Example #1
0
void create() {
    :: create();
    set_ac(3);
    set_mass(15);
    set_curr_value("gold", 110);
    set_type("cloak");
    set_limbs(({"torso", "right arm", "left arm"}));
Example #2
0
void create() {
    :: create();
    set_ac(1);
    set_mass(10);
    set_curr_value("gold", 110);
    set_type("mask");
    set_limbs(({"head"}));
Example #3
0
void create() {
 ::create();
   set_name("seal");
   set_short("Seal of Tirun");
   set_long("A hardened wax seal depicting the coat of arms of the founding family of Tirun.");
   set_weight(1);
   set_curr_value("gold", 100);
   set_id(({ "seal", "tirun seal", "seal of tirun" }));
Example #4
0
File: vine.c Project: ehershey/pd
void create() {
    ::create();
    set_name("vine");
    set_short("A very long, sturdy vine");
    set_long("This vine is incredibly long. It is also very thick, making it an extremely sturdy specimen.");
    set_mass(12);
    set_curr_value("gold", 0);
}
Example #5
0
void create() {
 ::create();
   set_name("rose");
   set_short("%^BOLD%^%^BLUE%^@%^%^GREEN%^)}-->---%^RESET%^");
   set_long("%^BOLD%^%^BLUE%^---<--{(@     A beautiful blue rose.     @)}--->---");
   set_weight(1);
    set_curr_value("copper", 52);
   set_id(({ "rose", "blue rose", "@)}--->---", "flower" }));
Example #6
0
void create() {
    ::create();
    set_name("doll");
    set_short("A voodoo doll of Vian");
    set_long("A voodoo doll that was carved out of soap, shaped to look like the gremlin Vian.  If you <squeeze> it, something may happen.");
    set_weight(1);
    set_curr_value("gold", 100);
    set_id(({ "doll", "voodoo doll", "doll of vian" }));
Example #7
0
File: rock.c Project: ehershey/pd
void create() {
 ::create();
   set_name("rock");
   set_short("a rock");
   set_long("A large rock; a primitive weapon indeed.");
   set_wc(5);
   set_type("blunt");
   set_weight(12);
   set_curr_value("silver", 5);
   set_id(({ "rock", "large rock" }));
Example #8
0
void create() {
 ::create();
   set_name("firewater");
   set_type("soft drink");
   set_strength(2);
   set_weight(2);
    set_curr_value("gold", 2);
   set_short("a glass of firewater");
   set_empty_name("glass");
}
Example #9
0
File: club.c Project: ehershey/pd
void create() {
  ::create();
  set_name("club");
  set_short("a club");
  set_long("A very crude wooden club.");
  set_wc(5);
  set_weight(11);
  set_type("blunt");
  set_curr_value("gold", 1);
}
Example #10
0
File: sword.c Project: ehershey/pd
void create() {
  ::create();
  set_name("sword");
  set_short("rusty sword");
  set_long("This sword is covered in rust and the edge isn't very sharp.");
  set_wc(5);
  set_weight(8);
  set_type("blade");
  set_curr_value("gold", 3);
}
Example #11
0
void create() {
  ::create();
  set_name("pitchfork");
  set_short("a pitchfork");
  set_long("A long, three-pronged pitchfork for moving hay around.");
  set_type("projectile");
  set_wc(7);
  set_weight(6);
  set_curr_value("gold", 1);
}
Example #12
0
create() {
   ::create();
   set_name("axe");
   set_short("A large battle axe");
   set_long("This is a huge two-handed battle axe made for strong "
            "people");
   set_weight(28);
   set_curr_value("gold", 38);
   set_wc(5);
   set_type("axe");
   set_id(({ "axe", "battle axe" }));
Example #13
0
void create() {
  ::create();

  set_properties( ([ "no store" : 1, ]) );
  set_type("flail");
  set_hands(1);
  set_weight(1);
  set_curr_value("gold", 0);

  owner = 0;
  if (clonep(this_object()))
    set_heart_beat(3);
}
Example #14
0
File: weapon.c Project: ehershey/pd
void create() {
    ::create();
    //set_weapon
    set_name(name);
    set_short(short);
    set_long(long);
    set_id(id);
    set_mass(5);
    set_curr_value("gold", 500);
    set_type(type);
    set_wc(12);
    set_hands(1);
    set_wield(wield);
    set_unwield(unwield);
    set_hit((:this_object(),"weapon_hit":));
}
Example #15
0
void create() {
  ::create();
  set_property("no store", 1);
  set_weight(1);
  set_curr_value("gold", 0);
}