CBaseEntity.CollisionProp refers to the collision properties of a class called CBaseEntity in the C++ programming language. Collision properties determine how an entity in a game interacts with other entities and the environment. The CollisionProp variable stores information such as the entity's size, shape, position, and restrictions on movement and interaction. Developers use CBaseEntity.CollisionProp to access and modify these collision properties in order to accurately simulate collisions and spatial relationships between different game entities.
C++ (Cpp) CBaseEntity::CollisionProp - 24 examples found. These are the top rated real world C++ (Cpp) examples of CBaseEntity::CollisionProp extracted from open source projects. You can rate examples to help us improve the quality of examples.