void WorldSession::HandleArenaTeamRemoveOpcode(WorldPacket& recvData) { TC_LOG_DEBUG("network", "CMSG_ARENA_TEAM_REMOVE"); uint32 arenaTeamId; std::string name; recvData >> arenaTeamId; recvData >> name; // Check for valid arena team ArenaTeam* arenaTeam = sArenaTeamMgr->GetArenaTeamById(arenaTeamId); if (!arenaTeam) return; // Only captain can remove members if (arenaTeam->GetCaptain() != _player->GetGUID()) { SendArenaTeamCommandResult(ERR_ARENA_TEAM_CREATE_S, "", "", ERR_ARENA_TEAM_PERMISSIONS); return; } if (!normalizePlayerName(name)) return; // Check if team member exists ArenaTeamMember* member = arenaTeam->GetMember(name); if (!member) { SendArenaTeamCommandResult(ERR_ARENA_TEAM_CREATE_S, "", name, ERR_ARENA_TEAM_PLAYER_NOT_FOUND_S); return; } // Captain cannot be removed if (arenaTeam->GetCaptain() == member->Guid) { SendArenaTeamCommandResult(ERR_ARENA_TEAM_QUIT_S, "", "", ERR_ARENA_TEAM_LEADER_LEAVE_S); return; } // Player cannot be removed during fights if (arenaTeam->IsFighting()) return; arenaTeam->DelMember(member->Guid, true); // Broadcast event arenaTeam->BroadcastEvent(ERR_ARENA_TEAM_REMOVE_SSS, 0, 3, name, arenaTeam->GetName(), _player->GetName()); }
void WorldSession::HandleArenaTeamLeaderOpcode(WorldPacket & recvData) { sLog->outDebug(LOG_FILTER_NETWORKIO, "CMSG_ARENA_TEAM_LEADER"); time_t now = time(NULL); if (now - timeLastArenaTeamCommand < 5) return; else timeLastArenaTeamCommand = now; uint32 arenaTeamId; std::string name; recvData >> arenaTeamId; recvData >> name; // Check for valid arena team ArenaTeam* arenaTeam = sArenaTeamMgr->GetArenaTeamById(arenaTeamId); if (!arenaTeam) return; // Only captain can pass leadership if (arenaTeam->GetCaptain() != _player->GetGUID()) { SendArenaTeamCommandResult(ERR_ARENA_TEAM_CREATE_S, "", "", ERR_ARENA_TEAM_PERMISSIONS); return; } if (!normalizePlayerName(name)) return; // Check if team member exists ArenaTeamMember* member = arenaTeam->GetMember(name); if (!member) { SendArenaTeamCommandResult(ERR_ARENA_TEAM_CREATE_S, "", name, ERR_ARENA_TEAM_PLAYER_NOT_FOUND_S); return; } // Check if the target is already team captain if (arenaTeam->GetCaptain() == member->Guid) return; arenaTeam->SetCaptain(member->Guid); // Broadcast event arenaTeam->BroadcastEvent(ERR_ARENA_TEAM_LEADER_CHANGED_SSS, 0, 3, _player->GetName(), name, arenaTeam->GetName()); }
void WorldSession::HandleArenaTeamLeaveOpcode(WorldPacket & recvData) { sLog->outDebug(LOG_FILTER_NETWORKIO, "CMSG_ARENA_TEAM_LEAVE"); time_t now = time(NULL); if (now - timeLastArenaTeamCommand < 5) return; else timeLastArenaTeamCommand = now; uint32 arenaTeamId; recvData >> arenaTeamId; ArenaTeam* arenaTeam = sArenaTeamMgr->GetArenaTeamById(arenaTeamId); if (!arenaTeam) return; // Disallow leave team while in arena if (_player->InArena()) { SendArenaTeamCommandResult(ERR_ARENA_TEAM_QUIT_S, "", "", ERR_ARENA_TEAM_CREATED); return; } // Team captain can't leave the team if other members are still present if (_player->GetGUID() == arenaTeam->GetCaptain() && arenaTeam->GetMembersSize() > 1) { SendArenaTeamCommandResult(ERR_ARENA_TEAM_QUIT_S, "", "", ERR_ARENA_TEAM_LEADER_LEAVE_S); return; } // If team consists only of the captain, disband the team if (_player->GetGUID() == arenaTeam->GetCaptain()) { arenaTeam->Disband(this); delete arenaTeam; return; } else arenaTeam->DelMember(_player->GetGUID(), true); // Broadcast event arenaTeam->BroadcastEvent(ERR_ARENA_TEAM_LEAVE_SS, _player->GetGUID(), 2, _player->GetName(), arenaTeam->GetName(), ""); // Inform player who left SendArenaTeamCommandResult(ERR_ARENA_TEAM_QUIT_S, arenaTeam->GetName(), "", 0); }
