Geometry::Geometry(Context* context) : Object(context), primitiveType_(TRIANGLE_LIST), indexStart_(0), indexCount_(0), vertexStart_(0), vertexCount_(0), rawVertexSize_(0), rawIndexSize_(0), lodDistance_(0.0f) { SetNumVertexBuffers(1); }
Geometry::Geometry(Context* context) : Object(context), primitiveType_(TRIANGLE_LIST), indexStart_(0), indexCount_(0), vertexStart_(0), vertexCount_(0), positionBufferIndex_(M_MAX_UNSIGNED), rawVertexSize_(0), rawElementMask_(0), rawIndexSize_(0), lodDistance_(0.0f) { SetNumVertexBuffers(1); }