select the element the first one faceSel.Set(seed,TRUE); //select it ld->SetFaceSel(faceSel); SelectGeomElement(ld); faceSel = ld->GetFaceSel(); // ld->SelectElement(TVFACEMODE,FALSE); faceSel &= holdFaces; //remove that from our process list for (int faceID = 0; faceID < faceSel.GetSize(); faceID++) { if (faceSel[faceID]) { processedFaces.Set(faceID,FALSE); } } ld->SetFaceSel(faceSel); bContinue = BuildCluster( mapNormal, 5.0f, TRUE, TRUE, MeshTopoData::kFaceAngle); TSTR statusMessage; if (bContinue) { for (int i =0; i < clusterList.Count(); i++) { ld->ClearFaceSelection(); for (int j = 0; j < clusterList[i]->faces.Count();j++) ld->SetFaceSelected(clusterList[i]->faces[j],TRUE);// sel.Set(clusterList[i]->faces[j]); ld->PlanarMapNoScale(clusterList[i]->normal,this); int per = (i * 100)/clusterList.Count(); statusMessage.printf(_T("%s %d%%."),GetString(IDS_PW_STATUS_MAPPING),per); if (Bail(ip,statusMessage)) { i = clusterList.Count(); bContinue = FALSE; } } DebugPrint (_T("Final Vct %d \n"),ld->GetNumberTVVerts()); if ( (bContinue) && (clusterList.Count() > 1) ) { Tab<Point3> objNormList; BuildNormals(ld,objNormList); //remove internal edges Tab<int> clusterGroups; clusterGroups.SetCount(ld->GetNumberFaces()); for (int i =0; i < clusterGroups.Count(); i++) { clusterGroups[i] = -1; } for (int i = 0; i < clusterList.Count(); i++) { for (int j = 0; j < clusterList[i]->faces.Count(); j++) { int faceIndex = clusterList[i]->faces[j]; clusterGroups[faceIndex] = i; } } BitArray processedClusters; processedClusters.SetSize(clusterList.Count()); processedClusters.ClearAll(); Tab<BorderClass> edgesToBeProcessed; BOOL done = FALSE; processedClusters.Set(0); clusterList[0]->newX = 0.0f; clusterList[0]->newY = 0.0f; // clusterList[0]->angle = 0.0f; for (int i = 0; i < clusterList[0]->borderData.Count(); i++) { int outerFaceIndex = clusterList[0]->borderData[i].outerFace; int connectedClusterIndex = clusterGroups[outerFaceIndex]; if ((connectedClusterIndex != 0) && (connectedClusterIndex != -1)) { edgesToBeProcessed.Append(1,&clusterList[0]->borderData[i]); } } BitArray seedFaceList; seedFaceList.SetSize(clusterGroups.Count()); seedFaceList.ClearAll(); for (int i = 0; i < seedFaces.Count(); i++) { seedFaceList.Set(seedFaces[i]); } while (!done) { Tab<int> clustersJustProcessed; clustersJustProcessed.ZeroCount(); done = TRUE; int edgeToAlign = -1; float angDist = PI*2; if (unfoldMethod == 1) angDist = PI*2; else if (unfoldMethod == 2) angDist = 0; int i; for (i = 0; i < edgesToBeProcessed.Count(); i++) { int outerFace = edgesToBeProcessed[i].outerFace; int connectedClusterIndex = clusterGroups[outerFace]; if (!processedClusters[connectedClusterIndex]) { int innerFaceIndex = edgesToBeProcessed[i].innerFace; int outerFaceIndex = edgesToBeProcessed[i].outerFace; //get angle Point3 innerNorm, outerNorm; innerNorm = objNormList[innerFaceIndex]; outerNorm = objNormList[outerFaceIndex]; float dot = DotProd(innerNorm,outerNorm); float angle = 0.0f; if (dot == -1.0f) angle = PI; else if (dot >= 1.0f) angle = 0.f; else angle = acos(dot); if (unfoldMethod == 1) { if (seedFaceList[outerFaceIndex]) angle = 0.0f; if (angle < angDist) { angDist = angle; edgeToAlign = i; } } else if (unfoldMethod == 2) { if (seedFaceList[outerFaceIndex]) angle = 180.0f; if (angle > angDist) { angDist = angle; edgeToAlign = i; } } } } if (edgeToAlign != -1) { int innerFaceIndex = edgesToBeProcessed[edgeToAlign].innerFace; int outerFaceIndex = edgesToBeProcessed[edgeToAlign].outerFace; int edgeIndex = edgesToBeProcessed[edgeToAlign].edge; int connectedClusterIndex = clusterGroups[outerFaceIndex]; seedFaceList.Set(outerFaceIndex, FALSE); processedClusters.Set(connectedClusterIndex); clustersJustProcessed.Append(1,&connectedClusterIndex); ld->AlignCluster(clusterList,connectedClusterIndex,innerFaceIndex, outerFaceIndex,edgeIndex,this); done = FALSE; } //build new cluster list for (int j = 0; j < clustersJustProcessed.Count(); j++) { int clusterIndex = clustersJustProcessed[j]; for (int i = 0; i < clusterList[clusterIndex]->borderData.Count(); i++) { int outerFaceIndex = clusterList[clusterIndex]->borderData[i].outerFace; int connectedClusterIndex = clusterGroups[outerFaceIndex]; if ((connectedClusterIndex != 0) && (connectedClusterIndex != -1) && (!processedClusters[connectedClusterIndex])) { edgesToBeProcessed.Append(1,&clusterList[clusterIndex]->borderData[i]); } } } } } ld->ClearSelection(TVVERTMODE); for (int i = 0; i < clusterList.Count(); i++) { MeshTopoData *ld = clusterList[i]->ld; ld->UpdateClusterVertices(clusterList); for (int j =0; j < clusterList[i]->faces.Count(); j++) { int faceIndex = clusterList[i]->faces[j]; int degree = ld->GetFaceDegree(faceIndex); for (int k =0; k < degree; k++) { int vertexIndex = ld->GetFaceTVVert(faceIndex,k);//TVMaps.f[faceIndex]->t[k]; ld->SetTVVertSelected(vertexIndex,TRUE);//vsel.Set(vertexIndex); } } } //now weld the verts if (normalize) { NormalizeCluster(); } ld->WeldSelectedVerts(0.001f,this); } FreeClusterList(); } } if (bContinue) { theHold.Accept(GetString(IDS_PW_PLANARMAP)); theHold.Suspend(); fnSyncTVSelection(); theHold.Resume(); } else { theHold.Cancel(); } for (int ldID = 0; ldID < mMeshTopoData.Count(); ldID++) { mMeshTopoData[ldID]->BuildTVEdges(); mMeshTopoData[ldID]->RestoreFaceSel(); } theHold.Suspend(); fnSyncGeomSelection(); theHold.Resume(); if (matid != -1) // if we have a matID fileter set we need to rebuild since topology has changed SetMatFilters(); NotifyDependents(FOREVER,PART_SELECT,REFMSG_CHANGE); InvalidateView(); }