bool fs2netd_player_banned(net_addr *addr) { if ( !Logged_in ) { return false; } char line[32]; // no line should be larger than 16, but let's be safe char ip_str[32]; memset(ip_str, 0, 32); memset(line, 0, 32); bool retval = false; CFILE *banlist_cfg = cfopen("banlist.cfg", "rt", CFILE_NORMAL, CF_TYPE_DATA); if (banlist_cfg == NULL) { return false; } psnet_addr_to_string( ip_str, addr ); while ( !cfeof(banlist_cfg) && !retval ) { cfgets(line, 32, banlist_cfg); if ( !strnicmp(ip_str, line, strlen(line)) ) { retval = true; // BANNINATED!!! } } cfclose(banlist_cfg); return retval; }
bool fs2netd_player_banned(net_addr *addr) { // don't bother with this if we aren't on FS2NetD if ( !Om_tracker_flag ) { return false; } if ( !(Game_mode & GM_MULTIPLAYER) ) { return false; } if ( !Is_connected ) { return false; } char line[32]; // no line should be larger than 16, but let's be safe char ip_str[32]; memset(ip_str, 0, 32); memset(line, 0, 32); bool retval = false; CFILE *banlist_cfg = cfopen("banlist.cfg", "rt", CFILE_NORMAL, CF_TYPE_DATA); if (banlist_cfg == NULL) { return false; } psnet_addr_to_string( ip_str, addr ); while ( !cfeof(banlist_cfg) && !retval ) { cfgets(line, 32, banlist_cfg); if ( !strnicmp(ip_str, line, strlen(line)) ) { retval = true; // BANNINATED!!! } } cfclose(banlist_cfg); return retval; }
bool pilotfile::verify(const char *fname, int *rank) { player t_plr; // set player ptr first thing p = &t_plr; filename = fname; if ( filename.size() == 4 ) { mprintf(("PLR => Invalid filename '%s'!\n", filename.c_str())); return false; } cfp = cfopen((char*)filename.c_str(), "rb", CFILE_NORMAL, CF_TYPE_PLAYERS); if ( !cfp ) { mprintf(("PLR => Unable to open '%s'!\n", filename.c_str())); return false; } unsigned int plr_id = cfread_uint(cfp); if (plr_id != PLR_FILE_ID) { mprintf(("PLR => Invalid header id for '%s'!\n", filename.c_str())); plr_close(); return false; } // version, should be able to just ignore it ubyte plr_ver = cfread_ubyte(cfp); mprintf(("PLR => Verifying '%s' with version %d...\n", filename.c_str(), (int)plr_ver)); // the point of all this: read in the PLR contents while ( !m_have_flags && !cfeof(cfp) ) { ushort section_id = cfread_ushort(cfp); uint section_size = cfread_uint(cfp); size_t start_pos = cftell(cfp); // safety, to help protect against long reads cf_set_max_read_len(cfp, section_size); try { switch (section_id) { case Section::Flags: mprintf(("PLR => Parsing: Flags...\n")); m_have_flags = true; plr_read_flags(); break; default: break; } } catch (cfile::max_read_length &msg) { // read to max section size, move to next section, discarding // extra/unknown data mprintf(("PLR => (0x%04x) %s\n", section_id, msg.what())); } catch (const char *err) { mprintf(("PLR => ERROR: %s\n", err)); plr_close(); return false; } // reset safety catch cf_set_max_read_len(cfp, 0); // skip to next section (if not already there) size_t offset_pos = (start_pos + section_size) - cftell(cfp); if (offset_pos) { mprintf(("PLR => Warning: (0x%04x) Short read, information may have been lost!\n", section_id)); cfseek(cfp, offset_pos, CF_SEEK_CUR); } } if (rank) { *rank = p->stats.rank; } mprintf(("PLR => Verifying complete!\n")); // cleanup and return plr_close(); return true; }
