Example #1
0
void MLevel::clear(void)
{
	clearScenes();

	m_updateQueue.clear();
	m_clearQueue.clear();

	m_FXManager.clear();
	m_armatureAnimManager.clear();
	m_textureManager.clear();
	m_shaderManager.clear();
	m_soundManager.clear();
	m_meshManager.clear();
	m_fontManager.clear();
	m_armatureAnimManager.clear();
	m_texturesAnimManager.clear();
	m_materialsAnimManager.clear();
}
Example #2
0
GlMetaNodeRenderer::~GlMetaNodeRenderer() {
  clearScenes();
}