Example #1
0
void UserData::addScore(int var)
{
	setScore(getScore() + var);
	if (getScore() > getBestScore())
	{
		setBestScore(getScore());
	}
	saveData();
}
Example #2
0
void GameOverLayer::initBestScore(){
	FILE *fp = fopen("data.txt", "r+");
	if (!fp)
	{
		bestScore = 0;
		setBestScore(0);
	}
	fscanf(fp, "%d", &bestScore);
	fclose(fp);
}
Example #3
0
void UserData::initUserData(){
	parseFile();
	setBestScore(0);
	saveData();
}