bool pilotfile::load_player(const char *callsign, player *_p) { // if we're a standalone server in multiplayer, just fill in some bogus values // since we don't have a pilot file if ( (Game_mode & GM_MULTIPLAYER) && (Game_mode & GM_STANDALONE_SERVER) ) { Player->insignia_texture = -1; strcpy_s(Player->callsign, NOX("Standalone")); strcpy_s(Player->short_callsign, NOX("Standalone")); return true; } // set player ptr first thing p = _p; if ( !p ) { Assert( (Player_num >= 0) && (Player_num < MAX_PLAYERS) ); p = &Players[Player_num]; } filename = callsign; filename += ".plr"; if ( filename.size() == 4 ) { mprintf(("PLR => Invalid filename '%s'!\n", filename.c_str())); return false; } cfp = cfopen((char*)filename.c_str(), "rb", CFILE_NORMAL, CF_TYPE_PLAYERS); if ( !cfp ) { mprintf(("PLR => Unable to open '%s' for reading!\n", filename.c_str())); return false; } unsigned int plr_id = cfread_uint(cfp); if (plr_id != PLR_FILE_ID) { mprintf(("PLR => Invalid header id for '%s'!\n", filename.c_str())); plr_close(); return false; } // version, should be able to just ignore it version = cfread_ubyte(cfp); mprintf(("PLR => Loading '%s' with version %d...\n", filename.c_str(), version)); plr_reset_data(); // the point of all this: read in the PLR contents while ( !cfeof(cfp) ) { ushort section_id = cfread_ushort(cfp); uint section_size = cfread_uint(cfp); size_t start_pos = cftell(cfp); // safety, to help protect against long reads cf_set_max_read_len(cfp, section_size); try { switch (section_id) { case Section::Flags: mprintf(("PLR => Parsing: Flags...\n")); m_have_flags = true; plr_read_flags(); break; case Section::Info: mprintf(("PLR => Parsing: Info...\n")); m_have_info = true; plr_read_info(); break; case Section::Variables: mprintf(("PLR => Parsing: Variables...\n")); plr_read_variables(); break; case Section::HUD: mprintf(("PLR => Parsing: HUD...\n")); plr_read_hud(); break; case Section::Scoring: mprintf(("PLR => Parsing: Scoring...\n")); plr_read_stats(); break; case Section::ScoringMulti: mprintf(("PLR => Parsing: ScoringMulti...\n")); plr_read_stats_multi(); break; case Section::Multiplayer: mprintf(("PLR => Parsing: Multiplayer...\n")); plr_read_multiplayer(); break; case Section::Controls: mprintf(("PLR => Parsing: Controls...\n")); plr_read_controls(); break; case Section::Settings: mprintf(("PLR => Parsing: Settings...\n")); plr_read_settings(); break; default: mprintf(("PLR => Skipping unknown section 0x%04x!\n", section_id)); break; } } catch (cfile::max_read_length &msg) { // read to max section size, move to next section, discarding // extra/unknown data mprintf(("PLR => (0x%04x) %s\n", section_id, msg.what())); } catch (const char *err) { mprintf(("PLR => ERROR: %s\n", err)); plr_close(); return false; } // reset safety catch cf_set_max_read_len(cfp, 0); // skip to next section (if not already there) size_t offset_pos = (start_pos + section_size) - cftell(cfp); if (offset_pos) { cfseek(cfp, offset_pos, CF_SEEK_CUR); } } // restore the callsign into the Player structure strcpy_s(p->callsign, callsign); // restore the truncated callsign into Player structure pilot_set_short_callsign(p, SHORT_CALLSIGN_PIXEL_W); player_set_squad_bitmap(p, p->m_squad_filename, true); hud_squadmsg_save_keys(); // set last pilot os_config_write_string(NULL, "LastPlayer", (char*)callsign); mprintf(("PLR => Loading complete!\n")); // cleanup and return plr_close(); return true; }
