widget_node_t make_edit_number(const dictionary_t& parameters, const widget_node_t& parent, const factory_token_t& token, const widget_factory_t& factory) { bool is_container(factory.is_container(static_name_t("edit_number"))); const layout_attributes_t& layout_attributes( factory.layout_attributes(static_name_t("edit_number"))); size_enum_t size(parameters.count(key_size) ? implementation::enumerate_size(get_value(parameters, key_size).cast<name_t>()) : parent.size_m); edit_number_t* widget(NULL); create_widget(parameters, size, widget); assemblage_cleanup_ptr(token.client_holder_m.assemblage_m, widget); // // Call display_insertion to embed the new widget within the view heirarchy // platform_display_type display_token(insert(get_main_display(), parent.display_token_m, *widget)); // // As per SF.net bug 1428833, we want to attach the poly_placeable_t // to Eve before we attach the controller and view to the model // eve_t::iterator eve_token; eve_token = attach_placeable<poly_placeable_t>(parent.eve_token_m, *widget, parameters, token, is_container, layout_attributes); attach_edit_num_view_and_controller(*widget, parameters, token); keyboard_t::iterator keyboard_token = keyboard_t::get().insert(parent.keyboard_token_m, poly_key_handler_t(boost::ref(*widget))); // // Return the widget_node_t that comprises the tokens created for this widget by the various components // return widget_node_t(size, eve_token, display_token, keyboard_token); }
widget_node_t make_button(const dictionary_t& parameters, const widget_node_t& parent, const factory_token_t& token, const widget_factory_t& factory) { size_enum_t size(parameters.count(key_size) ? implementation::enumerate_size(get_value(parameters, key_size).cast<name_t>()) : parent.size_m); button_t* widget = implementation::create_button_widget(parameters, token, size); token.client_holder_m.assemblage_m.cleanup(boost::bind(delete_ptr(),widget)); // // Call display_insertion to embed the new widget within the view heirarchy // platform_display_type display_token(insert(get_main_display(), parent.display_token_m, *widget)); // set up key handler code. We do this all the time because we want the button to be updated // when modifier keys are pressed during execution of the dialog. keyboard_t::iterator keyboard_token(keyboard_t::get().insert(parent.keyboard_token_m, poly_key_handler_t(boost::ref(*widget)))); // // As per SF.net bug 1428833, we want to attach the poly_placeable_t // to Eve before we attach the controller and view to the model // eve_t::iterator eve_token; eve_token = attach_placeable<poly_placeable_t>(parent.eve_token_m, *widget, parameters, token, factory.is_container("button"_name), factory.layout_attributes("button"_name)); // // Return the widget_node_t that comprises the tokens created for this widget by the various components // return widget_node_t(size, eve_token, display_token, keyboard_token); }