static void sp_vbuf_destroy(struct vbuf_render *vbr) { struct softpipe_vbuf_render *cvbr = softpipe_vbuf_render(vbr); cvbr->softpipe->vbuf_render = NULL; FREE(cvbr); }
static void sp_vbuf_release_vertices(struct vbuf_render *vbr) { #if 0 { struct softpipe_vbuf_render *cvbr = softpipe_vbuf_render(vbr); const struct vertex_info *info = softpipe_get_vbuf_vertex_info(cvbr->softpipe); const float *vtx = (const float *) cvbr->vertex_buffer; uint i, j; debug_printf("%s (vtx_size = %u, vtx_used = %u)\n", __FUNCTION__, cvbr->vertex_size, cvbr->nr_vertices); for (i = 0; i < cvbr->nr_vertices; i++) { for (j = 0; j < info->num_attribs; j++) { uint k; switch (info->attrib[j].emit) { case EMIT_4F: k = 4; break; case EMIT_3F: k = 3; break; case EMIT_2F: k = 2; break; case EMIT_1F: k = 1; break; default: assert(0); } debug_printf("Vert %u attr %u: ", i, j); while (k-- > 0) { debug_printf("%g ", vtx[0]); vtx++; } debug_printf("\n"); } } } #endif /* keep the old allocation for next time */ }
static void sp_vbuf_destroy(struct vbuf_render *vbr) { struct softpipe_vbuf_render *cvbr = softpipe_vbuf_render(vbr); if (cvbr->vertex_buffer) align_free(cvbr->vertex_buffer); sp_setup_destroy_context(cvbr->setup); FREE(cvbr); }
/* * FIXME: it is unclear if primitives_storage_needed (which is generally * the same as pipe query num_primitives_generated) should increase * if SO is disabled for d3d10, but for GL we definitely need to * increase num_primitives_generated and this is only called for active * SO. If it must not increase for d3d10 need to disambiguate the counters * in the driver and do some work for getting correct values, if it should * increase too should call this from outside streamout code. */ static void sp_vbuf_so_info(struct vbuf_render *vbr, uint primitives, uint prim_generated) { struct softpipe_vbuf_render *cvbr = softpipe_vbuf_render(vbr); struct softpipe_context *softpipe = cvbr->softpipe; softpipe->so_stats.num_primitives_written += primitives; softpipe->so_stats.primitives_storage_needed += prim_generated; }
static void sp_vbuf_unmap_vertices(struct vbuf_render *vbr, ushort min_index, ushort max_index ) { struct softpipe_vbuf_render *cvbr = softpipe_vbuf_render(vbr); assert( cvbr->vertex_buffer_size >= (max_index+1) * cvbr->vertex_size ); /* do nothing */ }
static void sp_vbuf_set_primitive(struct vbuf_render *vbr, unsigned prim) { struct softpipe_vbuf_render *cvbr = softpipe_vbuf_render(vbr); struct setup_context *setup_ctx = cvbr->setup; sp_setup_prepare( setup_ctx ); cvbr->softpipe->reduced_prim = u_reduced_prim(prim); cvbr->prim = prim; }
static void sp_vbuf_so_info(struct vbuf_render *vbr, uint primitives, uint vertices, uint prim_generated) { struct softpipe_vbuf_render *cvbr = softpipe_vbuf_render(vbr); struct softpipe_context *softpipe = cvbr->softpipe; softpipe->so_stats.num_primitives_written += primitives; softpipe->so_stats.primitives_storage_needed = vertices * 4 /*sizeof(float|int32)*/ * 4 /*x,y,z,w*/; softpipe->num_primitives_generated += prim_generated; }
static boolean sp_vbuf_set_primitive(struct vbuf_render *vbr, unsigned prim) { struct softpipe_vbuf_render *cvbr = softpipe_vbuf_render(vbr); /* XXX: break this dependency - make setup_context live under * softpipe, rename the old "setup" draw stage to something else. */ struct setup_context *setup_ctx = sp_draw_setup_context(cvbr->softpipe->setup); setup_prepare( setup_ctx ); cvbr->prim = prim; return TRUE; }
