Example #1
0
File: g_render.c Project: aosm/X11
void __glXDisp_Rectsv(GLbyte *pc)
{
	glRectsv( 
		(GLshort  *)(pc + 0),
		(GLshort  *)(pc + 4)
	);
}
Example #2
0
M(void, glRectsv, jobject v1, jobject v2) {
	glRectsv(BUFF(GLshort, v1), BUFF(GLshort, v2));
}