static void Level$onSourceCreated_hook(Level* lvl, TileSource* ts) { Level$onSourceCreated_real(lvl, ts); currentLevel = lvl; tileSource = ts; }
static void Level$onSourceCreated_hook(Level* lvl, TileSource* ts) { Level$onSourceCreated_real(lvl, ts); //currentLevel = lvl; debugMenuHandle = debug::debugMenu(lvl, ts); }