int main()
{
  // The string to send to the server. 
  const char *strToSend="Hello Server";
  // The buffer in which to recieve the hello from the server
  char buff[100];
  // The size of the string the server sent
  size_t strSize;

  // The socket object
  ArSocket sock;

  // Initialize Aria.  It is especially important to do
  // this on Windows, because it will initialize Window's
  // sockets system. 
  Aria::init();

  // Connect to the server
  ArLog::log(ArLog::Normal, "socketClientExample: Connecting to localhost TCP port 7777...");
  if (sock.connect("localhost", 7777, ArSocket::TCP))
    ArLog::log(ArLog::Normal, "socketClientExample: Connected to server at localhost TCP port 7777.");
  else
  {
    ArLog::log(ArLog::Terse, "socketClientExample: Error connecting to server at localhost TCP port 7777: %s", sock.getErrorStr().c_str());
    return(-1);
  }

  // Read data from the socket. read() will block until
  // data is received. 
  strSize=sock.read(buff, sizeof(buff));

  // If the amount read is 0 or less, its an error condition.
  if (strSize > 0)
  {
    buff[strSize]='\0'; // Terminate the string with a NULL character:
    ArLog::log(ArLog::Normal, "socketClientExample: Server said: \"%s\"", buff);
  }
  else
  {
    ArLog::log(ArLog::Terse, "socketClientExample: Error in waiting/reading from the server.");
    Aria::exit(-1);
    return(-1);
  }

  // Send the string 'Hello Server' to the server. write() should
  // return the same number of bytes that we told it to write. Otherwise,
  // its an error condition.
  if (sock.write(strToSend, strlen(strToSend)) == strlen(strToSend))
    ArLog::log(ArLog::Normal, "socketClientExample: Said hello to the server.");
  else
  {
    ArLog::log(ArLog::Terse, "socketClientExample: Error sending hello string to the server.");
    Aria::exit(-1);
    return(-1);
  }

  // Now close the connection to the server
  sock.close();
  ArLog::log(ArLog::Normal, "socketClientExample: Socket to server closed.");

  // Uninitialize Aria and exit
  Aria::exit(0);
  return(0);
}
void* RobotVideo::runThread(void* arg)
{

	cvNamedWindow("Robot", CV_WINDOW_AUTOSIZE);
	moveWindow("Robot", 0, 0);
	// The buffer in which to receive the hello from the server
	//unsigned char buff[12];
	unsigned char imgBuff[480*640];

	//Mat imgRecieve(480,640,CV_8UC1);
	// The size of the string the server sent
	size_t strSize;

	// The socket object
	ArSocket sock;
	unsigned char *ptr;
	// Initialize Aria.  It is especially important to do
	// this on Windows, because it will initialize Window's
	// sockets system. 
	// Aria::init();

	// Connect to the server
	//ArLog::log(ArLog::Normal, "socketClientExample: Connecting to localhost TCP port 7777...");

	if (sock.connect(server_ip, ROBOT_VIDEO_PORT, ArSocket::TCP))
		ArLog::log(ArLog::Normal, "Connected to server at %s TCP port 11000.", server_ip);
	else
	{
		ArLog::log(ArLog::Terse, "Error connecting to server at  %s  TCP port 11000: %s",server_ip, sock.getErrorStr().c_str());
		//return(-1);
	}

	//---------------------------VideoWriter---------------------------------------


	robotVideo.open("robot.avi"  , CV_FOURCC('M','J','P','G') /* CV_FOURCC('P','I','M','1') */, 20/*inputVideo.get(CV_CAP_PROP_FPS)*/,Size(640, 480), false);

	if (!robotVideo.isOpened())
	{
		cout  << "Could not open the output video for write: " /*<< source*/ << endl;
	}


	while(1)
	{
		ptr = &imgBuff[0];
		strSize = 0;
		while (strSize < 640 * 480)
		{
			//ArLog::log(ArLog::Normal, "socketClientExample: String Size: \"%d\"", strSize);
			strSize += sock.read(ptr, 2);
			ptr += 2;
		}

		ptr=robot_img.datastart;
		//ArLog::log(ArLog::Normal, "socketClientExample: String Size: \"%d\"", strSize);

		mutex_robotVideo.lock();
		for (int i = 0,k = 0; i < robot_img.rows*robot_img.cols; i++) 
		{
			*(ptr++) = imgBuff[k++];
		}


		imshow("Robot", robot_img);
		robotVideo << robot_img;


		mutex_robotVideo.unlock();
		waitKey(1);/*0)==27) break;*/
	}
	sock.close();
	//outputVideo.release();
	// Now close the connection to the server

	ArLog::log(ArLog::Normal, "Socket to server closed.");
	destroyWindow("Robot");
	// Uninitialize Aria and exit
	//Aria::exit(0);
	return NULL;
}