void WorldSession::HandleArenaTeamRemoveOpcode(WorldPacket& recv_data) { sLog->outDebug("CMSG_ARENA_TEAM_REMOVE_FROM_TEAM"); uint32 ArenaTeamId; std::string name; recv_data >> ArenaTeamId; recv_data >> name; ArenaTeam *at = sObjectMgr->GetArenaTeamById(ArenaTeamId); if (!at) // arena team not found return; if (at->GetCaptain() != _player->GetGUID()) { SendArenaTeamCommandResult(ERR_ARENA_TEAM_CREATE_S, "", "", ERR_ARENA_TEAM_PERMISSIONS); return; } if (!normalizePlayerName(name)) return; ArenaTeamMember* member = at->GetMember(name); if (!member) // member not found { SendArenaTeamCommandResult(ERR_ARENA_TEAM_CREATE_S, "", name, ERR_ARENA_TEAM_PLAYER_NOT_FOUND_S); return; } if (at->GetCaptain() == member->guid) { SendArenaTeamCommandResult(ERR_ARENA_TEAM_QUIT_S, "", "", ERR_ARENA_TEAM_LEADER_LEAVE_S); return; } Player* player = ObjectAccessor::FindPlayer(member->guid); if (player && player->InArena()) return; at->DelMember(member->guid); // event at->BroadcastEvent(ERR_ARENA_TEAM_REMOVE_SSS, name.c_str(), at->GetName().c_str(), _player->GetName()); }
void WorldSession::HandleArenaTeamAcceptOpcode(WorldPacket & /*recv_data*/) { DEBUG_LOG("CMSG_ARENA_TEAM_ACCEPT"); // empty opcode ArenaTeam *at = sObjectMgr.GetArenaTeamById(_player->GetArenaTeamIdInvited()); if (!at) return; if (_player->GetArenaTeamId(at->GetSlot())) { // already in arena team that size SendArenaTeamCommandResult(ERR_ARENA_TEAM_CREATE_S, "", "", ERR_ALREADY_IN_ARENA_TEAM); return; } if (!sWorld.getConfig(CONFIG_BOOL_ALLOW_TWO_SIDE_INTERACTION_GUILD) && _player->GetTeam() != sObjectMgr.GetPlayerTeamByGUID(at->GetCaptainGuid())) { // not let enemies sign petition SendArenaTeamCommandResult(ERR_ARENA_TEAM_CREATE_S, "", "", ERR_ARENA_TEAM_NOT_ALLIED); return; } if (!_player->IsBot()) { if (!at->AddMember(_player->GetObjectGuid())) { // arena team not found SendArenaTeamCommandResult(ERR_ARENA_TEAM_CREATE_S,"","",ERR_ARENA_TEAM_INTERNAL); return; } } else { if (!at->AddMemberNoSave(_player)) { // arena team not found SendArenaTeamCommandResult(ERR_ARENA_TEAM_CREATE_S,"","",ERR_ARENA_TEAM_INTERNAL); return; } } // event at->BroadcastEvent(ERR_ARENA_TEAM_JOIN_SS, _player->GetObjectGuid(), _player->GetName(), at->GetName().c_str()); }
void WorldSession::HandleArenaTeamLeaveOpcode(WorldPacket & recvData) { #if defined(ENABLE_EXTRAS) && defined(ENABLE_EXTRA_LOGS) sLog->outDebug(LOG_FILTER_NETWORKIO, "CMSG_ARENA_TEAM_LEAVE"); #endif uint32 arenaTeamId; recvData >> arenaTeamId; ArenaTeam* arenaTeam = sArenaTeamMgr->GetArenaTeamById(arenaTeamId); if (!arenaTeam) return; // Disallow leave team while in arena if (arenaTeam->IsFighting()) { SendArenaTeamCommandResult(ERR_ARENA_TEAM_QUIT_S, "", "", ERR_ARENA_TEAM_INTERNAL); return; } // Team captain can't leave the team if other members are still present if (_player->GetGUID() == arenaTeam->GetCaptain() && arenaTeam->GetMembersSize() > 1) { SendArenaTeamCommandResult(ERR_ARENA_TEAM_QUIT_S, "", "", ERR_ARENA_TEAM_LEADER_LEAVE_S); return; } // If team consists only of the captain, disband the team if (_player->GetGUID() == arenaTeam->GetCaptain()) { arenaTeam->Disband(this); delete arenaTeam; return; } else arenaTeam->DelMember(_player->GetGUID(), true); // Broadcast event arenaTeam->BroadcastEvent(ERR_ARENA_TEAM_LEAVE_SS, _player->GetGUID(), 2, _player->GetName().c_str(), arenaTeam->GetName(), ""); // Inform player who left SendArenaTeamCommandResult(ERR_ARENA_TEAM_QUIT_S, arenaTeam->GetName(), "", 0); }
