Example #1
0
File: game.c Project: rlk/neverball
static void game_draw_flags(struct s_rend *rend, const struct s_base *fp)
{
    int zi;

    for (zi = 0; zi < fp->zc; zi++)
        flag_draw(rend, fp->zv[zi].p);
}
Example #2
0
static void game_draw_goals(struct s_rend *rend, const struct s_base *fp)
{
    int zi;

    for (zi = 0; zi < fp->zc; zi++)
    {
        glPushMatrix();
        {
            glTranslatef(fp->zv[zi].p[0],
                         fp->zv[zi].p[1],
                         fp->zv[zi].p[2]);
            flag_draw(rend);
        }
        glPopMatrix();
    }
}