Example #1
0
void idleGui(void) {
	Sound_idle();
	scripting_RunGC();
	SDL_Delay(10);
	Video_Idle();
	Input_Idle();
	SystemPostRedisplay(); /* animate menu */
}
Example #2
0
void GameMode_Idle(void) {
    Sound_idle();
    Time_Idle();
    if(game2->time.dt == 0)
        return;
    Game_Idle();
    Video_Idle();
    Input_Idle();
    Scripting_Idle();
    SystemPostRedisplay();
}
Example #3
0
void idlePause(void) {
	Sound_idle();
	game2->time.dt = 0;
	doCameraMovement();
	{
		int dx, dy;
		nebu_Input_Mouse_GetDelta(&dx,&dy);
		if(dx || dy)
            nebu_Input_Mouse_WarpToOrigin();
	}
	scripting_RunGC();
	nebu_Time_FrameDelay(10);
	nebu_System_PostRedisplay();
}