Example #1
0
RenderbufferImpl *ContextGL::createRenderbuffer(const gl::RenderbufferState &state)
{
    return new RenderbufferGL(state, getFunctions(), getWorkaroundsGL(), getStateManager(),
                              mRenderer->getBlitter(), getNativeTextureCaps());
}
Example #2
0
RenderbufferImpl *ContextGL::createRenderbuffer()
{
    return new RenderbufferGL(getFunctions(), getWorkaroundsGL(), getStateManager(),
                              getNativeTextureCaps());
}