コード例 #1
0
/* FIXME: It should not be necessary to add the W after MONITORINFOEX, but linking fails without it. */
void win32_set_style(MONITORINFOEX *current_mon, HMONITOR *hm_to_use,
	unsigned *width, unsigned *height, bool fullscreen, bool windowed_full,
	RECT *rect, RECT *mon_rect, DWORD *style)
{
#ifndef _XBOX
   settings_t *settings = config_get_ptr();

   /* Windows only reports the refresh rates for modelines as 
    * an integer, so video.refresh_rate needs to be rounded. Also, account 
    * for black frame insertion using video.refresh_rate set to half
    * of the display refresh rate, as well as higher vsync swap intervals. */
   float refresh_mod    = settings->video.black_frame_insertion ? 2.0f : 1.0f;
   unsigned refresh     = roundf(settings->video.refresh_rate 
         * refresh_mod * settings->video.swap_interval);

   if (fullscreen)
   {
      if (windowed_full)
      {
         *style          = WS_EX_TOPMOST | WS_POPUP;
         g_resize_width  = *width  = mon_rect->right  - mon_rect->left;
         g_resize_height = *height = mon_rect->bottom - mon_rect->top;
      }
      else
      {
         *style          = WS_POPUP | WS_VISIBLE;

         if (!win32_monitor_set_fullscreen(*width, *height,
                  refresh, current_mon->szDevice))
			 {}

         /* Display settings might have changed, get new coordinates. */
         GetMonitorInfo(*hm_to_use, (MONITORINFOEX*)current_mon);
         *mon_rect = current_mon->rcMonitor;
      }
   }
   else
   {
      *style       = WS_OVERLAPPEDWINDOW | WS_CLIPSIBLINGS | WS_CLIPCHILDREN;
      rect->right  = *width;
      rect->bottom = *height;
      AdjustWindowRect(rect, *style, FALSE);
      g_resize_width  = *width   = rect->right  - rect->left;
      g_resize_height = *height  = rect->bottom - rect->top;
   }
#endif
}
コード例 #2
0
ファイル: win32_common.cpp プロジェクト: bronnel/RetroArch
bool win32_set_video_mode(void *data,
      unsigned width, unsigned height,
      bool fullscreen)
{
#ifndef _XBOX
   DWORD style;
   MSG msg;
   RECT mon_rect;
   unsigned mon_id;
   MONITORINFOEX current_mon;
   float refresh_mod;
   unsigned refresh;
   bool windowed_full;
   RECT rect   = {0};
   HMONITOR hm_to_use = NULL;
   driver_t *driver     = driver_get_ptr();
   settings_t *settings = config_get_ptr();

   win32_monitor_info(&current_mon, &hm_to_use, &mon_id);

   mon_rect        = current_mon.rcMonitor;
   g_resize_width  = width;
   g_resize_height = height;

   /* Windows only reports the refresh rates for modelines as 
    * an integer, so video.refresh_rate needs to be rounded. Also, account 
    * for black frame insertion using video.refresh_rate set to half
    * of the display refresh rate, as well as higher vsync swap intervals. */
   refresh_mod = settings->video.black_frame_insertion ? 2.0f : 1.0f;
   refresh     = roundf(settings->video.refresh_rate * refresh_mod * settings->video.swap_interval);

   windowed_full   = settings->video.windowed_fullscreen;

   if (fullscreen)
   {
      if (windowed_full)
      {
         style = WS_EX_TOPMOST | WS_POPUP;
         g_resize_width  = width  = mon_rect.right - mon_rect.left;
         g_resize_height = height = mon_rect.bottom - mon_rect.top;
      }
      else
      {
         style = WS_POPUP | WS_VISIBLE;

         if (!win32_monitor_set_fullscreen(width, height, refresh, current_mon.szDevice))
            return false;

         /* Display settings might have changed, get new coordinates. */
         GetMonitorInfo(hm_to_use, (MONITORINFO*)&current_mon);
         mon_rect = current_mon.rcMonitor;
         g_restore_desktop = true;
      }
   }
   else
   {
      style = WS_OVERLAPPEDWINDOW | WS_CLIPSIBLINGS | WS_CLIPCHILDREN;
      rect.right  = width;
      rect.bottom = height;
      AdjustWindowRect(&rect, style, FALSE);
      g_resize_width  = width  = rect.right - rect.left;
      g_resize_height = height = rect.bottom - rect.top;
   }

   if (!win32_window_create(NULL, style, &mon_rect, width, height, fullscreen))
      return false;

   if (!fullscreen || windowed_full)
   {
      if (!fullscreen && settings->ui.menubar_enable)
      {
         RECT rc_temp = {0, 0, (LONG)height, 0x7FFF};
         SetMenu(g_hwnd, LoadMenu(GetModuleHandle(NULL),MAKEINTRESOURCE(IDR_MENU)));
         SendMessage(g_hwnd, WM_NCCALCSIZE, FALSE, (LPARAM)&rc_temp);
         g_resize_height = height += rc_temp.top + rect.top;
         SetWindowPos(g_hwnd, NULL, 0, 0, width, height, SWP_NOMOVE);
      }

      ShowWindow(g_hwnd, SW_RESTORE);
      UpdateWindow(g_hwnd);
      SetForegroundWindow(g_hwnd);
      SetFocus(g_hwnd);
   }

   win32_show_cursor(!fullscreen);

   /* Wait until context is created (or failed to do so ...) */
   while (!g_inited && !g_quit && GetMessage(&msg, g_hwnd, 0, 0))
   {
      TranslateMessage(&msg);
      DispatchMessage(&msg);
   }

   if (g_quit)
      return false;
#endif

   return true;
}