static HRESULT STDMETHODCALLTYPE dxgi_swapchain_GetBuffer(IDXGISwapChain *iface, UINT buffer_idx, REFIID riid, void **surface) { struct dxgi_swapchain *This = impl_from_IDXGISwapChain(iface); struct wined3d_texture *texture; IUnknown *parent; HRESULT hr; TRACE("iface %p, buffer_idx %u, riid %s, surface %p\n", iface, buffer_idx, debugstr_guid(riid), surface); wined3d_mutex_lock(); if (!(texture = wined3d_swapchain_get_back_buffer(This->wined3d_swapchain, buffer_idx))) { wined3d_mutex_unlock(); return DXGI_ERROR_INVALID_CALL; } parent = wined3d_texture_get_parent(texture); hr = IUnknown_QueryInterface(parent, riid, surface); wined3d_mutex_unlock(); return hr; }
void volume_init(struct d3d8_volume *volume, struct wined3d_texture *wined3d_texture, unsigned int sub_resource_idx, const struct wined3d_parent_ops **parent_ops) { volume->IDirect3DVolume8_iface.lpVtbl = &d3d8_volume_vtbl; d3d8_resource_init(&volume->resource); volume->resource.refcount = 0; volume->texture = wined3d_texture_get_parent(wined3d_texture); volume->wined3d_texture = wined3d_texture; volume->sub_resource_idx = sub_resource_idx; *parent_ops = &d3d8_volume_wined3d_parent_ops; }
void surface_init(struct d3d9_surface *surface, struct wined3d_texture *wined3d_texture, unsigned int sub_resource_idx, struct wined3d_surface *wined3d_surface, const struct wined3d_parent_ops **parent_ops) { struct wined3d_resource_desc desc; IDirect3DBaseTexture9 *texture; surface->IDirect3DSurface9_iface.lpVtbl = &d3d9_surface_vtbl; d3d9_resource_init(&surface->resource); surface->resource.refcount = 0; surface->wined3d_surface = wined3d_surface; list_init(&surface->rtv_entry); surface->container = wined3d_texture_get_parent(wined3d_texture); surface->wined3d_texture = wined3d_texture; surface->sub_resource_idx = sub_resource_idx; if (surface->container && SUCCEEDED(IUnknown_QueryInterface(surface->container, &IID_IDirect3DBaseTexture9, (void **)&texture))) { surface->texture = unsafe_impl_from_IDirect3DBaseTexture9(texture); IDirect3DBaseTexture9_Release(texture); } wined3d_resource_get_desc(wined3d_texture_get_resource(wined3d_texture), &desc); switch (d3dformat_from_wined3dformat(desc.format)) { case D3DFMT_A8R8G8B8: case D3DFMT_X8R8G8B8: case D3DFMT_R5G6B5: case D3DFMT_X1R5G5B5: case D3DFMT_A1R5G5B5: case D3DFMT_R8G8B8: surface->getdc_supported = TRUE; break; default: surface->getdc_supported = FALSE; break; } *parent_ops = &d3d9_surface_wined3d_parent_ops; }
HRESULT wined3d_volume_create(struct wined3d_texture *container, const struct wined3d_resource_desc *desc, unsigned int level, struct wined3d_volume **volume) { struct wined3d_device_parent *device_parent = container->resource.device->device_parent; const struct wined3d_parent_ops *parent_ops; struct wined3d_volume *object; void *parent; HRESULT hr; TRACE("container %p, width %u, height %u, depth %u, level %u, format %s, " "usage %#x, pool %s, volume %p.\n", container, desc->width, desc->height, desc->depth, level, debug_d3dformat(desc->format), desc->usage, debug_d3dpool(desc->pool), volume); if (!(object = HeapAlloc(GetProcessHeap(), HEAP_ZERO_MEMORY, sizeof(*object)))) return E_OUTOFMEMORY; if (FAILED(hr = volume_init(object, container, desc, level))) { WARN("Failed to initialize volume, returning %#x.\n", hr); HeapFree(GetProcessHeap(), 0, object); return hr; } if (FAILED(hr = device_parent->ops->volume_created(device_parent, wined3d_texture_get_parent(container), object, &parent, &parent_ops))) { WARN("Failed to create volume parent, hr %#x.\n", hr); wined3d_volume_destroy(object); return hr; } TRACE("Created volume %p, parent %p, parent_ops %p.\n", object, parent, parent_ops); object->resource.parent = parent; object->resource.parent_ops = parent_ops; *volume = object; return WINED3D_OK; }
