float GetPreferredWidth(const BVariant& value, BView* targetView) const { // get the preferred width from the node's designated renderer if (value.Type() == VALUE_NODE_TYPE) { ModelNode* node = dynamic_cast<ModelNode*>(value.ToReferenceable()); if (node != NULL && node->GetValue() != NULL && node->TableCellRenderer() != NULL) { return node->TableCellRenderer()->PreferredValueWidth( node->GetValue(), targetView); } } return fColumn.BTitledColumn::GetPreferredWidth(NULL, targetView); }
void DrawValue(const BVariant& value, BRect rect, BView* targetView) { // draw the node's value with the designated renderer if (value.Type() == VALUE_NODE_TYPE) { ModelNode* node = dynamic_cast<ModelNode*>(value.ToReferenceable()); if (node != NULL && node->GetValue() != NULL && node->TableCellRenderer() != NULL) { node->TableCellRenderer()->RenderValue(node->GetValue(), rect, targetView); return; } } // fall back to drawing an empty string fField.SetString(""); fField.SetWidth(Width()); fColumn.DrawField(&fField, rect, targetView); }