static int start_player(struct aurx *rx, struct audio *a) { const struct aucodec *ac = rx->ac; uint32_t srate_dsp = get_srate(ac); int err; if (!ac) return 0; /* Optional resampler, if configured */ if (a->cfg.srate_play && a->cfg.srate_play != srate_dsp && !rx->resamp) { srate_dsp = a->cfg.srate_play; (void)re_printf("enable auplay resampler: %u --> %u Hz\n", get_srate(ac), srate_dsp); rx->sampv_rs = mem_zalloc(AUDIO_SAMPSZ * 2, NULL); if (!rx->sampv_rs) return ENOMEM; err = auresamp_alloc(&rx->resamp, AUDIO_SAMPSZ, get_srate(ac), ac->ch, srate_dsp, ac->ch); if (err) return err; } /* Start Audio Player */ if (!rx->auplay && auplay_find(NULL)) { struct auplay_prm prm; prm.fmt = AUFMT_S16LE; prm.srate = srate_dsp; prm.ch = ac->ch; prm.frame_size = calc_nsamp(prm.srate, prm.ch, rx->ptime); if (!rx->ab) { const size_t psize = 2 * prm.frame_size; err = aubuf_alloc(&rx->ab, psize * 1, psize * 8); if (err) return err; } err = auplay_alloc(&rx->auplay, a->cfg.play_mod, &prm, a->cfg.play_dev, auplay_write_handler, rx); if (err) { DEBUG_WARNING("start_player failed (%s.%s): %m\n", a->cfg.play_mod, a->cfg.play_dev, err); return err; } } return 0; }
static int auloop_reset(struct audio_loop *al) { struct auplay_prm auplay_prm; struct ausrc_prm ausrc_prm; const struct config *cfg = conf_config(); int err; if (!cfg) return ENOENT; /* Optional audio codec */ if (str_isset(aucodec)) start_codec(al, aucodec); al->auplay = mem_deref(al->auplay); al->ausrc = mem_deref(al->ausrc); al->ab = mem_deref(al->ab); al->srate = configv[al->index].srate; al->ch = configv[al->index].ch; al->fs = al->srate * al->ch * PTIME / 1000; (void)re_printf("Audio-loop: %uHz, %dch\n", al->srate, al->ch); err = aubuf_alloc(&al->ab, 320, 0); if (err) return err; auplay_prm.fmt = AUFMT_S16LE; auplay_prm.srate = al->srate; auplay_prm.ch = al->ch; auplay_prm.frame_size = al->fs; err = auplay_alloc(&al->auplay, cfg->audio.play_mod, &auplay_prm, cfg->audio.play_dev, write_handler, al); if (err) { DEBUG_WARNING("auplay %s,%s failed: %m\n", cfg->audio.play_mod, cfg->audio.play_dev, err); return err; } ausrc_prm.fmt = AUFMT_S16LE; ausrc_prm.srate = al->srate; ausrc_prm.ch = al->ch; ausrc_prm.frame_size = al->fs; err = ausrc_alloc(&al->ausrc, NULL, cfg->audio.src_mod, &ausrc_prm, cfg->audio.src_dev, read_handler, error_handler, al); if (err) { DEBUG_WARNING("ausrc %s,%s failed: %m\n", cfg->audio.src_mod, cfg->audio.src_dev, err); return err; } return err; }
/** * Play a tone from a PCM buffer * * @param playp Pointer to allocated player object * @param tone PCM buffer to play * @param srate Sampling rate * @param ch Number of channels * @param repeat Number of times to repeat * * @return 0 if success, otherwise errorcode */ int play_tone(struct play **playp, struct mbuf *tone, uint32_t srate, uint8_t ch, int repeat) { struct auplay_prm wprm; struct play *play; int err; if (playp && *playp) return EALREADY; play = mem_zalloc(sizeof(*play), destructor); if (!play) return ENOMEM; tmr_init(&play->tmr); play->repeat = repeat; play->mb = mem_ref(tone); err = lock_alloc(&play->lock); if (err) goto out; wprm.fmt = AUFMT_S16LE; wprm.ch = ch; wprm.srate = srate; wprm.frame_size = srate * ch * 100 / 1000; err = auplay_alloc(&play->auplay, cfg_audio.alert_mod, &wprm, cfg_audio.alert_dev, write_handler, play); if (err) goto out; list_append(&playl, &play->le, play); tmr_start(&play->tmr, 1000, tmr_polling, play); out: if (err) { mem_deref(play); } else if (playp) { play->playp = playp; *playp = play; } return err; }
int audio_set_player(struct audio *au, const char *mod, const char *device, void *user_data) { struct aurx *rx; int err; if (!au) return EINVAL; rx = &au->rx; /* stop the audio device first */ rx->auplay = mem_deref(rx->auplay); err = auplay_alloc(&rx->auplay, mod, &rx->auplay_prm, device, auplay_write_handler, au, user_data); if (err) { DEBUG_WARNING("audio: set_player failed (%s.%s): %m\n", mod, device, err); return err; } re_printf("%H", aurx_print_pipeline, &au->rx); return 0; }
int audio_set_player(struct audio *au, const char *mod, const char *device) { struct aurx *rx; int err; if (!au) return EINVAL; rx = &au->rx; /* stop the audio device first */ rx->auplay = mem_deref(rx->auplay); err = auplay_alloc(&rx->auplay, mod, &rx->auplay_prm, device, auplay_write_handler, rx); if (err) { warning("audio: set_player failed (%s.%s): %m\n", mod, device, err); return err; } return 0; }
