void run_fba_emulator(const char *fn) { char build_version[] = "Finalburn Alpha Plus for Pi ("__DATE__")"; // process rom path and name char romname[MAX_PATH]; if (BurnCacheInit(fn, romname)) goto finish; if(config_options.option_showfps) bShowFPS=true; BurnLibInit(); // find rom by name for (nBurnDrvSelect=0; nBurnDrvSelect<nBurnDrvCount; nBurnDrvSelect++) if ( strcasecmp(romname, BurnDrvGetTextA(DRV_NAME)) == 0 ) break; if (nBurnDrvSelect >= nBurnDrvCount) { // unsupport rom ... nBurnDrvSelect = ~0U; logoutput ("rom not supported!\n"); printf ("rom not supported!\n"); goto finish; } logoutput("Attempt to initialise '%s'\n", BurnDrvGetTextA(DRV_FULLNAME)); memset (titlefb, 0, 320*240*2); DrawString (build_version, (uint16*)&titlefb, 10, 20, 320); DrawString ("Based on FinalBurnAlpha", (uint16*)&titlefb, 10, 35, 320); DrawString ("Now loading ... ", (uint16 *)&titlefb, 10, 105, 320); show_rom_loading_text("Open Zip", 0, 0); memcpy (VideoBuffer, titlefb, 320*240*2); pi_video_flip(); InpInit(); InpDIP(); VideoInit(); if (DrvInit(nBurnDrvSelect, false) != 0) { logoutput ("Driver initialisation failed! Likely causes are:\n- Corrupt/Missing ROM(s)\n- I/O Error\n- Memory error\n\n"); printf ("Driver initialisation failed! Likely causes are:\n- Corrupt/Missing ROM(s)\n- I/O Error\n- Memory error\n\n"); goto finish; } RunReset(); frame_count = 0; GameLooping = true; EZX_StartTicks(); logoutput ("Lets go!\n"); logflush(); if (config_options.option_sound_enable) { int timer = 0, tick=0, i=0, fps = 0; bool bRenderFrame; if (SndOpen() == 0) { while (GameLooping) { if (bShowFPS) { timer = EZX_GetTicks(); if(timer-tick>1000000) { fps = nFramesRendered; nFramesRendered = 0; tick = timer; } } //We need to render more audio: bRenderFrame=true; // Render last frame RunOneFrame(bRenderFrame,fps); update_audio_stream(pBurnSoundOut); pi_process_events(); } } } else { int now, done=0, timer = 0, ticks=0, tick=0, i=0, fps = 0; unsigned int frame_limit = nBurnFPS/100, frametime = 100000000/nBurnFPS; while (GameLooping) { timer = EZX_GetTicks()/frametime;; if(timer-tick>frame_limit && bShowFPS) { fps = nFramesRendered; nFramesRendered = 0; tick = timer; } now = timer; ticks=now-done; if(ticks<1) continue; if(ticks>10) ticks=10; for (i=0; i<ticks-1; i++) { RunOneFrame(false,fps); } if(ticks>=1) { RunOneFrame(true,fps); } done = now; } } logoutput ("Finished emulating\n"); finish: logoutput("---- Shutdown Finalburn Alpha plus ----\n\n"); DrvExit(); BurnLibExit(); if (config_options.option_sound_enable) SndExit(); VideoExit(); InpExit(); BurnCacheExit(); }
int main(int argc, char** argv) { SceCtrlData pad; getcwd(currentPath, MAX_PATH - 1); strcat(currentPath, "/"); strcpy(szAppRomPath, currentPath); strcat(szAppRomPath, "ROMS/"); int thid = sceKernelCreateThread(PBPNAME, CallbackThread, 0x11, 0xFA0, 0, 0); if(thid >= 0) sceKernelStartThread(thid, 0, 0); nGameStage = 1; init_gui(); BurnLibInit(); for (nBurnDrvSelect=0; nBurnDrvSelect<nBurnDrvCount; nBurnDrvSelect++) if ( strcmp("aerofgt", BurnDrvGetText(DRV_NAME)) == 0 ) break; if (nBurnDrvSelect >= nBurnDrvCount) nBurnDrvSelect = ~0U; bBurnUseASMCPUEmulation = false; nInterpolation = 3; pBurnSoundOut = 0; //&mixbuf[0]; nBurnSoundRate = SND_RATE; nBurnSoundLen = 0; //SND_FRAME_SIZE; //BurnDrvGetFullSize(&VideoBufferWidth, &VideoBufferHeight); //printf("%d x %d \n", VideoBufferWidth, VideoBufferHeight); nBurnBpp = 2; nBurnPitch = 512 * 2; BurnHighCol = HighCol16; int ret = 0; //DrvInit(nBurnDrvSelect, false); //if (nRet != 0) return 0; //BurnRecalcPal(); //InpInit(); //InpDIP(); pBurnDraw = (unsigned char *) video_frame_addr(tex_frame, 0, 0); //szAppRomPath //strcat(ui_current_path, "roms"); draw_ui_main(); bGameRunning = 1; while( bGameRunning ) { sceCtrlReadBufferPositive(&pad, 1); if ( nGameStage ) { do_ui_key( pad.Buttons ); update_gui(); sceDisplayWaitVblankStart(); } else { if ( pad.Buttons & PSP_CTRL_LTRIGGER ) { scePowerSetClockFrequency(222, 222, 111); nGameStage = 1; draw_ui_main(); continue; } InpMake(pad.Buttons); nFramesEmulated++; nCurrentFrame++; nFramesRendered++; pBurnDraw = (unsigned char *) video_frame_addr(tex_frame, 0, 0); BurnDrvFrame(); pBurnDraw = NULL; update_gui(); //sceDisplayWaitVblankStart(); } show_frame = draw_frame; draw_frame = sceGuSwapBuffers(); } scePowerSetClockFrequency(222, 222, 111); exit_gui(); DrvExit(); BurnLibExit(); InpExit(); sceKernelExitGame(); }