/* * get_csg_rank: this function is called from plr.cpp & is * tightly linked with pilotfile::verify() */ bool pilotfile::get_csg_rank(int *rank) { player t_csg; // set player ptr first thing p = &t_csg; // filename has already been set cfp = cfopen((char*)filename.c_str(), "rb", CFILE_NORMAL, CF_TYPE_PLAYERS); if ( !cfp ) { mprintf(("CSG => Unable to open '%s'!\n", filename.c_str())); return false; } unsigned int csg_id = cfread_uint(cfp); if (csg_id != CSG_FILE_ID) { mprintf(("CSG => Invalid header id for '%s'!\n", filename.c_str())); csg_close(); return false; } // version, now used csg_ver = cfread_ubyte(cfp); mprintf(("CSG => Get Rank from '%s' with version %d...\n", filename.c_str(), (int)csg_ver)); // the point of all this: read in the CSG contents while ( !m_have_flags && !cfeof(cfp) ) { ushort section_id = cfread_ushort(cfp); uint section_size = cfread_uint(cfp); size_t start_pos = cftell(cfp); size_t offset_pos; // safety, to help protect against long reads cf_set_max_read_len(cfp, section_size); try { switch (section_id) { case Section::Flags: mprintf(("CSG => Parsing: Flags...\n")); m_have_flags = true; csg_read_flags(); break; default: break; } } catch (cfile::max_read_length &msg) { // read to max section size, move to next section, discarding // extra/unknown data mprintf(("CSG => (0x%04x) %s\n", section_id, msg.what())); } catch (const char *err) { mprintf(("CSG => ERROR: %s\n", err)); csg_close(); return false; } // reset safety catch cf_set_max_read_len(cfp, 0); // skip to next section (if not already there) offset_pos = (start_pos + section_size) - cftell(cfp); if (offset_pos) { mprintf(("CSG => Warning: (0x%04x) Short read, information may have been lost!\n", section_id)); cfseek(cfp, (int)offset_pos, CF_SEEK_CUR); } } // this is what we came for... *rank = p->stats.rank; mprintf(("CSG => Get Rank complete!\n")); // cleanup & return csg_close(); return true; }
bool pilotfile::load_savefile(const char *campaign) { char base[_MAX_FNAME] = { '\0' }; std::ostringstream buf; if (Game_mode & GM_MULTIPLAYER) { return false; } if ( (campaign == NULL) || !strlen(campaign) ) { return false; } // set player ptr first thing Assert( (Player_num >= 0) && (Player_num < MAX_PLAYERS) ); p = &Players[Player_num]; // build up filename for the savefile... _splitpath((char*)campaign, NULL, NULL, base, NULL); buf << p->callsign << "." << base << ".csg"; filename = buf.str().c_str(); // if campaign file doesn't exist, abort so we don't load irrelevant data buf.str(std::string()); buf << base << FS_CAMPAIGN_FILE_EXT; if ( !cf_exists_full((char*)buf.str().c_str(), CF_TYPE_MISSIONS) ) { mprintf(("CSG => Unable to find campaign file '%s'!\n", buf.str().c_str())); return false; } // we need to reset this early, in case open fails and we need to create m_data_invalid = false; // open it, hopefully... cfp = cfopen((char*)filename.c_str(), "rb", CFILE_NORMAL, CF_TYPE_PLAYERS); if ( !cfp ) { mprintf(("CSG => Unable to open '%s' for reading!\n", filename.c_str())); return false; } unsigned int csg_id = cfread_uint(cfp); if (csg_id != CSG_FILE_ID) { mprintf(("CSG => Invalid header id for '%s'!\n", filename.c_str())); csg_close(); return false; } // version, now used csg_ver = cfread_ubyte(cfp); mprintf(("CSG => Loading '%s' with version %d...\n", filename.c_str(), (int)csg_ver)); csg_reset_data(); // the point of all this: read in the CSG contents while ( !cfeof(cfp) ) { ushort section_id = cfread_ushort(cfp); uint section_size = cfread_uint(cfp); size_t start_pos = cftell(cfp); // safety, to help protect against long reads cf_set_max_read_len(cfp, section_size); try { switch (section_id) { case Section::Flags: mprintf(("CSG => Parsing: Flags...