Example #1
0
/*
=================
GL_MultiTexCoord2f
=================
*/
void GL_MultiTexCoord2f( GLenum texture, GLfloat s, GLfloat t )
{
#ifndef XASH_NANOGL
	if( pglMultiTexCoord2f )
#endif
	{
		pglMultiTexCoord2f( texture + GL_TEXTURE0_ARB, s, t );
	}
#ifndef XASH_NANOGL
	else if( pglMTexCoord2fSGIS )
	{
		pglMTexCoord2fSGIS( texture + GL_TEXTURE0_SGIS, s, t );
	}
#endif
}
Example #2
0
/*
=================
GL_MultiTexCoord2f
=================
*/
void GL_MultiTexCoord2f( GLenum texture, GLfloat s, GLfloat t )
{
#ifndef __ANDROID__
	if( pglMultiTexCoord2f )
	{
		pglMultiTexCoord2f( texture + GL_TEXTURE0_ARB, s, t );
	}
	else if( pglMTexCoord2fSGIS )
	{
		pglMTexCoord2fSGIS( texture + GL_TEXTURE0_SGIS, s, t );
	}
#else
	glTexCoord2f( s, t );
#endif
}