// protected
void LLFloaterMove::turnRight()
{
	F32 time = mTurnRightButton->getHeldDownTime();
	gAgent.moveYaw( -getYawRate( time ) );
}
Example #2
0
// protected static
void LLFloaterMove::turnRight(void *)
{
    F32 time = getInstance()->mTurnRightButton->getHeldDownTime();
    gAgent.moveYaw( -getYawRate( time ) );
}