Example #1
0
static void _calc_bonuses(void)
{
    monk_posture_calc_bonuses();
    if (!heavy_armor())
    {
        p_ptr->pspeed += p_ptr->lev/10;
        p_ptr->sh_retaliation = TRUE;
        if  (p_ptr->lev >= 25)
            p_ptr->free_act = TRUE;
    }
    monk_ac_bonus();
}
Example #2
0
static void _calc_bonuses(void)
{
    samurai_posture_calc_bonuses();
    monk_posture_calc_bonuses();
}