static boolean sp_vbuf_allocate_vertices(struct vbuf_render *vbr, ushort vertex_size, ushort nr_vertices) { struct softpipe_vbuf_render *cvbr = softpipe_vbuf_render(vbr); unsigned size = vertex_size * nr_vertices; if (cvbr->vertex_buffer_size < size) { align_free(cvbr->vertex_buffer); cvbr->vertex_buffer = align_malloc(size, 16); cvbr->vertex_buffer_size = size; } cvbr->vertex_size = vertex_size; cvbr->nr_vertices = nr_vertices; return cvbr->vertex_buffer != NULL; }
static void sp_vbuf_pipeline_statistics( struct vbuf_render *vbr, const struct pipe_query_data_pipeline_statistics *stats) { struct softpipe_vbuf_render *cvbr = softpipe_vbuf_render(vbr); struct softpipe_context *softpipe = cvbr->softpipe; softpipe->pipeline_statistics.ia_vertices += stats->ia_vertices; softpipe->pipeline_statistics.ia_primitives += stats->ia_primitives; softpipe->pipeline_statistics.vs_invocations += stats->vs_invocations; softpipe->pipeline_statistics.gs_invocations += stats->gs_invocations; softpipe->pipeline_statistics.gs_primitives += stats->gs_primitives; softpipe->pipeline_statistics.c_invocations += stats->c_invocations; }
/** This tells the draw module about our desired vertex layout */ static const struct vertex_info * sp_vbuf_get_vertex_info(struct vbuf_render *vbr) { struct softpipe_vbuf_render *cvbr = softpipe_vbuf_render(vbr); return softpipe_get_vbuf_vertex_info(cvbr->softpipe); }
/** * This function is hit when the draw module is working in pass-through mode. * It's up to us to convert the vertex array into point/line/tri prims. */ static void sp_vbuf_draw_arrays(struct vbuf_render *vbr, uint start, uint nr) { struct softpipe_vbuf_render *cvbr = softpipe_vbuf_render(vbr); struct softpipe_context *softpipe = cvbr->softpipe; struct setup_context *setup = cvbr->setup; const unsigned stride = softpipe->vertex_info.size * sizeof(float); const void *vertex_buffer = (void *) get_vert(cvbr->vertex_buffer, start, stride); const boolean flatshade_first = softpipe->rasterizer->flatshade_first; unsigned i; switch (cvbr->prim) { case PIPE_PRIM_POINTS: for (i = 0; i < nr; i++) { sp_setup_point( setup, get_vert(vertex_buffer, i-0, stride) ); } break; case PIPE_PRIM_LINES: for (i = 1; i < nr; i += 2) { sp_setup_line( setup, get_vert(vertex_buffer, i-1, stride), get_vert(vertex_buffer, i-0, stride) ); } break; case PIPE_PRIM_LINES_ADJACENCY: for (i = 3; i < nr; i += 4) { sp_setup_line( setup, get_vert(vertex_buffer, i-2, stride), get_vert(vertex_buffer, i-1, stride) ); } break; case PIPE_PRIM_LINE_STRIP: for (i = 1; i < nr; i ++) { sp_setup_line( setup, get_vert(vertex_buffer, i-1, stride), get_vert(vertex_buffer, i-0, stride) ); } break; case PIPE_PRIM_LINE_STRIP_ADJACENCY: for (i = 3; i < nr; i++) { sp_setup_line( setup, get_vert(vertex_buffer, i-2, stride), get_vert(vertex_buffer, i-1, stride) ); } break; case PIPE_PRIM_LINE_LOOP: for (i = 1; i < nr; i ++) { sp_setup_line( setup, get_vert(vertex_buffer, i-1, stride), get_vert(vertex_buffer, i-0, stride) ); } if (nr) { sp_setup_line( setup, get_vert(vertex_buffer, nr-1, stride), get_vert(vertex_buffer, 0, stride) ); } break; case PIPE_PRIM_TRIANGLES: for (i = 2; i < nr; i += 3) { sp_setup_tri( setup, get_vert(vertex_buffer, i-2, stride), get_vert(vertex_buffer, i-1, stride), get_vert(vertex_buffer, i-0, stride) ); } break; case PIPE_PRIM_TRIANGLES_ADJACENCY: for (i = 5; i < nr; i += 6) { sp_setup_tri( setup, get_vert(vertex_buffer, i-5, stride), get_vert(vertex_buffer, i-3, stride), get_vert(vertex_buffer, i-1, stride) ); } break; case PIPE_PRIM_TRIANGLE_STRIP: if (flatshade_first) { for (i = 2; i < nr; i++) { /* emit first triangle vertex as first triangle vertex */ sp_setup_tri( setup, get_vert(vertex_buffer, i-2, stride), get_vert(vertex_buffer, i+(i&1)-1, stride), get_vert(vertex_buffer, i-(i&1), stride) ); } } else { for (i = 2; i < nr; i++) { /* emit last triangle vertex as last triangle vertex */ sp_setup_tri( setup, get_vert(vertex_buffer, i+(i&1)-2, stride), get_vert(vertex_buffer, i-(i&1)-1, stride), get_vert(vertex_buffer, i-0, stride) ); } } break; case PIPE_PRIM_TRIANGLE_STRIP_ADJACENCY: if (flatshade_first) { for (i = 5; i < nr; i += 2) { /* emit first triangle vertex as first triangle vertex */ sp_setup_tri( setup, get_vert(vertex_buffer, i-5, stride), get_vert(vertex_buffer, i+(i&1)*2-3, stride), get_vert(vertex_buffer, i-(i&1)*2-1, stride) ); } } else { for (i = 5; i < nr; i += 2) { /* emit last triangle vertex as last triangle vertex */ sp_setup_tri( setup, get_vert(vertex_buffer, i+(i&1)*2-5, stride), get_vert(vertex_buffer, i-(i&1)*2-3, stride), get_vert(vertex_buffer, i-1, stride) ); } } break; case PIPE_PRIM_TRIANGLE_FAN: if (flatshade_first) { for (i = 2; i < nr; i += 1) { /* emit first non-spoke vertex as first vertex */ sp_setup_tri( setup, get_vert(vertex_buffer, i-1, stride), get_vert(vertex_buffer, i-0, stride), get_vert(vertex_buffer, 0, stride) ); } } else { for (i = 2; i < nr; i += 1) { /* emit last non-spoke vertex as last vertex */ sp_setup_tri( setup, get_vert(vertex_buffer, 0, stride), get_vert(vertex_buffer, i-1, stride), get_vert(vertex_buffer, i-0, stride) ); } } break; case PIPE_PRIM_QUADS: /* GL quads don't follow provoking vertex convention */ if (flatshade_first) { /* emit last quad vertex as first triangle vertex */ for (i = 3; i < nr; i += 4) { sp_setup_tri( setup, get_vert(vertex_buffer, i-0, stride), get_vert(vertex_buffer, i-3, stride), get_vert(vertex_buffer, i-2, stride) ); sp_setup_tri( setup, get_vert(vertex_buffer, i-0, stride), get_vert(vertex_buffer, i-2, stride), get_vert(vertex_buffer, i-1, stride) ); } } else { /* emit last quad vertex as last triangle vertex */ for (i = 3; i < nr; i += 4) { sp_setup_tri( setup, get_vert(vertex_buffer, i-3, stride), get_vert(vertex_buffer, i-2, stride), get_vert(vertex_buffer, i-0, stride) ); sp_setup_tri( setup, get_vert(vertex_buffer, i-2, stride), get_vert(vertex_buffer, i-1, stride), get_vert(vertex_buffer, i-0, stride) ); } } break; case PIPE_PRIM_QUAD_STRIP: /* GL quad strips don't follow provoking vertex convention */ if (flatshade_first) { /* emit last quad vertex as first triangle vertex */ for (i = 3; i < nr; i += 2) { sp_setup_tri( setup, get_vert(vertex_buffer, i-0, stride), get_vert(vertex_buffer, i-3, stride), get_vert(vertex_buffer, i-2, stride) ); sp_setup_tri( setup, get_vert(vertex_buffer, i-0, stride), get_vert(vertex_buffer, i-1, stride), get_vert(vertex_buffer, i-3, stride) ); } } else { /* emit last quad vertex as last triangle vertex */ for (i = 3; i < nr; i += 2) { sp_setup_tri( setup, get_vert(vertex_buffer, i-3, stride), get_vert(vertex_buffer, i-2, stride), get_vert(vertex_buffer, i-0, stride) ); sp_setup_tri( setup, get_vert(vertex_buffer, i-1, stride), get_vert(vertex_buffer, i-3, stride), get_vert(vertex_buffer, i-0, stride) ); } } break; case