\n")); m_have_flags = true; csg_read_flags(); break; case Section::Info: mprintf(("CSG => Parsing: Info...\n")); m_have_info = true; csg_read_info(); break; case Section::Variables: mprintf(("CSG => Parsing: Variables...\n")); csg_read_variables(); break; case Section::HUD: mprintf(("CSG => Parsing: HUD...\n")); csg_read_hud(); break; case Section::RedAlert: mprintf(("CSG => Parsing: RedAlert...\n")); csg_read_redalert(); break; case Section::Scoring: mprintf(("CSG => Parsing: Scoring...\n")); csg_read_stats(); break; case Section::Loadout: mprintf(("CSG => Parsing: Loadout...\n")); csg_read_loadout(); break; case Section::Techroom: mprintf(("CSG => Parsing: Techroom...\n")); csg_read_techroom(); break; case Section::Missions: mprintf(("CSG => Parsing: Missions...\n")); csg_read_missions(); break; case Section::Settings: mprintf(("CSG => Parsing: Settings...\n")); csg_read_settings(); break; case Section::Controls: mprintf(("CSG => Parsing: Controls...\n")); csg_read_controls(); break; case Section::Cutscenes: mprintf(("CSG => Parsing: Cutscenes...\n")); csg_read_cutscenes(); break; case Section::LastMissions: mprintf(("CSG => Parsing: Last Missions...\n")); csg_read_lastmissions(); break; default: mprintf(("CSG => Skipping unknown section 0x%04x!\n", section_id)); break; } } catch (cfile::max_read_length &msg) { // read to max section size, move to next section, discarding // extra/unknown data mprintf(("CSG => Warning: (0x%04x) %s\n", section_id, msg.what())); } catch (const char *err) { mprintf(("CSG => ERROR: %s\n", err)); csg_close(); return false; } // reset safety catch cf_set_max_read_len(cfp, 0); // skip to next section (if not already there) size_t offset_pos = (start_pos + section_size) - cftell(cfp); if (offset_pos) { mprintf(("CSG => Warning: (0x%04x) Short read, information may have been lost!\n", section_id)); cfseek(cfp, (int)offset_pos, CF_SEEK_CUR); } } // if the campaign (for whatever reason) doesn't have a squad image, use the multi one if (p->s_squad_filename[0] == '\0') { strcpy_s(p->s_squad_filename, p->m_squad_filename); } player_set_squad_bitmap(p, p->s_squad_filename, false); mprintf(("CSG => Loading complete!\n")); // cleanup and return csg_close(); return true; }
bool pilotfile::verify(const char *fname, int *rank, char *valid_language) { player t_plr; // set player ptr first thing p = &t_plr; filename = fname; if ( filename.size() == 4 ) { mprintf(("PLR => Invalid filename '%s'!\n", filename.c_str())); return false; } cfp = cfopen((char*)filename.c_str(), "rb", CFILE_NORMAL, CF_TYPE_PLAYERS); if ( !cfp ) { mprintf(("PLR => Unable to open '%s'!\n", filename.c_str())); return false; } unsigned int plr_id = cfread_uint(cfp); if (plr_id != PLR_FILE_ID) { mprintf(("PLR => Invalid header id for '%s'!\n", filename.c_str())); plr_close(); return false; } // version, now used version = cfread_ubyte(cfp); mprintf(("PLR => Verifying '%s' with version %d...\n", filename.c_str(), (int)version)); // the point of all this: read in the PLR contents while ( !(m_have_flags && m_have_info) && !cfeof(cfp) ) { ushort section_id = cfread_ushort(cfp); uint section_size = cfread_uint(cfp); size_t start_pos = cftell(cfp); // safety, to help protect against long reads cf_set_max_read_len(cfp, section_size); try { switch (section_id) { case Section::Flags: mprintf(("PLR => Parsing: Flags...