static int auloop_reset(struct audio_loop *al) { struct auplay_prm auplay_prm; struct ausrc_prm ausrc_prm; const struct config *cfg = conf_config(); int err; if (!cfg) return ENOENT; /* Optional audio codec */ if (str_isset(aucodec)) start_codec(al, aucodec); /* audio player/source must be stopped first */ al->auplay = mem_deref(al->auplay); al->ausrc = mem_deref(al->ausrc); al->sampv = mem_deref(al->sampv); al->ab = mem_deref(al->ab); al->srate = configv[al->index].srate; al->ch = configv[al->index].ch; if (str_isset(aucodec)) { al->sampc = al->srate * al->ch * PTIME / 1000; al->sampv = mem_alloc(al->sampc * 2, NULL); if (!al->sampv) return ENOMEM; } info("Audio-loop: %uHz, %dch\n", al->srate, al->ch); err = aubuf_alloc(&al->ab, 320, 0); if (err) return err; auplay_prm.srate = al->srate; auplay_prm.ch = al->ch; auplay_prm.ptime = PTIME; err = auplay_alloc(&al->auplay, cfg->audio.play_mod, &auplay_prm, cfg->audio.play_dev, write_handler, al); if (err) { warning("auloop: auplay %s,%s failed: %m\n", cfg->audio.play_mod, cfg->audio.play_dev, err); return err; } ausrc_prm.srate = al->srate; ausrc_prm.ch = al->ch; ausrc_prm.ptime = PTIME; err = ausrc_alloc(&al->ausrc, NULL, cfg->audio.src_mod, &ausrc_prm, cfg->audio.src_dev, read_handler, error_handler, al); if (err) { warning("auloop: ausrc %s,%s failed: %m\n", cfg->audio.src_mod, cfg->audio.src_dev, err); return err; } return err; }
static int start_player(struct aurx *rx, struct audio *a) { const struct aucodec *ac = rx->ac; uint32_t srate_dsp = get_srate(ac); uint32_t channels_dsp; bool resamp = false; int err; if (!ac) return 0; channels_dsp = ac->ch; if (a->cfg.srate_play && a->cfg.srate_play != srate_dsp) { resamp = true; srate_dsp = a->cfg.srate_play; } if (a->cfg.channels_play && a->cfg.channels_play != channels_dsp) { resamp = true; channels_dsp = a->cfg.channels_play; } /* Optional resampler, if configured */ if (resamp && !rx->sampv_rs) { info("audio: enable auplay resampler:" " %uHz/%uch --> %uHz/%uch\n", get_srate(ac), ac->ch, srate_dsp, channels_dsp); rx->sampv_rs = mem_zalloc(AUDIO_SAMPSZ * 2, NULL); if (!rx->sampv_rs) return ENOMEM; err = auresamp_setup(&rx->resamp, get_srate(ac), ac->ch, srate_dsp, channels_dsp); if (err) { warning("audio: could not setup auplay resampler" " (%m)\n", err); return err; } } /* Start Audio Player */ if (!rx->auplay && auplay_find(NULL)) { struct auplay_prm prm; prm.srate = srate_dsp; prm.ch = channels_dsp; prm.ptime = rx->ptime; if (!rx->aubuf) { size_t psize; psize = 2 * calc_nsamp(prm.srate, prm.ch, prm.ptime); err = aubuf_alloc(&rx->aubuf, psize * 1, psize * 8); if (err) return err; } err = auplay_alloc(&rx->auplay, a->cfg.play_mod, &prm, rx->device, auplay_write_handler, rx); if (err) { warning("audio: start_player failed (%s.%s): %m\n", a->cfg.play_mod, rx->device, err); return err; } } return 0; }
static int auloop_reset(struct audio_loop *al, uint32_t srate, uint32_t ch) { struct auplay_prm auplay_prm; struct ausrc_prm ausrc_prm; const struct config *cfg = conf_config(); int err; if (!cfg) return ENOENT; if (cfg->audio.src_fmt != cfg->audio.play_fmt) { warning("auloop: ausrc_format and auplay_format" " must be the same\n"); return EINVAL; } al->fmt = cfg->audio.src_fmt; /* audio player/source must be stopped first */ al->auplay = mem_deref(al->auplay); al->ausrc = mem_deref(al->ausrc); al->aubuf = mem_deref(al->aubuf); al->srate = srate; al->ch = ch; info("Audio-loop: %uHz, %dch, %s\n", al->srate, al->ch, aufmt_name(al->fmt)); err = aubuf_alloc(&al->aubuf, 320, 0); if (err) return err; auplay_prm.srate = al->srate; auplay_prm.ch = al->ch; auplay_prm.ptime = PTIME; auplay_prm.fmt = al->fmt; err = auplay_alloc(&al->auplay, baresip_auplayl(), cfg->audio.play_mod, &auplay_prm, cfg->audio.play_dev, write_handler, al); if (err) { warning("auloop: auplay %s,%s failed: %m\n", cfg->audio.play_mod, cfg->audio.play_dev, err); return err; } ausrc_prm.srate = al->srate; ausrc_prm.ch = al->ch; ausrc_prm.ptime = PTIME; ausrc_prm.fmt = al->fmt; err = ausrc_alloc(&al->ausrc, baresip_ausrcl(), NULL, cfg->audio.src_mod, &ausrc_prm, cfg->audio.src_dev, read_handler, error_handler, al); if (err) { warning("auloop: ausrc %s,%s failed: %m\n", cfg->audio.src_mod, cfg->audio.src_dev, err); return err; } return err; }