Example #1
0
int main(int argc, char *argv[]) {
	splash_init();

		test_state_creation();
		test_state_machine();
	
	splash_quit();
	splash_init();
		if(luaL_dofile(splash_lua_state, "../scripts/test/state_test.lua")){
			printf("Could not load file: %s\n", lua_tostring(splash_lua_state, -1));
		}
	splash_quit();
  return 0;
}
Example #2
0
int main(int argc, char *argv[]) {
	splash_init();
	
		test_texture_creation();
		test_texture_destory();

	splash_quit();
	return 0;
}
Example #3
0
File: menu.c Project: nmittu/MNotes
void long_selected(MenuLayer *menu_layer, MenuIndex *cell_index, void *data){
	window_stack_pop(true);
	splash_init("Downloading");
	splash_show(true);
	
	DictionaryIterator *iter;
	app_message_outbox_begin(&iter);
	
	dict_write_int8(iter, TYPE, 1);
	
	dict_write_end(iter);
	app_message_outbox_send();
}
Example #4
0
File: menu.c Project: nmittu/MNotes
void selected(MenuLayer *menu_layer, MenuIndex *cell_index, void *data){
	splash_init("Downloading");
	splash_show(true);
	
	DictionaryIterator *iter;
	app_message_outbox_begin(&iter);
	
	dict_write_cstring(iter, TITLE, titles[cell_index->row]);
	dict_write_int8(iter, TYPE, 0);
	
	dict_write_end(iter);
	app_message_outbox_send();
}
Example #5
0
static void init_test() {
	assert(splash_init() == 0 && "splash failed to initialise");
}