WaylandDisplay::~WaylandDisplay() { if (m_eventSource) g_source_unref(m_eventSource); m_eventSource = nullptr; if (m_interfaces.compositor) wl_compositor_destroy(m_interfaces.compositor); if (m_interfaces.drm) wl_drm_destroy(m_interfaces.drm); if (m_interfaces.seat) wl_seat_destroy(m_interfaces.seat); if (m_interfaces.xdg) xdg_shell_destroy(m_interfaces.xdg); if (m_interfaces.ivi_application) ivi_application_destroy(m_interfaces.ivi_application); m_interfaces = { nullptr, nullptr, nullptr, nullptr, nullptr }; if (m_registry) wl_registry_destroy(m_registry); m_registry = nullptr; if (m_display) wl_display_disconnect(m_display); m_display = nullptr; }
WaylandDisplay::~WaylandDisplay() { if (m_eventSource) g_source_unref(m_eventSource); m_eventSource = nullptr; if (m_interfaces.compositor) wl_compositor_destroy(m_interfaces.compositor); if (m_interfaces.data_device_manager) wl_data_device_manager_destroy(m_interfaces.data_device_manager); if (m_interfaces.drm) wl_drm_destroy(m_interfaces.drm); if (m_interfaces.seat) wl_seat_destroy(m_interfaces.seat); if (m_interfaces.xdg) xdg_shell_destroy(m_interfaces.xdg); if (m_interfaces.ivi_application) ivi_application_destroy(m_interfaces.ivi_application); m_interfaces = { nullptr, nullptr, nullptr, nullptr, nullptr, nullptr }; if (m_registry) wl_registry_destroy(m_registry); m_registry = nullptr; if (m_display) wl_display_disconnect(m_display); m_display = nullptr; if (m_seatData.pointer.object) wl_pointer_destroy(m_seatData.pointer.object); if (m_seatData.keyboard.object) wl_keyboard_destroy(m_seatData.keyboard.object); if (m_seatData.touch.object) wl_touch_destroy(m_seatData.touch.object); if (m_seatData.xkb.context) xkb_context_unref(m_seatData.xkb.context); if (m_seatData.xkb.keymap) xkb_keymap_unref(m_seatData.xkb.keymap); if (m_seatData.xkb.state) xkb_state_unref(m_seatData.xkb.state); if (m_seatData.xkb.composeTable) xkb_compose_table_unref(m_seatData.xkb.composeTable); if (m_seatData.xkb.composeState) xkb_compose_state_unref(m_seatData.xkb.composeState); if (m_seatData.repeatData.eventSource) g_source_remove(m_seatData.repeatData.eventSource); m_seatData = SeatData{ }; }
int main(int argc, char **argv) { struct sigaction sigint; struct display *display; struct window *window; int ret = 0; display = create_display(); window = create_window(display, 250, 250); if (!window) return 1; sigint.sa_handler = signal_int; sigemptyset(&sigint.sa_mask); sigint.sa_flags = SA_RESETHAND; sigaction(SIGINT, &sigint, NULL); /* Initialise damage to full surface, so the padding gets painted */ wl_surface_damage(window->surface, 0, 0, window->width, window->height); redraw(window, NULL, 0); while (running && ret != -1) ret = wl_display_dispatch(display->display); fprintf(stderr, "simple-shm exiting\n"); if (window->display->ivi_application) { ivi_surface_destroy(window->ivi_surface); ivi_application_destroy(window->display->ivi_application); } destroy_window(window); destroy_display(display); return 0; }