#include// Create a bounding box centered at the origin with extents of 5 units Ogre::AxisAlignedBox bbox(Ogre::Vector3(-5, -5, -5), Ogre::Vector3(5, 5, 5));
Ogre::AxisAlignedBox otherBox(Ogre::Vector3(-2, -2, -2), Ogre::Vector3(2, 2, 2)); if (bbox.intersects(otherBox)) { // Bounding boxes intersect }
Ogre::Vector3 point(3, 3, 3); bbox.merge(point);In summary, AxisAlignedBox is a class in the Ogre3D package library used for representing bounding boxes aligned along the axes. It is commonly used for collision detection and visibility testing in game development and computer graphics. The library can be used to create, manipulate and compare bounding boxes.