void BTextWidget::SelectAll(BPoseView *view) { BTextView *text = dynamic_cast<BTextView *>(view->FindView("WidgetTextView")); if (text) text->SelectAll(); }
int32_t PTextViewSelectAll(void *pobject, void *in, void *out, void *extraData) { if (!pobject || !in || !out) return B_ERROR; PView *parent = static_cast<PView*>(pobject); if (!parent) return B_BAD_TYPE; BTextView *backend = (BTextView*)parent->GetView(); if (backend->Window()) backend->Window()->Lock(); backend->SelectAll(); if (backend->Window()) backend->Window()->Unlock(); return B_OK; }
void BTextWidget::StartEdit(BRect bounds, BPoseView *view, BPose *pose) { if (!IsEditable()) return; // don't allow editing of the trash directory name if (pose->TargetModel()->IsTrash()) return; // don't allow editing of the "Disks" icon name if (pose->TargetModel()->IsRoot()) return; BEntry entry(pose->TargetModel()->EntryRef()); if (entry.InitCheck() == B_OK && !ConfirmChangeIfWellKnownDirectory(&entry, "rename")) return; // get bounds with full text length BRect rect(bounds); BRect textRect(bounds); rect.OffsetBy(-2, -1); rect.right += 1; BFont font; view->GetFont(&font); BTextView *textView = new BTextView(rect, "WidgetTextView", textRect, &font, 0, B_FOLLOW_ALL, B_WILL_DRAW); textView->SetWordWrap(false); DisallowMetaKeys(textView); fText->SetUpEditing(textView); textView->AddFilter(new BMessageFilter(B_KEY_DOWN, TextViewFilter)); rect.right = rect.left + textView->LineWidth() + 3; // center new width, if necessary if (view->ViewMode() == kIconMode || (view->ViewMode() == kListMode && fAlignment == B_ALIGN_CENTER)) { rect.OffsetBy(bounds.Width() / 2 - rect.Width() / 2, 0); } rect.bottom = rect.top + textView->LineHeight() + 1; textRect = rect.OffsetToCopy(2, 1); textRect.right -= 3; textRect.bottom--; textView->SetTextRect(textRect); textRect = view->Bounds(); bool hitBorder = false; if (rect.left < 1) rect.left = 1, hitBorder = true; if (rect.right > textRect.right) rect.right = textRect.right - 2, hitBorder = true; textView->MoveTo(rect.LeftTop()); textView->ResizeTo(rect.Width(), rect.Height()); BScrollView *scrollView = new BScrollView("BorderView", textView, 0, 0, false, false, B_PLAIN_BORDER); view->AddChild(scrollView); // configure text view switch (view->ViewMode()) { case kIconMode: textView->SetAlignment(B_ALIGN_CENTER); break; case kMiniIconMode: textView->SetAlignment(B_ALIGN_LEFT); break; case kListMode: textView->SetAlignment(fAlignment); break; } textView->MakeResizable(true, hitBorder ? NULL : scrollView); view->SetActivePose(pose); // tell view about pose SetActive(true); // for widget textView->SelectAll(); textView->MakeFocus(); // make this text widget invisible while we edit it SetVisible(false); ASSERT(view->Window()); // how can I not have a Window here??? if (view->Window()) // force immediate redraw so TextView appears instantly view->Window()->UpdateIfNeeded(); }
void BTextWidget::StartEdit(BRect bounds, BPoseView* view, BPose* pose) { view->SetTextWidgetToCheck(NULL, this); if (!IsEditable() || IsActive()) return; BEntry entry(pose->TargetModel()->EntryRef()); if (entry.InitCheck() == B_OK && !ConfirmChangeIfWellKnownDirectory(&entry, B_TRANSLATE_COMMENT("rename", "As in 'if you rename this folder...' (en) " "'Wird dieser Ordner umbenannt...' (de)"), B_TRANSLATE_COMMENT("rename", "As in 'to rename this folder...' (en) " "'Um diesen Ordner umzubenennen...' (de)"), B_TRANSLATE_COMMENT("Rename", "Button label, 'Rename' (en), 'Umbenennen' (de)"))) return; // get bounds with full text length BRect rect(bounds); BRect textRect(bounds); rect.OffsetBy(-2, -1); rect.right += 1; BFont font; view->GetFont(&font); BTextView* textView = new BTextView(rect, "WidgetTextView", textRect, &font, 0, B_FOLLOW_ALL, B_WILL_DRAW); textView->SetWordWrap(false); DisallowMetaKeys(textView); fText->SetUpEditing(textView); textView->AddFilter(new BMessageFilter(B_KEY_DOWN, TextViewFilter)); rect.right = rect.left + textView->LineWidth() + 3; // center new width, if necessary if (view->ViewMode() == kIconMode || (view->ViewMode() == kListMode && fAlignment == B_ALIGN_CENTER)) { rect.OffsetBy(bounds.Width() / 2 - rect.Width() / 2, 0); } rect.bottom = rect.top + textView->LineHeight() + 1; textRect = rect.OffsetToCopy(2, 1); textRect.right -= 3; textRect.bottom--; textView->SetTextRect(textRect); BPoint origin = view->LeftTop(); textRect = view->Bounds(); bool hitBorder = false; if (rect.left <= origin.x) rect.left = origin.x + 1, hitBorder = true; if (rect.right >= textRect.right) rect.right = textRect.right - 1, hitBorder = true; textView->MoveTo(rect.LeftTop()); textView->ResizeTo(rect.Width(), rect.Height()); BScrollView* scrollView = new BScrollView("BorderView", textView, 0, 0, false, false, B_PLAIN_BORDER); view->AddChild(scrollView); // configure text view switch (view->ViewMode()) { case kIconMode: textView->SetAlignment(B_ALIGN_CENTER); break; case kMiniIconMode: textView->SetAlignment(B_ALIGN_LEFT); break; case kListMode: textView->SetAlignment(fAlignment); break; } textView->MakeResizable(true, hitBorder ? NULL : scrollView); view->SetActivePose(pose); // tell view about pose SetActive(true); // for widget textView->SelectAll(); textView->MakeFocus(); // make this text widget invisible while we edit it SetVisible(false); ASSERT(view->Window() != NULL); // how can I not have a Window here??? if (view->Window()) { // force immediate redraw so TextView appears instantly view->Window()->UpdateIfNeeded(); } }