PIPE_PRIM_POLYGON: /* Almost same as tri fan but the _first_ vertex specifies the flat * shading color. */ if (flatshade_first) { /* emit first polygon vertex as first triangle vertex */ for (i = 2; i < nr; i += 1) { sp_setup_tri( setup, get_vert(vertex_buffer, 0, stride), get_vert(vertex_buffer, i-1, stride), get_vert(vertex_buffer, i-0, stride) ); } } else { /* emit first polygon vertex as last triangle vertex */ for (i = 2; i < nr; i += 1) { sp_setup_tri( setup, get_vert(vertex_buffer, i-1, stride), get_vert(vertex_buffer, i-0, stride), get_vert(vertex_buffer, 0, stride) ); } } break; default: assert(0); } }
static void * sp_vbuf_map_vertices(struct vbuf_render *vbr) { struct softpipe_vbuf_render *cvbr = softpipe_vbuf_render(vbr); return cvbr->vertex_buffer; }
/** * This function is hit when the draw module is working in pass-through mode. * It's up to us to convert the vertex array into point/line/tri prims. */ static void sp_vbuf_draw_arrays(struct vbuf_render *vbr, uint start, uint nr) { struct softpipe_vbuf_render *cvbr = softpipe_vbuf_render(vbr); struct softpipe_context *softpipe = cvbr->softpipe; const unsigned stride = softpipe->vertex_info_vbuf.size * sizeof(float); const void *vertex_buffer = (void *) get_vert(cvbr->vertex_buffer, start, stride); unsigned i; /* XXX: break this dependency - make setup_context live under * softpipe, rename the old "setup" draw stage to something else. */ struct draw_stage *setup = softpipe->setup; struct setup_context *setup_ctx = sp_draw_setup_context(setup); switch (cvbr->prim) { case PIPE_PRIM_POINTS: for (i = 0; i < nr; i++) { setup_point( setup_ctx, get_vert(vertex_buffer, i-0, stride) ); } break; case PIPE_PRIM_LINES: for (i = 1; i < nr; i += 2) { setup_line( setup_ctx, get_vert(vertex_buffer, i-1, stride), get_vert(vertex_buffer, i-0, stride) ); } break; case PIPE_PRIM_LINE_STRIP: for (i = 1; i < nr; i ++) { setup_line( setup_ctx, get_vert(vertex_buffer, i-1, stride), get_vert(vertex_buffer, i-0, stride) ); } break; case PIPE_PRIM_LINE_LOOP: for (i = 1; i < nr; i ++) { setup_line( setup_ctx, get_vert(vertex_buffer, i-1, stride), get_vert(vertex_buffer, i-0, stride) ); } if (nr) { setup_line( setup_ctx, get_vert(vertex_buffer, nr-1, stride), get_vert(vertex_buffer, 0, stride) ); } break; case PIPE_PRIM_TRIANGLES: for (i = 2; i < nr; i += 3) { if (softpipe->rasterizer->flatshade_first) { setup_tri( setup_ctx, get_vert(vertex_buffer, i-1, stride), get_vert(vertex_buffer, i-0, stride), get_vert(vertex_buffer, i-2, stride) ); } else { setup_tri( setup_ctx, get_vert(vertex_buffer, i-2, stride), get_vert(vertex_buffer, i-1, stride), get_vert(vertex_buffer, i-0, stride) ); } } break; case PIPE_PRIM_TRIANGLE_STRIP: for (i = 2; i < nr; i++) { if (softpipe->rasterizer->flatshade_first) { setup_tri( setup_ctx, get_vert(vertex_buffer, i+(i&1)-1, stride), get_vert(vertex_buffer, i-(i&1), stride), get_vert(vertex_buffer, i-2, stride) ); } else { setup_tri( setup_ctx, get_vert(vertex_buffer, i+(i&1)-2, stride), get_vert(vertex_buffer, i-(i&1)-1, stride), get_vert(vertex_buffer, i-0, stride) ); } } break; case PIPE_PRIM_TRIANGLE_FAN: for (i = 2; i < nr; i += 1) { if (softpipe->rasterizer->flatshade_first) { setup_tri( setup_ctx, get_vert(vertex_buffer, i-0, stride), get_vert(vertex_buffer, 0, stride), get_vert(vertex_buffer, i-1, stride) ); } else { setup_tri( setup_ctx, get_vert(vertex_buffer, 0, stride), get_vert(vertex_buffer, i-1, stride), get_vert(vertex_buffer, i-0, stride) ); } } break; case PIPE_PRIM_QUADS: for (i = 3; i < nr; i += 4) { if (softpipe->rasterizer->flatshade_first) { setup_tri( setup_ctx, get_vert(vertex_buffer, i-2, stride), get_vert(vertex_buffer, i-1, stride), get_vert(vertex_buffer, i-3, stride) ); setup_tri( setup_ctx, get_vert(vertex_buffer, i-1, stride), get_vert(vertex_buffer, i-0, stride), get_vert(vertex_buffer, i-3, stride) ); } else { setup_tri( setup_ctx, get_vert(vertex_buffer, i-3, stride), get_vert(vertex_buffer, i-2, stride), get_vert(vertex_buffer, i-0, stride) ); setup_tri( setup_ctx, get_vert(vertex_buffer, i-2, stride), get_vert(vertex_buffer, i-1, stride), get_vert(vertex_buffer, i-0, stride) ); } } break; case PIPE_PRIM_QUAD_STRIP: for (i = 3; i < nr; i += 2) { if (softpipe->rasterizer->flatshade_first) { setup_tri( setup_ctx, get_vert(vertex_buffer, i-0, stride), get_vert(vertex_buffer, i-1, stride), get_vert(vertex_buffer, i-3, stride) ); setup_tri( setup_ctx, get_vert(vertex_buffer, i-2, stride), get_vert(vertex_buffer, i-0, stride), get_vert(vertex_buffer, i-3, stride) ); } else { setup_tri( setup_ctx, get_vert(vertex_buffer, i-3, stride), get_vert(vertex_buffer, i-2, stride), get_vert(vertex_buffer, i-0, stride) ); setup_tri( setup_ctx, get_vert(vertex_buffer, i-1, stride), get_vert(vertex_buffer, i-3, stride), get_vert(vertex_buffer, i-0, stride) ); } } break; case PIPE_PRIM_POLYGON: /* Almost same as tri fan but the _first_ vertex specifies the flat * shading color. Note that the first polygon vertex is passed as * the last triangle vertex here. * flatshade_first state makes no difference. */ for (i = 2; i < nr; i += 1) { setup_tri( setup_ctx, get_vert(vertex_buffer, i-1, stride), get_vert(vertex_buffer, i-0, stride), get_vert(vertex_buffer, 0, stride) ); } break; default: assert(0); } }
/** * draw elements / indexed primitives */ static void sp_vbuf_draw(struct vbuf_render *vbr, const ushort *indices, uint nr) { struct softpipe_vbuf_render *cvbr = softpipe_vbuf_render(vbr); struct softpipe_context *softpipe = cvbr->softpipe; const unsigned stride = softpipe->vertex_info_vbuf.size * sizeof(float); const void *vertex_buffer = cvbr->vertex_buffer; unsigned i; /* XXX: break this dependency - make setup_context live under * softpipe, rename the old "setup" draw stage to something else. */ struct draw_stage *setup = softpipe->setup; struct setup_context *setup_ctx = sp_draw_setup_context(setup); switch (cvbr->prim) { case PIPE_PRIM_POINTS: for (i = 0; i < nr; i++) { setup_point( setup_ctx, get_vert(vertex_buffer, indices[i-0], stride) ); } break; case PIPE_PRIM_LINES: for (i = 1; i < nr; i += 2) { setup_line( setup_ctx, get_vert(vertex_buffer, indices[i-1], stride), get_vert(vertex_buffer, indices[i-0], stride) ); } break; case PIPE_PRIM_LINE_STRIP: for (i = 1; i < nr; i ++) { setup_line( setup_ctx, get_vert(vertex_buffer, indices[i-1], stride), get_vert(vertex_buffer, indices[i-0], stride) ); } break; case PIPE_PRIM_LINE_LOOP: for (i = 1; i < nr; i ++) { setup_line( setup_ctx, get_vert(vertex_buffer, indices[i-1], stride), get_vert(vertex_buffer, indices[i-0], stride) ); } if (nr) { setup_line( setup_ctx, get_vert(vertex_buffer, indices[nr-1], stride), get_vert(vertex_buffer, indices[0], stride) ); } break; case PIPE_PRIM_TRIANGLES: for (i = 2; i < nr; i += 3) { if (softpipe->rasterizer->flatshade_first) { setup_tri( setup_ctx, get_vert(vertex_buffer, indices[i-1], stride), get_vert(vertex_buffer, indices[i-0], stride), get_vert(vertex_buffer, indices[i-2], stride) ); } else { setup_tri( setup_ctx, get_vert(vertex_buffer, indices[i-2], stride), get_vert(vertex_buffer, indices[i-1], stride), get_vert(vertex_buffer, indices[i-0], stride) ); } } break; case PIPE_PRIM_TRIANGLE_STRIP: for (i = 2; i < nr; i += 1) { if (softpipe->rasterizer->flatshade_first) { setup_tri( setup_ctx, get_vert(vertex_buffer, indices[i+(i&1)-1], stride), get_vert(vertex_buffer, indices[i-(i&1)], stride), get_vert(vertex_buffer, indices[i-2], stride) ); } else { setup_tri( setup_ctx, get_vert(vertex_buffer, indices[i+(i&1)-2], stride), get_vert(vertex_buffer, indices[i-(i&1)-1], stride), get_vert(vertex_buffer, indices[i-0], stride) ); } } break; case PIPE_PRIM_TRIANGLE_FAN: for (i = 2; i < nr; i += 1) { if (softpipe->rasterizer->flatshade_first) { setup_tri( setup_ctx, get_vert(vertex_buffer, indices[i-0], stride), get_vert(vertex_buffer, indices[0], stride), get_vert(vertex_buffer, indices[i-1], stride) ); } else { setup_tri( setup_ctx, get_vert(vertex_buffer, indices[0], stride), get_vert(vertex_buffer, indices[i-1], stride), get_vert(vertex_buffer, indices[i-0], stride) ); } } break; case PIPE_PRIM_QUADS: for (i = 3; i < nr; i += 4) { if (softpipe->rasterizer->flatshade_first) { setup_tri( setup_ctx, get_vert(vertex_buffer, indices[i-2], stride), get_vert(vertex_buffer, indices[i-1], stride), get_vert(vertex_buffer, indices[i-3], stride) ); setup_tri( setup_ctx, get_vert(vertex_buffer, indices[i-1], stride), get_vert(vertex_buffer, indices[i-0], stride), get_vert(vertex_buffer, indices[i-3], stride) ); } else { setup_tri( setup_ctx, get_vert(vertex_buffer, indices[i-3], stride), get_vert(vertex_buffer, indices[i-2], stride), get_vert(vertex_buffer, indices[i-0], stride) ); setup_tri( setup_ctx, get_vert(vertex_buffer, indices[i-2], stride), get_vert(vertex_buffer, indices[i-1], stride), get_vert(vertex_buffer, indices[i-0], stride) ); } } break; case PIPE_PRIM_QUAD_STRIP: for (i = 3; i < nr; i += 2) { if (softpipe->rasterizer->flatshade_first) { setup_tri( setup_ctx, get_vert(vertex_buffer, indices[i-0], stride), get_vert(vertex_buffer, indices[i-1], stride), get_vert(vertex_buffer, indices[i-3], stride)); setup_tri( setup_ctx, get_vert(vertex_buffer, indices[i-2], stride), get_vert(vertex_buffer, indices[i-0], stride), get_vert(vertex_buffer, indices[i-3], stride) ); } else { setup_tri( setup_ctx, get_vert(vertex_buffer, indices[i-3], stride), get_vert(vertex_buffer, indices[i-2], stride), get_vert(vertex_buffer, indices[i-0], stride) ); setup_tri( setup_ctx, get_vert(vertex_buffer, indices[i-1], stride), get_vert(vertex_buffer, indices[i-3], stride), get_vert(vertex_buffer, indices[i-0], stride) ); } } break; case PIPE_PRIM_POLYGON: /* Almost same as tri fan but the _first_ vertex specifies the flat * shading color. Note that the first polygon vertex is passed as * the last triangle vertex here. * flatshade_first state makes no difference. */ for (i = 2; i < nr; i += 1) { setup_tri( setup_ctx, get_vert(vertex_buffer, indices[i-0], stride), get_vert(vertex_buffer, indices[i-1], stride), get_vert(vertex_buffer, indices[0], stride) ); } break; default: assert(0); } /* XXX: why are we calling this??? If we had to call something, it * would be a function in sp_setup.c: */ sp_draw_flush( setup ); }
