Example #1
0
void CraftDefinitionFuel::decrementInput(CraftInput &input, IGameDef *gamedef) const
{
	craftDecrementOrReplaceInput(input, replacements, gamedef);
}
Example #2
0
void CraftDefinitionFuel::decrementInput(CraftInput &input, std::vector<ItemStack> &output_replacements,
	IGameDef *gamedef) const
{
	craftDecrementOrReplaceInput(input, output_replacements, replacements, gamedef);
}