int main(int argc, char *argv[]) { splash_init(); test_state_creation(); test_state_machine(); splash_quit(); splash_init(); if(luaL_dofile(splash_lua_state, "../scripts/test/state_test.lua")){ printf("Could not load file: %s\n", lua_tostring(splash_lua_state, -1)); } splash_quit(); return 0; }
int main(int argc, char *argv[]) { splash_init(); test_texture_creation(); test_texture_destory(); splash_quit(); return 0; }
void long_selected(MenuLayer *menu_layer, MenuIndex *cell_index, void *data){ window_stack_pop(true); splash_init("Downloading"); splash_show(true); DictionaryIterator *iter; app_message_outbox_begin(&iter); dict_write_int8(iter, TYPE, 1); dict_write_end(iter); app_message_outbox_send(); }
void selected(MenuLayer *menu_layer, MenuIndex *cell_index, void *data){ splash_init("Downloading"); splash_show(true); DictionaryIterator *iter; app_message_outbox_begin(&iter); dict_write_cstring(iter, TITLE, titles[cell_index->row]); dict_write_int8(iter, TYPE, 0); dict_write_end(iter); app_message_outbox_send(); }
static void init_test() { assert(splash_init() == 0 && "splash failed to initialise"); }