/** * draw elements / indexed primitives */ static void sp_vbuf_draw(struct vbuf_render *vbr, const ushort *indices, uint nr) { struct softpipe_vbuf_render *cvbr = softpipe_vbuf_render(vbr); struct softpipe_context *softpipe = cvbr->softpipe; const unsigned stride = softpipe->vertex_info_vbuf.size * sizeof(float); const void *vertex_buffer = cvbr->vertex_buffer; unsigned i; /* XXX: break this dependency - make setup_context live under * softpipe, rename the old "setup" draw stage to something else. */ struct draw_stage *setup = softpipe->setup; struct setup_context *setup_ctx = sp_draw_setup_context(setup); switch (cvbr->prim) { case PIPE_PRIM_POINTS: for (i = 0; i < nr; i++) { setup_point( setup_ctx, get_vert(vertex_buffer, indices[i-0], stride) ); } break; case PIPE_PRIM_LINES: for (i = 1; i < nr; i += 2) { setup_line( setup_ctx, get_vert(vertex_buffer, indices[i-1], stride), get_vert(vertex_buffer, indices[i-0], stride) ); } break; case PIPE_PRIM_LINE_STRIP: for (i = 1; i < nr; i ++) { setup_line( setup_ctx, get_vert(vertex_buffer, indices[i-1], stride), get_vert(vertex_buffer, indices[i-0], stride) ); } break; case PIPE_PRIM_LINE_LOOP: for (i = 1; i < nr; i ++) { setup_line( setup_ctx, get_vert(vertex_buffer, indices[i-1], stride), get_vert(vertex_buffer, indices[i-0], stride) ); } if (nr) { setup_line( setup_ctx, get_vert(vertex_buffer, indices[nr-1], stride), get_vert(vertex_buffer, indices[0], stride) ); } break; case PIPE_PRIM_TRIANGLES: for (i = 2; i < nr; i += 3) { setup_tri( setup_ctx, get_vert(vertex_buffer, indices[i-2], stride), get_vert(vertex_buffer, indices[i-1], stride), get_vert(vertex_buffer, indices[i-0], stride)); } break; case PIPE_PRIM_TRIANGLE_STRIP: for (i = 2; i < nr; i += 1) { setup_tri( setup_ctx, get_vert(vertex_buffer, indices[i+(i&1)-2], stride), get_vert(vertex_buffer, indices[i-(i&1)-1], stride), get_vert(vertex_buffer, indices[i-0], stride)); } break; case PIPE_PRIM_TRIANGLE_FAN: for (i = 2; i < nr; i += 1) { setup_tri( setup_ctx, get_vert(vertex_buffer, indices[0], stride), get_vert(vertex_buffer, indices[i-1], stride), get_vert(vertex_buffer, indices[i-0], stride)); } break; case PIPE_PRIM_QUADS: for (i = 3; i < nr; i += 4) { setup_tri( setup_ctx, get_vert(vertex_buffer, indices[i-3], stride), get_vert(vertex_buffer, indices[i-2], stride), get_vert(vertex_buffer, indices[i-0], stride)); setup_tri( setup_ctx, get_vert(vertex_buffer, indices[i-2], stride), get_vert(vertex_buffer, indices[i-1], stride), get_vert(vertex_buffer, indices[i-0], stride)); } break; case PIPE_PRIM_QUAD_STRIP: for (i = 3; i < nr; i += 2) { setup_tri( setup_ctx, get_vert(vertex_buffer, indices[i-3], stride), get_vert(vertex_buffer, indices[i-2], stride), get_vert(vertex_buffer, indices[i-0], stride)); setup_tri( setup_ctx, get_vert(vertex_buffer, indices[i-1], stride), get_vert(vertex_buffer, indices[i-3], stride), get_vert(vertex_buffer, indices[i-0], stride)); } break; case PIPE_PRIM_POLYGON: for (i = 2; i < nr; i += 1) { setup_tri( setup_ctx, get_vert(vertex_buffer, indices[0-1], stride), get_vert(vertex_buffer, indices[i-0], stride), get_vert(vertex_buffer, indices[0], stride)); } break; default: assert(0); } /* XXX: why are we calling this??? If we had to call something, it * would be a function in sp_setup.c: */ sp_draw_flush( setup ); }