void WorldSession::HandleArenaTeamLeaderOpcode(WorldPacket& recvData) { TC_LOG_DEBUG("network", "CMSG_ARENA_TEAM_LEADER"); uint32 arenaTeamId; std::string name; recvData >> arenaTeamId; recvData >> name; // Check for valid arena team ArenaTeam* arenaTeam = sArenaTeamMgr->GetArenaTeamById(arenaTeamId); if (!arenaTeam) return; // Only captain can pass leadership if (arenaTeam->GetCaptain() != _player->GetGUID()) { SendArenaTeamCommandResult(ERR_ARENA_TEAM_CREATE_S, "", "", ERR_ARENA_TEAM_PERMISSIONS); return; } if (!normalizePlayerName(name)) return; // Check if team member exists ArenaTeamMember* member = arenaTeam->GetMember(name); if (!member) { SendArenaTeamCommandResult(ERR_ARENA_TEAM_CREATE_S, "", name, ERR_ARENA_TEAM_PLAYER_NOT_FOUND_S); return; } // Check if the target is already team captain if (arenaTeam->GetCaptain() == member->Guid) return; arenaTeam->SetCaptain(member->Guid); // Broadcast event arenaTeam->BroadcastEvent(ERR_ARENA_TEAM_LEADER_CHANGED_SSS, ObjectGuid::Empty, 3, _player->GetName(), name, arenaTeam->GetName()); }
void WorldSession::HandleArenaTeamLeaveOpcode(WorldPacket & recv_data) { DEBUG_LOG("CMSG_ARENA_TEAM_LEAVE"); uint32 ArenaTeamId; // arena team id recv_data >> ArenaTeamId; ArenaTeam *at = sObjectMgr.GetArenaTeamById(ArenaTeamId); if (!at) return; // Disallow leave team while in arena if (_player->InArena()) { SendArenaTeamCommandResult(ERR_ARENA_TEAM_QUIT_S, "", "", ERR_ARENA_TEAM_INTERNAL); return; } if (_player->GetObjectGuid() == at->GetCaptainGuid() && at->GetMembersSize() > 1) { // check for correctness SendArenaTeamCommandResult(ERR_ARENA_TEAM_QUIT_S, "", "", ERR_ARENA_TEAM_LEADER_LEAVE_S); return; } // arena team has only one member (=captain) if (_player->GetObjectGuid() == at->GetCaptainGuid()) { at->Disband(this); delete at; return; } at->DelMember(_player->GetObjectGuid()); // event at->BroadcastEvent(ERR_ARENA_TEAM_LEAVE_SS, _player->GetObjectGuid(), _player->GetName(), at->GetName().c_str()); // send you are no longer member of team SendArenaTeamCommandResult(ERR_ARENA_TEAM_QUIT_S, at->GetName(), "", 0); }
void WorldSession::HandleArenaTeamLeaveOpcode(WorldPacket & recv_data) { sLog.outDebug("CMSG_ARENA_TEAM_LEAVE"); uint32 ArenaTeamId; // arena team id recv_data >> ArenaTeamId; if(GetPlayer()->InArena()) return; ArenaTeam *at = objmgr.GetArenaTeamById(ArenaTeamId); if (!at) return; if (at->IsQueued()) return; if (_player->GetGUID() == at->GetCaptain() && at->GetMembersSize() > 1) { // check for correctness SendArenaTeamCommandResult(ERR_ARENA_TEAM_QUIT_S, "", "", ERR_ARENA_TEAM_LEADER_LEAVE_S); return; } // arena team has only one member (=captain) if (_player->GetGUID() == at->GetCaptain()) { at->Disband(this); delete at; return; } at->DelMember(_player->GetGUID()); // event at->BroadcastEvent(ERR_ARENA_TEAM_LEAVE_SS, _player->GetGUID(), _player->GetName(), at->GetName().c_str()); // send you are no longer member of team SendArenaTeamCommandResult(ERR_ARENA_TEAM_QUIT_S, at->GetName(), "", 0); }
void WorldSession::HandleArenaTeamLeaderOpcode(WorldPacket & recv_data) { DEBUG_LOG("CMSG_ARENA_TEAM_LEADER"); uint32 ArenaTeamId; std::string name; recv_data >> ArenaTeamId; recv_data >> name; ArenaTeam *at = sObjectMgr.GetArenaTeamById(ArenaTeamId); if (!at) // arena team not found return; if (at->GetCaptainGuid() != _player->GetObjectGuid()) { SendArenaTeamCommandResult(ERR_ARENA_TEAM_CREATE_S, "", "", ERR_ARENA_TEAM_PERMISSIONS); return; } if (!normalizePlayerName(name)) return; ArenaTeamMember* member = at->GetMember(name); if (!member) // member not found { SendArenaTeamCommandResult(ERR_ARENA_TEAM_CREATE_S, "", name, ERR_ARENA_TEAM_PLAYER_NOT_FOUND_S); return; } if (at->GetCaptainGuid() == member->guid) // target player already captain return; at->SetCaptain(member->guid); // event at->BroadcastEvent(ERR_ARENA_TEAM_LEADER_CHANGED_SSS, _player->GetName(), name.c_str(), at->GetName().c_str()); }