\n")); m_have_flags = true; plr_read_flags(); break; // now reading the Info section to get the campaign // and be able to lookup the campaign rank case Section::Info: mprintf(("PLR => Parsing: Info...\n")); m_have_info = true; plr_read_info(); break; default: break; } } catch (cfile::max_read_length &msg) { // read to max section size, move to next section, discarding // extra/unknown data mprintf(("PLR => (0x%04x) %s\n", section_id, msg.what())); } catch (const char *err) { mprintf(("PLR => ERROR: %s\n", err)); plr_close(); return false; } // reset safety catch cf_set_max_read_len(cfp, 0); // skip to next section (if not already there) size_t offset_pos = (start_pos + section_size) - cftell(cfp); if (offset_pos) { mprintf(("PLR => Warning: (0x%04x) Short read, information may have been lost!\n", section_id)); cfseek(cfp, offset_pos, CF_SEEK_CUR); } } if (valid_language) { strncpy(valid_language, p->language, sizeof(p->language)); } // need to cleanup early to ensure everything is OK for use in the CSG next // also means we can't use *p from now on, use t_plr instead for a few vars plr_close(); if (rank) { // maybe get the rank from the CSG if ( !(Game_mode & GM_MULTIPLAYER) ) { // build the csg filename // since filename/fname was validated above, perform less safety checks here filename = fname; filename = filename.replace(filename.find_last_of('.')+1,filename.npos, t_plr.current_campaign); filename.append(".csg"); if (!this->get_csg_rank(rank)) { // if we failed to get the csg rank, default to multi rank *rank = t_plr.stats.rank; } } else { // if the CSG isn't valid, or for multi, use this rank *rank = t_plr.stats.rank; } } mprintf(("PLR => Verifying complete!\n")); return true; }
/* * @brief Get info about the apng * @note Also validates the apng & sets it up to have frames read * * @retval PNG_ERROR_NONE (0), otherwise will raise exception */ int apng_ani::load_header() { char filename[MAX_FILENAME_LEN]; strcpy_s(filename, _filename.c_str()); char *p = strchr( filename, '.' ); if ( p != nullptr ) *p = 0; strcat_s( filename, ".png" ); _cfp = cfopen( filename , "rb" ); if ( _cfp == nullptr) { _apng_failed("couldn't open filename"); } _reading = true; ubyte sig[8]; if (cfread(sig, 8, 1, _cfp) != 1) { _apng_failed("cfread of png signature failed"); } if (png_sig_cmp(sig, 0, 8) != 0) { _apng_failed("file has invalid png signature"); } // setup chunk sizes before use _chunk_IHDR.data.resize(25); // fixed IHDR chunk size _chunk.data.resize(25); // match the other sizes, maybe waste up to 13 bytes (ooooh) _id = _read_chunk(_chunk_IHDR); if (_id != id_IHDR || _chunk_IHDR.size != 25) { _apng_failed("failed to read IHDR chunk"); } w = png_get_uint_32(&_chunk_IHDR.data[8]); h = png_get_uint_32(&_chunk_IHDR.data[12]); _row_len = w * 4; // setup frames & keep bm_create happy _image_size = _row_len * h; frame.data.reserve(_image_size); // alloc only once frame.data.assign(_image_size, 0); // all transparent black per spec frame.rows.resize(h); _frame_raw.data.resize(_image_size); _frame_raw.rows.resize(h); _frame_next.data.resize(_image_size); _frame_next.rows.resize(h); for (uint i = 0; i < h; ++i) { // everything is correctly sized above; avoid .at() error checks frame.rows[i] = &frame.data[i * _row_len]; _frame_raw.rows[i] = &_frame_raw.data[i * _row_len]; _frame_next.rows[i] = &_frame_next.data[i * _row_len]; } // read all data while (!cfeof(_cfp)) { _process_chunk(); } // should be at EOF; attach to _frame_offsets to make next_frame code simpler Assertion(cfeof(_cfp) != 0, "apng not at EOF, get a coder!"); _frame_offsets.push_back(cftell(_cfp)); // sanity checks if (anim_time <= 0.0f) { _apng_failed("animation duration <= 0.0f, bad data?"); } if (nframes < 1) { _apng_failed("animation didn't have any frames, is this a static png?"); } // back to start, including reset of _cfp so it can be used for the 1st frame _reading = false; if (cfseek(_cfp, _frame_offsets.at(0), CF_SEEK_SET) != 0) { _apng_failed("couldn't seek to 1st fcTL offset"); } return PNG_ERROR_NONE; }
bool pilot::BinaryFileHandler::hasMoreSections() { return !cfeof(_cfp); }
void multi_options_read_config() { CFILE *in; char str[512]; char *tok = NULL; // set default value for the global multi options Multi_options_g.reset(); ushort forced_port = (ushort)os_config_read_uint(NULL, "ForcePort", 0); Multi_options_g.port = (Cmdline_network_port >= 0) ? (ushort)Cmdline_network_port : forced_port == 0 ? (ushort)DEFAULT_GAME_PORT : forced_port; Multi_options_g.log = (Cmdline_multi_log) ? 1 : 0; // read in the config file in = cfopen(MULTI_CFG_FILE, "rt", CFILE_NORMAL, CF_TYPE_DATA); // if we failed to open the config file, user default settings if (in == NULL) { nprintf(("Network","Failed to open network config file, using default settings\n")); } else { while ( !cfeof(in) ) { // read in the game info memset(str, 0, 512); cfgets(str, 512, in); // parse the first line tok = strtok(str, " \t"); // check the token if (tok != NULL) { drop_leading_white_space(tok); drop_trailing_white_space(tok); } else { continue; } // all possible options // only standalone cares about the following options if (Is_standalone) { // setup PXO mode if ( SETTING("+pxo") ) { NEXT_TOKEN(); if (tok != NULL) { strncpy(Multi_fs_tracker_channel, tok, MAX_PATH-1); } } else // set the standalone server's permanent name if ( SETTING("+name") ) { NEXT_TOKEN(); if (tok != NULL) { strncpy(Multi_options_g.std_pname, tok, STD_NAME_LEN); } } else // standalone won't allow voice transmission if ( SETTING("+no_voice") ) { Multi_options_g.std_voice = 0; } else // set the max # of players on the standalone if ( SETTING("+max_players") ) { NEXT_TOKEN(); if (tok != NULL) { if ( !((atoi(tok) < 1) || (atoi(tok) > MAX_PLAYERS)) ) { Multi_options_g.std_max_players = atoi(tok); } } } else // ban a player if ( SETTING("+ban") ) { NEXT_TOKEN(); if (tok != NULL) { std_add_ban(tok); } } else // set the standalone host password if ( SETTING("+passwd") ) { NEXT_TOKEN(); if (tok != NULL) { strncpy(Multi_options_g.std_passwd, tok, STD_PASSWD_LEN); #ifdef _WIN32 // yuck extern HWND Multi_std_host_passwd; SetWindowText(Multi_std_host_passwd, Multi_options_g.std_passwd); #else // TODO: get password ? // argh, gonna have to figure out how to do this - mharris 07/07/2002 #endif } } else // set standalone to low updates if ( SETTING("+low_update") ) { Multi_options_g.std_datarate = OBJ_UPDATE_LOW; } else // set standalone to medium updates if ( SETTING("+med_update") ) { Multi_options_g.std_datarate = OBJ_UPDATE_MEDIUM; } else // set standalone to high updates if ( SETTING("+high_update") ) { Multi_options_g.std_datarate = OBJ_UPDATE_HIGH; } else // set standalone to high updates if ( SETTING("+lan_update") ) { Multi_options_g.std_datarate = OBJ_UPDATE_LAN; } else // use pxo flag if ( SETTING("+use_pxo") ) { Om_tracker_flag = 1; } else // standalone pxo login user if ( SETTING("+pxo_login") ) { NEXT_TOKEN(); if (tok != NULL) { strncpy(Multi_options_g.std_pxo_login, tok, MULTI_TRACKER_STRING_LEN); } } else // standalone pxo login password if ( SETTING("+pxo_password") ) { NEXT_TOKEN(); if (tok != NULL) { strncpy(Multi_options_g.std_pxo_password, tok, MULTI_TRACKER_STRING_LEN); } } else if ( SETTING("+webui_root") ) { NEXT_TOKEN(); if (tok != NULL) { Multi_options_g.webuiRootDirectory = SCP_string(tok); } } else if ( SETTING("+webapi_username") ) { NEXT_TOKEN(); if (tok != NULL) { Multi_options_g.webapiUsername = SCP_string(tok); } } else if ( SETTING("+webapi_password") ) { NEXT_TOKEN(); if (tok != NULL) { Multi_options_g.webapiPassword = SCP_string(tok); } } else if ( SETTING("+webapi_server_port") ) { NEXT_TOKEN(); if (tok != NULL) { long int result = strtol(tok, NULL, 10); if(result <= 0 || result > USHRT_MAX) { mprintf(("ERROR: Invalid or out of range webapi_server_port '%s' specified in multi.cfg, must be integer between 1024 and %i.\n", tok, USHRT_MAX)); } else if(result < 1024) { mprintf(("ERROR: webapi_server_port '%ld' in multi.cfg is too low, must be between 1024 and %d.\n", result, USHRT_MAX)); } else { mprintf(("Using webapi_server_port '%ld' from multi.cfg.\n", result)); Multi_options_g.webapiPort = (ushort) result; } } } } // ... common to all modes ... // ip addr of user tracker if ( SETTING("+user_server") ) { NEXT_TOKEN(); if (tok != NULL) { strcpy_s(Multi_options_g.user_tracker_ip, tok); } } else // ip addr of game tracker if ( SETTING("+game_server") ) { NEXT_TOKEN(); if (tok != NULL) { strcpy_s(Multi_options_g.game_tracker_ip, tok); } } else // port to use for the game/user tracker (FS2NetD) if ( SETTING("+server_port") ) { NEXT_TOKEN(); if (tok != NULL) { strcpy_s(Multi_options_g.tracker_port, tok); } } else // ip addr of pxo chat server if ( SETTING("+chat_server") ) { NEXT_TOKEN(); if (tok != NULL) { strcpy_s(Multi_options_g.pxo_ip, tok); } } else // url of pilot rankings page if ( SETTING("+rank_url") ) { NEXT_TOKEN(); if (tok != NULL) { strcpy_s(Multi_options_g.pxo_rank_url, tok); } } else // url of pxo account create page if ( SETTING("+create_url") ) { NEXT_TOKEN(); if (tok != NULL) { strcpy_s(Multi_options_g.pxo_create_url, tok); } } else // url of pxo account verify page if ( SETTING("+verify_url") ) { NEXT_TOKEN(); if (tok != NULL) { strcpy_s(Multi_options_g.pxo_verify_url, tok); } } else // url of pxo banners if ( SETTING("+banner_url") ) { NEXT_TOKEN(); if (tok != NULL) { strcpy_s(Multi_options_g.pxo_banner_url, tok); } } else // set the max datarate for high updates if ( SETTING("+datarate") ) { NEXT_TOKEN(); if (tok != NULL) { if ( atoi(tok) >= 4000 ) { Multi_options_g.datarate_cap = atoi(tok); } } } else // get the proxy server if ( SETTING("+http_proxy") ) { NEXT_TOKEN(); if (tok != NULL) { char *ip = strtok(tok, ":"); if (ip != NULL) { strcpy_s(Multi_options_proxy, ip); } ip = strtok(NULL, ""); if (ip != NULL) { Multi_options_proxy_port = (ushort)atoi(ip); } else { strcpy_s(Multi_options_proxy, ""); } } } } // close the config file cfclose(in); in = NULL; } #ifndef _WIN32 if (Is_standalone) { std_configLoaded(&Multi_options_g); } #endif }