/* FIXME: It should not be necessary to add the W after MONITORINFOEX, but linking fails without it. */ void win32_set_style(MONITORINFOEX *current_mon, HMONITOR *hm_to_use, unsigned *width, unsigned *height, bool fullscreen, bool windowed_full, RECT *rect, RECT *mon_rect, DWORD *style) { #ifndef _XBOX settings_t *settings = config_get_ptr(); /* Windows only reports the refresh rates for modelines as * an integer, so video.refresh_rate needs to be rounded. Also, account * for black frame insertion using video.refresh_rate set to half * of the display refresh rate, as well as higher vsync swap intervals. */ float refresh_mod = settings->video.black_frame_insertion ? 2.0f : 1.0f; unsigned refresh = roundf(settings->video.refresh_rate * refresh_mod * settings->video.swap_interval); if (fullscreen) { if (windowed_full) { *style = WS_EX_TOPMOST | WS_POPUP; g_resize_width = *width = mon_rect->right - mon_rect->left; g_resize_height = *height = mon_rect->bottom - mon_rect->top; } else { *style = WS_POPUP | WS_VISIBLE; if (!win32_monitor_set_fullscreen(*width, *height, refresh, current_mon->szDevice)) {} /* Display settings might have changed, get new coordinates. */ GetMonitorInfo(*hm_to_use, (MONITORINFOEX*)current_mon); *mon_rect = current_mon->rcMonitor; } } else { *style = WS_OVERLAPPEDWINDOW | WS_CLIPSIBLINGS | WS_CLIPCHILDREN; rect->right = *width; rect->bottom = *height; AdjustWindowRect(rect, *style, FALSE); g_resize_width = *width = rect->right - rect->left; g_resize_height = *height = rect->bottom - rect->top; } #endif }
bool win32_set_video_mode(void *data, unsigned width, unsigned height, bool fullscreen) { #ifndef _XBOX DWORD style; MSG msg; RECT mon_rect; unsigned mon_id; MONITORINFOEX current_mon; float refresh_mod; unsigned refresh; bool windowed_full; RECT rect = {0}; HMONITOR hm_to_use = NULL; driver_t *driver = driver_get_ptr(); settings_t *settings = config_get_ptr(); win32_monitor_info(¤t_mon, &hm_to_use, &mon_id); mon_rect = current_mon.rcMonitor; g_resize_width = width; g_resize_height = height; /* Windows only reports the refresh rates for modelines as * an integer, so video.refresh_rate needs to be rounded. Also, account * for black frame insertion using video.refresh_rate set to half * of the display refresh rate, as well as higher vsync swap intervals. */ refresh_mod = settings->video.black_frame_insertion ? 2.0f : 1.0f; refresh = roundf(settings->video.refresh_rate * refresh_mod * settings->video.swap_interval); windowed_full = settings->video.windowed_fullscreen; if (fullscreen) { if (windowed_full) { style = WS_EX_TOPMOST | WS_POPUP; g_resize_width = width = mon_rect.right - mon_rect.left; g_resize_height = height = mon_rect.bottom - mon_rect.top; } else { style = WS_POPUP | WS_VISIBLE; if (!win32_monitor_set_fullscreen(width, height, refresh, current_mon.szDevice)) return false; /* Display settings might have changed, get new coordinates. */ GetMonitorInfo(hm_to_use, (MONITORINFO*)¤t_mon); mon_rect = current_mon.rcMonitor; g_restore_desktop = true; } } else { style = WS_OVERLAPPEDWINDOW | WS_CLIPSIBLINGS | WS_CLIPCHILDREN; rect.right = width; rect.bottom = height; AdjustWindowRect(&rect, style, FALSE); g_resize_width = width = rect.right - rect.left; g_resize_height = height = rect.bottom - rect.top; } if (!win32_window_create(NULL, style, &mon_rect, width, height, fullscreen)) return false; if (!fullscreen || windowed_full) { if (!fullscreen && settings->ui.menubar_enable) { RECT rc_temp = {0, 0, (LONG)height, 0x7FFF}; SetMenu(g_hwnd, LoadMenu(GetModuleHandle(NULL),MAKEINTRESOURCE(IDR_MENU))); SendMessage(g_hwnd, WM_NCCALCSIZE, FALSE, (LPARAM)&rc_temp); g_resize_height = height += rc_temp.top + rect.top; SetWindowPos(g_hwnd, NULL, 0, 0, width, height, SWP_NOMOVE); } ShowWindow(g_hwnd, SW_RESTORE); UpdateWindow(g_hwnd); SetForegroundWindow(g_hwnd); SetFocus(g_hwnd); } win32_show_cursor(!fullscreen); /* Wait until context is created (or failed to do so ...) */ while (!g_inited && !g_quit && GetMessage(&msg, g_hwnd, 0, 0)) { TranslateMessage(&msg); DispatchMessage(&msg); } if (g_quit) return false; #endif return true; }