void surface_init(struct d3d8_surface *surface, struct wined3d_texture *wined3d_texture, unsigned int sub_resource_idx, const struct wined3d_parent_ops **parent_ops) { IDirect3DBaseTexture8 *texture; surface->IDirect3DSurface8_iface.lpVtbl = &d3d8_surface_vtbl; d3d8_resource_init(&surface->resource); surface->resource.refcount = 0; list_init(&surface->rtv_entry); surface->container = wined3d_texture_get_parent(wined3d_texture); surface->wined3d_texture = wined3d_texture; surface->sub_resource_idx = sub_resource_idx; if (surface->container && SUCCEEDED(IUnknown_QueryInterface(surface->container, &IID_IDirect3DBaseTexture8, (void **)&texture))) { surface->texture = unsafe_impl_from_IDirect3DBaseTexture8(texture); IDirect3DBaseTexture8_Release(texture); } *parent_ops = &d3d8_surface_wined3d_parent_ops; }
static HRESULT STDMETHODCALLTYPE dxgi_swapchain_ResizeBuffers(IDXGISwapChain *iface, UINT buffer_count, UINT width, UINT height, DXGI_FORMAT format, UINT flags) { struct dxgi_swapchain *swapchain = impl_from_IDXGISwapChain(iface); struct wined3d_swapchain_desc wined3d_desc; struct wined3d_texture *texture; IUnknown *parent; unsigned int i; HRESULT hr; TRACE("iface %p, buffer_count %u, width %u, height %u, format %s, flags %#x.\n", iface, buffer_count, width, height, debug_dxgi_format(format), flags); if (flags) FIXME("Ignoring flags %#x.\n", flags); wined3d_mutex_lock(); wined3d_swapchain_get_desc(swapchain->wined3d_swapchain, &wined3d_desc); for (i = 0; i < wined3d_desc.backbuffer_count; ++i) { texture = wined3d_swapchain_get_back_buffer(swapchain->wined3d_swapchain, i); parent = wined3d_texture_get_parent(texture); IUnknown_AddRef(parent); if (IUnknown_Release(parent)) { wined3d_mutex_unlock(); return DXGI_ERROR_INVALID_CALL; } } if (format != DXGI_FORMAT_UNKNOWN) wined3d_desc.backbuffer_format = wined3dformat_from_dxgi_format(format); hr = wined3d_swapchain_resize_buffers(swapchain->wined3d_swapchain, buffer_count, width, height, wined3d_desc.backbuffer_format, wined3d_desc.multisample_type, wined3d_desc.multisample_quality); wined3d_mutex_unlock(); return hr; }
static HRESULT STDMETHODCALLTYPE dxgi_device_CreateSurface(IWineDXGIDevice *iface, const DXGI_SURFACE_DESC *desc, UINT surface_count, DXGI_USAGE usage, const DXGI_SHARED_RESOURCE *shared_resource, IDXGISurface **surface) { struct wined3d_device_parent *device_parent; struct wined3d_resource_desc surface_desc; IWineDXGIDeviceParent *dxgi_device_parent; HRESULT hr; UINT i; UINT j; TRACE("iface %p, desc %p, surface_count %u, usage %#x, shared_resource %p, surface %p\n", iface, desc, surface_count, usage, shared_resource, surface); hr = IWineDXGIDevice_QueryInterface(iface, &IID_IWineDXGIDeviceParent, (void **)&dxgi_device_parent); if (FAILED(hr)) { ERR("Device should implement IWineD3DDeviceParent\n"); return E_FAIL; } device_parent = IWineDXGIDeviceParent_get_wined3d_device_parent(dxgi_device_parent); FIXME("Implement DXGI<->wined3d usage conversion\n"); surface_desc.resource_type = WINED3D_RTYPE_SURFACE; surface_desc.format = wined3dformat_from_dxgi_format(desc->Format); wined3d_sample_desc_from_dxgi(&surface_desc.multisample_type, &surface_desc.multisample_quality, &desc->SampleDesc); surface_desc.usage = usage; surface_desc.pool = WINED3D_POOL_DEFAULT; surface_desc.width = desc->Width; surface_desc.height = desc->Height; surface_desc.depth = 1; surface_desc.size = 0; wined3d_mutex_lock(); memset(surface, 0, surface_count * sizeof(*surface)); for (i = 0; i < surface_count; ++i) { struct wined3d_texture *wined3d_texture; IUnknown *parent; if (FAILED(hr = device_parent->ops->create_swapchain_texture(device_parent, NULL, &surface_desc, &wined3d_texture))) { ERR("Failed to create surface, hr %#x.\n", hr); goto fail; } parent = wined3d_texture_get_parent(wined3d_texture); hr = IUnknown_QueryInterface(parent, &IID_IDXGISurface, (void **)&surface[i]); wined3d_texture_decref(wined3d_texture); if (FAILED(hr)) { ERR("Surface should implement IDXGISurface\n"); goto fail; } TRACE("Created IDXGISurface %p (%u/%u)\n", surface[i], i + 1, surface_count); } wined3d_mutex_unlock(); IWineDXGIDeviceParent_Release(dxgi_device_parent); return S_OK; fail: wined3d_mutex_unlock(); for (j = 0; j < i; ++j) { IDXGISurface_Release(surface[i]); } IWineDXGIDeviceParent_Release(dxgi_device_parent); return hr; }